From ae8e857873ba53e55392ab06237cd7b16426d93e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 25 十一月 2018 17:55:06 +0800 Subject: [PATCH] 4762 【后端】助战机器人AI及伤血; --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py | 8 +++++++- 1 files changed, 7 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py index 9158120..c64f99c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py @@ -201,6 +201,9 @@ GameWorld.Log("召唤助战成功: calledPlayerID=%s,objID=%s,fightPower=%s" % (calledPlayerID, objID, fightPower), playerID) gameFB.SetGameFBDict(ChConfig.Def_FB_HelpBattleFBObjID % calledPlayerID, objID) calledCount += 1 + # 设置助战属性 + npcControl = NPCCommon.NPCControl(helpBattleNPC) + npcControl.SetHelpBattleRobotRebornAttr(fightPower) __DoGiveHelpBattleRobotSkill(helpBattleNPC, jobSkillDict, job, npcLV) # 通知前端召唤成功 @@ -251,7 +254,7 @@ SendGameServer_RefreshHelpBattlePlayer(curPlayer, isClientRefresh=True) return -def SendGameServer_RefreshHelpBattlePlayer(curPlayer, mapID=0, funcLineID=0, isClientRefresh=True): +def SendGameServer_RefreshHelpBattlePlayer(curPlayer, mapID=0, funcLineID=0, isClientRefresh=False): ## 发送GameServer请求刷新助战玩家列表 if not mapID: mapID = FBCommon.GetRecordMapID(curPlayer.GetMapID()) @@ -294,6 +297,9 @@ # 非客户端刷新的视为重新开始,重置刷新次数 else: gameFB.SetPlayerGameFBDict(playerID, ChConfig.FBPD_HelpBattleRefreshCount, 0) + gameFB.SetGameFBDict(ChConfig.FBPD_HelpBattleFBFightPower, ipyData.GetFightPowerMin()) + gameFB.SetGameFBDict(ChConfig.FBPD_HelpBattleFBBaseHurt, ipyData.GetRobotBaseHurt()) + GameWorld.DebugLog("设置副本战力=%s,保底伤害=%s" % (ipyData.GetFightPowerMin(), ipyData.GetRobotBaseHurt())) msgInfo = str(["Refresh", mapID, funcLineID, isClientRefresh, costMoneyList, calledPlayerIDDict]) GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, "FBHelpBattle", msgInfo, len(msgInfo)) -- Gitblit v1.8.0