From affca29e7500fc8e2e65cf15d19496a370f6329e Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 27 十二月 2018 16:22:58 +0800
Subject: [PATCH] 860312 机器人

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py |   24 ++++++++++++++++--------
 1 files changed, 16 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index f67865b..33d1381 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -28,6 +28,7 @@
 import GameLogic_FamilyWar
 import ChMapToGamePyPack
 import PlayerFamilyTech
+import PlayerFamilyRedPacket
 import SkillCommon
 import BuffSkill
 import ItemCommon
@@ -108,7 +109,7 @@
     if curPlayer.GetFamilyMemberLV() != refreshPack.GetFamilyMemberLV():
         curPlayer.SetFamilyMemberLV(refreshPack.GetFamilyMemberLV())
         #通知周围玩家家族职位刷新
-        curPlayer.Notify_FamilyMemberLVRefresh()
+        #curPlayer.Notify_FamilyMemberLVRefresh()
         GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer)
     
     if curPlayer.GetFamilyMoney() != refreshPack.GetFamilyMoney():
@@ -152,6 +153,7 @@
     PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer)
     DelAddFamilyRecord(curPlayer)
     GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer)
+    PlayerFamilyRedPacket.CreatCacheRedPacktet(curPlayer)
     return
 
 ## 退出家族触发事件
@@ -184,7 +186,7 @@
 def __OnFamilyLVBuffChange(curPlayer, tick):
     return
     # 跨服服务器不处理,防止登录跨服服务器后无战盟导致战力下降
-    if GameWorld.IsMergeServer():
+    if GameWorld.IsCrossServer():
         return
     
     familyLVBuffSkillTypeID = ReadChConfig.GetEvalChConfig("FamilyLVBuff")
@@ -323,6 +325,8 @@
 
     #curPlayer.GameServer_AddFamilyDetail(addFamilyHornor, addFamilyMoney, addFamilyActiveValue)
     #改为PY包
+    if not curPlayer.GetFamilyID():
+        return
     sendPack = ChMapToGamePyPack.tagMGAddFamilyDetail()
     sendPack.PlayerID = curPlayer.GetPlayerID()
     sendPack.AddFamilyHornor = addFamilyHornor
@@ -674,20 +678,21 @@
         if item.GetType() != ChConfig.Def_ItemType_FamilyBossFood:
             continue
         addActiveValue = item.GetEffectByIndex(0).GetEffectValue(0)
-        if not addActiveValue:
-            continue
+#        if not addActiveValue:
+#            continue
         itemCnt = item.GetCount() 
         totalAddActiveValue += addActiveValue * itemCnt
-        delItemList.append(item, itemCnt)
+        delItemList.append([item, itemCnt])
         totalCnt += itemCnt
-    if not totalAddActiveValue:
+    if not totalCnt:
         GameWorld.DebugLog('背包里没有可捐献的物品')
         return
     for eatItem, delCnt in delItemList:
         ItemCommon.DelItem(curPlayer, eatItem, delCnt, False)
         
     #累加个人活跃度/贡献度
-    AddPlayerFamilyActiveValue(curPlayer, totalAddActiveValue, True, ShareDefine.Def_AddFAVReason_FamilyDonateItem)
+    if totalAddActiveValue:
+        AddPlayerFamilyActiveValue(curPlayer, totalAddActiveValue, True, ShareDefine.Def_AddFAVReason_FamilyDonateItem)
     AddFamilyBossFood(curPlayer, totalCnt, ShareDefine.Def_AddFAVReason_FamilyDonateItem)
     GameWorld.DebugLog('    捐献仙盟兽粮 totalCnt=%s,totalAddActiveValue=%s'%(totalCnt,totalAddActiveValue))
     return
@@ -750,6 +755,7 @@
 #  @param awardIndex
 #  @return None
 def GetFamilyActivityAward(curPlayer, awardIndex):
+    return
     familyActiveList = IpyGameDataPY.GetFuncEvalCfg('FamilyActive')
     familyActiveAwardList = IpyGameDataPY.GetFuncEvalCfg('FamilyActive', 2)
     if awardIndex < 0 or awardIndex >= len(familyActiveList):
@@ -785,6 +791,7 @@
     return
 
 def AddFamilyActivity(curPlayer, actionid, addCnt=1):
+    return
     ipyData = IpyGameDataPY.GetIpyGameData('FamilyActivity', actionid)
     if not ipyData:
         return
@@ -812,6 +819,7 @@
     return totalPoint
 
 def SyncFamilyActivityInfo(curPlayer, syncActionid=-1):
+    return
     #通知活跃领取情况
     syncActionIDList = ShareDefine.FamilyActiveIDList if syncActionid==-1 else [syncActionid]
     sendPack = ChPyNetSendPack.tagMCFamilyActivityInfo()
@@ -840,7 +848,7 @@
 def UpdateFamilyName(index, clientData, tick):
     
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-    if GameWorld.IsMergeServer():
+    if GameWorld.IsCrossServer():
         #itemuse_lzxkoy_0:不可在跨服环境下使用改名功能。
         PlayerControl.NotifyCode(curPlayer, "itemuse_lzxkoy_0")
         return

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