From b19236f4da0999ccbc22eb562a7faa34b428b684 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 28 八月 2018 20:42:03 +0800 Subject: [PATCH] 2996 子 【设计】新增一个可均摊的技能 / 【后端】新增一个伤害均摊的技能, 修复均摊保底数值为1% --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 9 ++++++++- 1 files changed, 8 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py index 37601ae..e79c69e 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py @@ -83,6 +83,7 @@ import GameLogic_ElderBattlefield import GameLogic_FamilyBoss import GameLogic_FamilyWar +import GameLogic_Dogz import OpenServerCampaign import PlayerCostRebate import PlayerSpringSale @@ -510,6 +511,7 @@ #法宝 PlayerMagicWeapon.OnDay(curPlayer) + PlayerGoldGift.OnDay(curPlayer) # 特殊时间点X点过天 elif onEventType == ShareDefine.Def_OnEventTypeEx: @@ -529,6 +531,9 @@ ChItem.ResetItemUseCntToday(curPlayer) # 极品白拿 PlayerFreeGoods.OnDay(curPlayer) + #采集次数重置 + NPCCommon.CollNPCTimeOnDay(curPlayer) + # 以下为支持两种重置模式切换配置的 FBCommon.FBOnDay(curPlayer, onEventType) @@ -1369,7 +1374,9 @@ # 活动buff状态变更 elif key.startswith(ShareDefine.Def_Notify_WorldKey_ActionBuffState[:-2]): PlayerAction.OnActionBuffStateChange(key, tick) - + #boss刷新时间参数 + elif key.startswith(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt[:-2]): + GameLogic_Dogz.OnOnlineCntChange(key, tick) #=============================================================================== # ---修改为上述的 统一字典处理 # if msg == ChConfig.Def_Notify_Key_PurTalk: -- Gitblit v1.8.0