From af2657f5a44d42580f9d2ebcd590118727a11728 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 18 四月 2019 20:09:37 +0800
Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数
---
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py | 7 +++++--
1 files changed, 5 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py b/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
index ae44945..6e1fa95 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -70,6 +70,7 @@
("WORD", "BuyoutPrice", 0),
("WORD", "BiddingAdd", 0),
("BYTE", "NeedWorldNotify", 0),
+ ("BYTE", "Sortpriority", 0),
),
"DailyAction":(
@@ -594,7 +595,8 @@
self.BasePrice = 0
self.BuyoutPrice = 0
self.BiddingAdd = 0
- self.NeedWorldNotify = 0
+ self.NeedWorldNotify = 0
+ self.Sortpriority = 0
return
def GetAuctionItemID(self): return self.AuctionItemID
@@ -604,7 +606,8 @@
def GetBasePrice(self): return self.BasePrice # 起拍价
def GetBuyoutPrice(self): return self.BuyoutPrice # 一口价
def GetBiddingAdd(self): return self.BiddingAdd # 竞价增加
- def GetNeedWorldNotify(self): return self.NeedWorldNotify # 是否需要广播
+ def GetNeedWorldNotify(self): return self.NeedWorldNotify # 是否需要广播
+ def GetSortpriority(self): return self.Sortpriority # 排序优先级归组
# 日常活动表
class IPY_DailyAction():
--
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