From b0e88ac9edef42aa6fcc529bb31905ab76ff86a2 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 16 四月 2019 16:30:20 +0800
Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
index 02829a2..baf0bc9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
@@ -36,7 +36,7 @@
     if not resetID and exData:
         resetID = exData
     resetPoint = curEff.GetEffectValue(1) * useCnt
-    if not DoResetAttrPoint(curPlayer, resetID, resetPoint):
+    if not DoResetAttrPoint(curPlayer, resetID, resetPoint, curRoleItem.GetItemTypeID()):
         return
     
     #扣除物品
@@ -68,6 +68,8 @@
             realResetPoint = curPoint
         else:
             realResetPoint = min(resetPoint, curPoint)
+        if not realResetPoint:
+            continue
         resetPointTotal += realResetPoint
         updPoint = max(curPoint - realResetPoint, 0)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AddPointValue % resetID, updPoint)

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