From b0e88ac9edef42aa6fcc529bb31905ab76ff86a2 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 16 四月 2019 16:30:20 +0800 Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py | 6 ------ 1 files changed, 0 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py index d9276f1..5168672 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py @@ -28,8 +28,6 @@ import ChConfig import AttackCommon import IPY_GameWorld -import GameLogic_ManorWar -import ShareDefine #--------------------------------------------------------------------- ######################################################### #Python的pos定义 @@ -289,10 +287,6 @@ #家族区 if effectID == ChConfig.Def_AreaType_SkillID_FamilyPK: areaType = IPY_GameWorld.gatFamilyPK - - ##动态开启 - #if effectID == ChConfig.Def_SkillID_ManorFlagArea and GameLogic_ManorWar.CanManorWarAtk(): - # areaType = ShareDefine.gatManor #普通区 return areaType -- Gitblit v1.8.0