From ae8371301b81bfae8de95d2ecbe52a50df8c7f06 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 06 十二月 2023 10:04:12 +0800
Subject: [PATCH] 9811 【BT9】【后端】逐鹿万界

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py
index 23c9aa9..c71773f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py
@@ -223,7 +223,7 @@
 #  @param curNPC 当前NPC
 #  @return None
 #  @remarks 清空NPC伤血列表, 并清空玩家Loading进度条状态
-def ClearPlayerPreparing(curNPC, srcPlayer=None):
+def ClearPlayerPreparing(curNPC, srcPlayer=None, notifyKey=""):
     curNPC_HurtList = curNPC.GetPlayerHurtList()
     for i in range(curNPC_HurtList.GetHurtCount()):
         hurtValue = curNPC_HurtList.GetHurtAt(i)
@@ -254,7 +254,9 @@
         
         #设置空闲状态
         PlayerControl.ChangePlayerAction(curPlayer, IPY_GameWorld.paNull)
-    
+        if notifyKey:
+            PlayerControl.NotifyCode(curPlayer, notifyKey, [curNPC.GetNPCID()])
+            
     #清空这个NPC的伤血列表
     curNPC_HurtList.Clear()
 

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