From b19236f4da0999ccbc22eb562a7faa34b428b684 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 28 八月 2018 20:42:03 +0800
Subject: [PATCH] 2996 子 【设计】新增一个可均摊的技能 / 【后端】新增一个伤害均摊的技能, 修复均摊保底数值为1%

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 37601ae..e79c69e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -83,6 +83,7 @@
 import GameLogic_ElderBattlefield
 import GameLogic_FamilyBoss
 import GameLogic_FamilyWar
+import GameLogic_Dogz
 import OpenServerCampaign
 import PlayerCostRebate
 import PlayerSpringSale
@@ -510,6 +511,7 @@
         
         #法宝
         PlayerMagicWeapon.OnDay(curPlayer)
+        PlayerGoldGift.OnDay(curPlayer)
         
     # 特殊时间点X点过天
     elif onEventType == ShareDefine.Def_OnEventTypeEx:
@@ -529,6 +531,9 @@
         ChItem.ResetItemUseCntToday(curPlayer)
         # 极品白拿
         PlayerFreeGoods.OnDay(curPlayer)
+        #采集次数重置
+        NPCCommon.CollNPCTimeOnDay(curPlayer)
+        
     
     # 以下为支持两种重置模式切换配置的
     FBCommon.FBOnDay(curPlayer, onEventType)
@@ -1369,7 +1374,9 @@
     # 活动buff状态变更
     elif key.startswith(ShareDefine.Def_Notify_WorldKey_ActionBuffState[:-2]):            
         PlayerAction.OnActionBuffStateChange(key, tick)
-
+    #boss刷新时间参数
+    elif key.startswith(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt[:-2]):
+        GameLogic_Dogz.OnOnlineCntChange(key, tick)
 #===============================================================================
 #    ---修改为上述的 统一字典处理
 #    if msg == ChConfig.Def_Notify_Key_PurTalk:

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