From aeaea61638d86f166c24a8826df4b6be83ade16b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 24 二月 2025 17:18:49 +0800
Subject: [PATCH] 10407 【越南】【英语】【BT】【GM】【砍树】周末BUG汇总(模块战力支持超20亿;开服活动榜同步修改支持超20亿;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
index f7398cf..b0d3e90 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -602,7 +602,7 @@
     equipFightPowerEx = eval(IpyGameDataPY.GetFuncCompileCfg("FightpowerFormula", 2))
     #GameWorld.DebugLog("神兽装备评分战力: equipScoreTotal=%s,equipFightPowerEx=%s" % (equipScoreTotal, equipFightPowerEx))
     fightPowerEx += equipFightPowerEx
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_Dogz, fightPowerEx)
+    PlayerControl.SetMFPExFightPower(curPlayer, ShareDefine.Def_MFPType_Dogz, fightPowerEx)
     
     # 技能属性,从Def_CalcAttrFunc_Dogz获取
     skillAttrList = CalcDogzBattleSkillAttr(curPlayer)

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