From afd62bf31c3c3dc8d6226a581fe1d48adaecad0b Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 10 十月 2018 15:25:33 +0800
Subject: [PATCH] 2084 【BUG】【主干】【1.0.18】采集扣血问题

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py |   16 ++++++++++++++--
 1 files changed, 14 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index ac35418..31ad5c9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -862,6 +862,18 @@
     callFunc(tick)
     return
 
+## 开始采集
+#  @param curPlayer 当前玩家
+#  @param curNPC 当前NPC
+#  @return None or False
+#  @remarks 函数详细说明.
+def OnBeginCollect(curPlayer, curNPC):
+    do_FBLogic_ID = __GetFBLogic_MapID(GameWorld.GetMap().GetMapID())
+    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnBeginCollect"))
+    if callFunc:
+        callFunc(curPlayer, curNPC)
+    return
+
 ## 收集中(家族战副本中的棋和塔)
 #  @param curPlayer 当前玩家
 #  @param tick 当前时间
@@ -879,7 +891,7 @@
 #  @param tick 当前时间
 #  @return None or False
 #  @remarks 函数详细说明.
-def OnCollectOK(curPlayer, tick):
+def OnCollectOK(curPlayer, npcID, tick):
     do_FBLogic_ID = __GetFBLogic_MapID(GameWorld.GetMap().GetMapID())
     
     callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnCollectOK"))
@@ -889,7 +901,7 @@
         return False
     
     #执行副本逻辑
-    callFunc(curPlayer, tick)
+    callFunc(curPlayer, npcID, tick)
     return
 
 ## 玩家离开副本

--
Gitblit v1.8.0