From af2657f5a44d42580f9d2ebcd590118727a11728 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 18 四月 2019 20:09:37 +0800
Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 46 +++++++++++++++-------------------------------
1 files changed, 15 insertions(+), 31 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index b14980a..1c96456 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -37,7 +37,6 @@
import PlayerBillboard
import PlayerExam
import PlayerControl
-import PlayerRecall
import PlayerFamilyAction
import PlayerUniversalGameRec
import PlayerFamily
@@ -48,7 +47,6 @@
import PlayerFB
import UpdatePlayerName
import PlayerFamilyBoss
-import PlayerManorWar
import GameWorldBoss
import GameWorldFamilyWar
#import PlayerFamilyTech
@@ -514,6 +512,21 @@
PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList)
return
+ if callName == "DynamicLineMapOpen":
+ realMapID, copyMapID = eval(resultName)
+ PlayerFB.OnCrossDynamicLineOpen(realMapID, copyMapID)
+ return
+
+ if callName == "DynamicLineMapClose":
+ realMapID, copyMapID, funcLineDataCache = eval(resultName)
+ PlayerFB.OnCrossDynamicLineClose(realMapID, copyMapID, funcLineDataCache)
+ return
+
+ if callName == "DynamicLineMapInitOK":
+ realMapID, copyMapCount = eval(resultName)
+ PlayerFB.OnCrossDynamicMapReset(realMapID, copyMapCount)
+ return
+
if callName == "CommMapServerInitOK":
dataMapID, lineID, realMapID, copyMapID = eval(resultName)
PyGameData.g_commMapLineInfo[(dataMapID, lineID)] = (realMapID, copyMapID)
@@ -545,11 +558,6 @@
msg, msgList = eval(resultName)
PlayerControl.TeamNotify(teamID, msg, msgList)
- return
-
- if callName == 'ReveiveRecallAward':
- #召回奖励领取情况
- PlayerRecall.ReveiveRecallAwardResult(srcPlayerID, resultName)
return
if callName == "NotifyTruckDestroy":
@@ -658,16 +666,6 @@
return
- # 领地争夺战拔旗消耗
- if callName =="ManorWarGetFlagCost":
- PlayerManorWar.ManorWarGetFlagCost(eval(resultName))
- return
-
- # 领地争夺战获胜战盟
- if callName =="ManorWarWinner":
- PlayerManorWar.DoMapServerManorWarWinner(eval(resultName))
- return
-
# 战盟副本boss开始、被击杀
if callName =="FamilyBossFBState":
PlayerFamilyBoss.FamilyBossOnKilled(eval(resultName), tick)
@@ -710,16 +708,6 @@
# 全局击杀数统计
if callName =="GlobalKillCount":
GameWorldProcess.UpdGlobalKillCount(eval(resultName))
- return
-
- # 新手指导员天数
- if callName =="FreshmanGuiderDay":
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
- if not curPlayer:
- return
-
- guiderDay = eval(resultName)[0]
- PlayerControl.SetFreshmanGuiderDay(curPlayer, guiderDay)
return
#生成仙盟红包
@@ -893,10 +881,6 @@
return
resultName = '%s' % ret
- if callName == 'SendInviteCode':
- #邀请码验证回复
- resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID())
-
if callName == 'OpenServerCampaignAward':
#可否领取开服活动奖励
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
--
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