From aeaea61638d86f166c24a8826df4b6be83ade16b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 24 二月 2025 17:18:49 +0800 Subject: [PATCH] 10407 【越南】【英语】【BT】【GM】【砍树】周末BUG汇总(模块战力支持超20亿;开服活动榜同步修改支持超20亿;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py index f7398cf..b0d3e90 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py @@ -602,7 +602,7 @@ equipFightPowerEx = eval(IpyGameDataPY.GetFuncCompileCfg("FightpowerFormula", 2)) #GameWorld.DebugLog("神兽装备评分战力: equipScoreTotal=%s,equipFightPowerEx=%s" % (equipScoreTotal, equipFightPowerEx)) fightPowerEx += equipFightPowerEx - curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_Dogz, fightPowerEx) + PlayerControl.SetMFPExFightPower(curPlayer, ShareDefine.Def_MFPType_Dogz, fightPowerEx) # 技能属性,从Def_CalcAttrFunc_Dogz获取 skillAttrList = CalcDogzBattleSkillAttr(curPlayer) -- Gitblit v1.8.0