From aecf8422a914350ccbf779178a1fdc1acc8971c7 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 11 三月 2019 16:27:41 +0800
Subject: [PATCH] 6341 【后端】【2.0】境界改版开发单

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
index a726441..1436957 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
@@ -196,11 +196,11 @@
         else:
             GameWorld.DebugLog("    investType = %s 已投资过,不可重复投资" % investType)
             return
-    elif investType in ChConfig.InvestGoldTypeList:
-        goldInvestLVLimit = IpyGameDataPY.GetFuncEvalCfg('GoldInvestLVLimit', 1, {}).get(investType, 0)
-        if goldInvestLVLimit and curPlayer.GetLV() > goldInvestLVLimit:
-            GameWorld.DebugLog('    仙玉投资理财 等级不能高于%s'%(goldInvestLVLimit))
-            return
+#    elif investType in ChConfig.InvestGoldTypeList:
+#        goldInvestLVLimit = IpyGameDataPY.GetFuncEvalCfg('GoldInvestLVLimit', 1, {}).get(investType, 0)
+#        if goldInvestLVLimit and curPlayer.GetLV() > goldInvestLVLimit:
+#            GameWorld.DebugLog('    仙玉投资理财 等级不能高于%s'%(goldInvestLVLimit))
+#            return
         
     __DoGoldInvest(curPlayer, investType, investGold, deductGold, awardData)
     return
@@ -341,7 +341,7 @@
     GameWorld.DebugLog("    领取投资理财回报 rewardItemList=%s" % (rewardItemList))
     if rewardItemList:
         for itemID, itemCnt, isBind in rewardItemList:
-            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True)
+            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
     
     __CheckInvestReset(curPlayer)
     # 记录领取事件

--
Gitblit v1.8.0