From aecf8422a914350ccbf779178a1fdc1acc8971c7 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 11 三月 2019 16:27:41 +0800
Subject: [PATCH] 6341 【后端】【2.0】境界改版开发单
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
index 2ac8929..4d93080 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldGift.py
@@ -156,7 +156,7 @@
# 一般物品
if itemType == Def_ItemType_CommonItem:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], True, showSysInfo=True)
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
# 特殊定制物品
elif itemType == Def_ItemType_AppointItem:
@@ -173,7 +173,7 @@
itemDictData = itemData[0]
itemDictData['IsBind'] = str(isBind)
- ItemControler.GivePlayerEquip(curPlayer, itemDictData, True, showSysInfo=True)
+ ItemControler.GivePlayerEquip(curPlayer, itemDictData)
return True
@@ -314,7 +314,7 @@
# 给物品
for itemID, itemCount, isBind in rewardItemList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
# 全服提示
if len(rewardItemList) >= 2:
@@ -519,8 +519,8 @@
GameWorld.Log(' 试用首充武器 卸下原装备失败!!', curPlayer.GetID())
return
- tryItem = ItemControler.GetOutPutItemObj(tryItemID, 1, 1)
- if ChEquip.DoPlayerEquipItem(curPlayer, tryItem, equipPlace, tick):
+ tryItem = ItemControler.GetOutPutItemObj(tryItemID)
+ if ChEquip.DoPlayerEquipItem(curPlayer, tryItem, ItemCommon.GetEquipPackIndex(tryItem), tick):
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 2)
else:
curItem.clear()
@@ -554,7 +554,7 @@
if not giveItemID:
return
GameWorld.DebugLog('首充试用物品过期了 背包仓库没武器则送一把giveItemID=%s'%giveItemID, curPlayer.GetID())
- if not ItemControler.GivePlayerItem(curPlayer, giveItemID, 1, True, [IPY_GameWorld.rptItem], True):
+ if not ItemControler.GivePlayerItem(curPlayer, giveItemID, 1, 0, [IPY_GameWorld.rptItem]):
GameWorld.DebugLog('首充试用物品过期了 背包仓库没武器则送一把 没给成功!!giveItemID=%s'%giveItemID, curPlayer.GetID())
return
--
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