From aebb62c6097eb8cba70a1aa1338d4befb19a7a4e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期六, 29 十二月 2018 01:22:22 +0800 Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(广播周围玩家当前护盾值) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py | 15 ++++++++++----- 1 files changed, 10 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py index 2a65f95..f87e025 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py @@ -71,6 +71,7 @@ GameWorld.ErrLog("找不到该合成表数据配置! ID=%s" % compoundID) return + composeGroup = ipyData.GetComposeGroup() makeIDList = ipyData.GetMakeID() unfixedItemIDList = ipyData.GetUnfixedItemID() fixedItemIDList = ipyData.GetFixedItemID() @@ -223,12 +224,16 @@ totalSuccRate = min(successRateMax, totalSuccRate) GameWorld.DebugLog("合成成功率: successRate=%s,addSuccRate=%s,incRate=%s,successRateMax=%s,totalSuccRate=%s" % (successRate, addSuccRate, incRate, successRateMax, totalSuccRate), playerID) - # 首次合成一代翅膀成功率百分百 - if makeItemData.GetType() == ChConfig.Def_ItemType_retWing and ItemCommon.GetWingLV(makeItemData) == 1: - if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HadCompoundWing): + # 前X次合成成功率百分百 + composeMustSuccessDict = IpyGameDataPY.GetFuncEvalCfg("ComposeMustSuccess", 1, {}) + if composeGroup in composeMustSuccessDict: + mustSuccessCountTotal = composeMustSuccessDict[composeGroup] + hisComposeCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ComposeMustSuccess % composeGroup) + if hisComposeCount < mustSuccessCountTotal: totalSuccRate = ShareDefine.Def_MaxRateValue - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HadCompoundWing, 1) - GameWorld.DebugLog("首次合成一代翅膀,必定成功!totalSuccRate=%s" % totalSuccRate, playerID) + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ComposeMustSuccess % composeGroup, hisComposeCount + 1) + GameWorld.DebugLog("前X次合成必定成功!composeGroup=%s,hisComposeCount=%s,mustSuccessCountTotal=%s,totalSuccRate=%s" + % (composeGroup, hisComposeCount, mustSuccessCountTotal, totalSuccRate), playerID) # 合成成功 maxRateValue = ShareDefine.Def_MaxRateValue -- Gitblit v1.8.0