From b0e88ac9edef42aa6fcc529bb31905ab76ff86a2 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 16 四月 2019 16:30:20 +0800
Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_NoLineReduce.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_NoLineReduce.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_NoLineReduce.py
index a2f2fc9..5f4112e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_NoLineReduce.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_NoLineReduce.py
@@ -35,7 +35,7 @@
effect = curEffect.GetEffectValue(0)
if curBuff and curBuff.GetLayer():
# 层级叠加效果
- effect = effect*curBuff.GetLayer()()
+ effect = effect*curBuff.GetLayer()
# 属性buff效果id对应计算模块字典{效果id:(计算模块名后缀, [属性类型])}
suffixName, attrTypeList = BuffSkill.FindBuffAttrByEffectID(curEffect)
--
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