From aecf8422a914350ccbf779178a1fdc1acc8971c7 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 11 三月 2019 16:27:41 +0800
Subject: [PATCH] 6341 【后端】【2.0】境界改版开发单
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
index bd91a90..157a85e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
@@ -18,7 +18,7 @@
import GameWorld
import ItemCommon
import ShareDefine
-import PlayerSuccess
+import DataRecordPack
import ChConfig
import math
#---------------------------------------------------------------------
@@ -77,13 +77,13 @@
resetPoint = min(curValue-baseValue, realUseCnt * resetCnt)
curPlayer.SetFreePoint(freePoint+resetPoint)
getattr(curPlayer, 'Set%s'%keyStr)(curValue-resetPoint)
+ DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_ResetPoint, {'resetAttrID':resetAttrID,'resetPoint':resetPoint})
#刷新人物所有状态
playerControl = PlayerControl.PlayerControl(curPlayer)
playerControl.RefreshPlayerAttrState()
#扣除物品
ItemCommon.DelItem(curPlayer, curRoleItem, realUseCnt, True, ChConfig.ItemDel_ResetAttrPoint)
-
PlayerControl.NotifyCode(curPlayer, 'WashPoint2', [curRoleItem.GetItemTypeID(), resetAttrID, resetPoint, curValue-resetPoint-baseValue])
return True, realUseCnt
--
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