From b1daad2394ff6f0322696df50fcc53236f4ea9b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 16 七月 2024 17:11:39 +0800
Subject: [PATCH] 10215 10213 【越南】【主干】【港台】【砍树】古宝升星效果与古宝共鸣(增加古宝星级属性;增加古宝共鸣;增加boss最终伤害属性;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py | 52 +++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 108 ++++++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Gubao.py | 22 ++
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py | 52 +++++
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 108 ++++++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | 6
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py | 1
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py | 99 +++++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini | 6
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 60 +++++
PySysDB/PySysDBPY.h | 21 ++
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 7
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 15 +
15 files changed, 558 insertions(+), 9 deletions(-)
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index f9cf77b..b808352 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -494,6 +494,24 @@
BYTE UnlockItemCnt; //解锁所需物品数量
};
+//古宝共鸣属性表
+
+struct tagGubaoResonanceAttr
+{
+ WORD _ResonanceID; //共鸣ID
+ BYTE _ResonanceStar; //共鸣星级
+ list ResonanceAttrIDList; //共鸣总属性ID列表
+ list ResonanceAttrValueList; //共鸣总属性值列表
+};
+
+//古宝共鸣组合表
+
+struct tagGubaoResonance
+{
+ WORD _ResonanceID; //共鸣ID
+ list GubaoIDList; //古宝ID列表
+};
+
//古宝升星表
struct tagGubaoStar
@@ -501,6 +519,8 @@
WORD _GubaoID; //古宝ID
BYTE _GubaoStar; //古宝星级
list StarUPNeedItemInfo; //升星所需物品 [[物品ID,个数], ...]
+ list StarAttrIDList; //累计总属性ID列表
+ list StarAttrValueList; //累计总属性值列表
list StarEffIDList; //星级特殊效果ID列表
};
@@ -785,6 +805,7 @@
DWORD CftFamilyWarHPPer; //仙盟联赛生命加成
DWORD CftFamilyWarAtkPer; //仙盟联赛攻击加成
DWORD CftFamilySitExpPer; //仙盟打坐经验加成
+ DWORD CftBossFinalHurtPer; //Boss最终伤害加成系数
};
//NPC掉落表
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
index 89efac0..6e7bbd6 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetPack.py
@@ -19058,6 +19058,58 @@
#------------------------------------------------------
+# B2 15 古宝共鸣激活 #tagCMGubaoResonanceActivate
+
+class tagCMGubaoResonanceActivate(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("Cmd", c_ubyte),
+ ("SubCmd", c_ubyte),
+ ("ResonanceID", c_ushort), # 共鸣ID
+ ]
+
+ def __init__(self):
+ self.Clear()
+ self.Cmd = 0xB2
+ self.SubCmd = 0x15
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.Cmd = 0xB2
+ self.SubCmd = 0x15
+ self.ResonanceID = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagCMGubaoResonanceActivate)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// B2 15 古宝共鸣激活 //tagCMGubaoResonanceActivate:
+ Cmd:%s,
+ SubCmd:%s,
+ ResonanceID:%d
+ '''\
+ %(
+ self.Cmd,
+ self.SubCmd,
+ self.ResonanceID
+ )
+ return DumpString
+
+
+m_NAtagCMGubaoResonanceActivate=tagCMGubaoResonanceActivate()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMGubaoResonanceActivate.Cmd,m_NAtagCMGubaoResonanceActivate.SubCmd))] = m_NAtagCMGubaoResonanceActivate
+
+
+#------------------------------------------------------
# B2 17 古宝升星 #tagCMGubaoStarUp
class tagCMGubaoStarUp(Structure):
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index abdd8c8..e723e65 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -23190,6 +23190,114 @@
#------------------------------------------------------
+# A3 CF 古宝共鸣信息 #tagMCGubaoResonanceInfo
+
+class tagMCGubaoResonance(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("ResonanceID", c_ushort), # 共鸣ID
+ ("ResonanceStar", c_ubyte), # 已激活共鸣星级
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.ResonanceID = 0
+ self.ResonanceStar = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCGubaoResonance)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// A3 CF 古宝共鸣信息 //tagMCGubaoResonanceInfo:
+ ResonanceID:%d,
+ ResonanceStar:%d
+ '''\
+ %(
+ self.ResonanceID,
+ self.ResonanceStar
+ )
+ return DumpString
+
+
+class tagMCGubaoResonanceInfo(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)
+ ResonanceInfoList = list() #(vector<tagMCGubaoResonance> ResonanceInfoList)
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA3
+ self.Head.SubCmd = 0xCF
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temResonanceInfoList = tagMCGubaoResonance()
+ _pos = temResonanceInfoList.ReadData(_lpData, _pos)
+ self.ResonanceInfoList.append(temResonanceInfoList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA3
+ self.Head.SubCmd = 0xCF
+ self.Count = 0
+ self.ResonanceInfoList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ for i in range(self.Count):
+ length += self.ResonanceInfoList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.ResonanceInfoList[i].GetLength(), self.ResonanceInfoList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ ResonanceInfoList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCGubaoResonanceInfo=tagMCGubaoResonanceInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCGubaoResonanceInfo.Head.Cmd,m_NAtagMCGubaoResonanceInfo.Head.SubCmd))] = m_NAtagMCGubaoResonanceInfo
+
+
+#------------------------------------------------------
# A3 28 历史累积充值奖励领取记录 #tagMCHistoryReChargeAwardRecord
class tagMCHistoryReChargeAwardRecord(Structure):
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 5bd3312..985d761 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -713,6 +713,8 @@
Def_Effect_FamilyWarAtkPer = 164 # 仙盟联赛攻击加成
Def_Effect_FamilySitExpPer = 165 # 仙盟打坐经验加成
+Def_Effect_BossFinalHurtPer = 166 # Boss最终伤害万分率
+
Def_Effect_ComboDefRate = 210 # 抗连击概率
Def_Effect_AtkBackRate = 211 # 反击概率
Def_Effect_AtkBackDefRate = 212 # 抗反击概率
@@ -1123,7 +1125,8 @@
CDBPlayerRefresh_Lingyu, # 灵玉 261
CDBPlayerRefresh_BossTrial, # 凭证积分 262
CDBPlayerRefresh_GatherSoul, # 聚魂精华 263
-) = range(146, 264)
+CDBPlayerRefresh_BossFinalHurtPer, # Boss最终输出伤害百分比 264
+) = range(146, 265)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
index cb537c8..593e56c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -1835,7 +1835,7 @@
Writer = hxp
Releaser = hxp
RegType = 0
-RegisterPackCount = 3
+RegisterPackCount = 4
PacketCMD_1=0xB2
PacketSubCMD_1=0x16
@@ -1849,6 +1849,10 @@
PacketSubCMD_3=0x18
PacketCallFunc_3=OnGubaoLVUp
+PacketCMD_4=0xB2
+PacketSubCMD_4=0x15
+PacketCallFunc_4=OnGubaoResonanceActivate
+
;神通
[PlayerShentong]
ScriptName = Player\PlayerShentong.py
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
index 65105ee..60aa0d4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -2414,6 +2414,12 @@
if atkObjType == IPY_GameWorld.gotPlayer and mapID == ChConfig.Def_FBMapID_FamilyBossMap:
aFinalHurtPer += PlayerControl.GetFamilyBossHurtPer(atkObj)
+ if atkObjType == IPY_GameWorld.gotPlayer and defObjType == IPY_GameWorld.gotNPC and ChConfig.IsGameBoss(defObj):
+ killBossCntLimitDict = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit')
+ limitIndex = GameWorld.GetDictValueByKey(killBossCntLimitDict, defObj.GetNPCID())
+ if limitIndex != None:
+ aFinalHurtPer += PlayerControl.GetBossFinalHurtPer(atkObj)
+
atkStateMark = GetObjAtkStateMark(atkObj)
defStateMark = GetObjAtkStateMark(defObj)
hurtFormulaKey = "%sV%s_%s" % (atkStateMark, defStateMark, atkType)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 1905399..a595e3e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -80,7 +80,7 @@
Def_BuffValue_Count = 3 # buff记录的value个数
#游戏对象属性--------------------------------------------
-Def_Calc_AllAttrType_MAX = 176
+Def_Calc_AllAttrType_MAX = 177
#基本属性BUFF计算,顺序与 ObjProperty_AttrByIndex 对应,同时也为buff效果ID同步通知策划
TYPE_Calc_AttrList = (
TYPE_Calc_Metal, # 金 1
@@ -270,6 +270,7 @@
TYPE_Calc_PetWeakenPer, # 弱化灵兽
TYPE_Calc_SuperHitHurtPer, # 强化暴伤
TYPE_Calc_SuperHitHurtDefPer, # 弱化暴伤 175
+TYPE_Calc_BossFinalHurtPer, # boss最终伤害百分比
) = range(1, Def_Calc_AllAttrType_MAX)
## 支持大数值属性,超过20E
@@ -3391,6 +3392,7 @@
Def_PlayerKey_LastHurtNPCObjID = "LastHurtNPCObjID" # 最后攻击的NPCObjID
Def_PlayerKey_LastAttackerObjID = "LastAttackerObjID" # 被攻击者记录的最近攻击玩家ID
Def_PlayerKey_CommMapExpRate = "CommMapExpRate" # 常规地图经验倍率加成
+Def_PlayerKey_BossFinalHurtPer = "BossFinalHurtPer" # boss最终伤害百分比
Def_PlayerKey_FinalHurtPer = "FinalHurtPer" # 最终伤害百分比
Def_PlayerKey_FinalHurtReducePer = "FHReducePer" # 最终伤害减免百分比
Def_PlayerKey_FuhaoHitRate = "FuhaoHitRate" # 富豪一击概率
@@ -4470,6 +4472,7 @@
Def_PDict_GubaoLVInfo = "GubaoLVInfo_%s" # 古宝等级信息,参数(古宝ID),等级*100+星级
Def_PDict_GubaoItemEffValue = "GubaoItemEffValue_%s_%s" # 古宝效果物品进度,参数(古宝ID, 效果类型)
Def_PDict_GubaoPiece = "GubaoPiece_%s" # 古宝碎片数,参数(古宝ID)
+Def_PDict_GubaoResonanceStar = "GubaoResonanceStar_%s" # 古宝共鸣,参数(共鸣ID)
#神通
Def_PDict_ShentongLVInfo = "ShentongLVInfo_%s" # 神通等级信息,参数(神通ID),阶级*100+等级
@@ -4613,6 +4616,7 @@
AttrName_GreatHitRateReduce = "GreatHitRateReduce" # 抗卓越一击概率
AttrName_SuperHitRateReduce = "SuperHitRateReduce" # 抗暴击概率
AttrName_IgnoreDefRateReduce = "IgnoreDefRateReduce" # 抗无视防御概率
+AttrName_BossFinalHurtPer = "BossFinalHurtPer" # Boss最终伤害百分比
AttrName_FinalHurtPer = "FinalHurtPer" # 最终伤害百分比
AttrName_FuhaoHitRate = "FuhaoHitRate" # 富豪一击概率
AttrName_FinalHurt = "FinalHurt" # 最终固定伤害增加
@@ -4763,6 +4767,7 @@
ShareDefine.Def_Effect_SuperHitRateReduce:[[TYPE_Calc_SuperHitRateReduce], False, TYPE_Linear],
AttrName_DamagePVPReduce:[[TYPE_Calc_DamagePVPReduce], False, TYPE_Linear],
AttrName_DamagePVP:[[TYPE_Calc_DamagePVP], False, TYPE_Linear],
+ AttrName_BossFinalHurtPer:[[TYPE_Calc_BossFinalHurtPer], False, TYPE_Linear],
AttrName_FinalHurtPer:[[TYPE_Calc_FinalHurtPer], False, TYPE_Linear],
AttrName_FuhaoHitRate:[[TYPE_Calc_FuhaoHitRate], False, TYPE_Linear],
ShareDefine.Def_Effect_FinalHurt:[[TYPE_Calc_FinalHurt], False, TYPE_Linear],
@@ -4796,6 +4801,7 @@
ShareDefine.Def_Effect_SuperHitRateReduce:[[TYPE_Calc_SuperHitRateReduce], False, TYPE_Linear], # 暴击概率抗性
ShareDefine.Def_Effect_LuckyHitReduce:[[TYPE_Calc_LuckyHitReduce], False, TYPE_Linear],# 会心一击伤害固定减伤
ShareDefine.Def_Effect_DamagePVE:[[TYPE_Calc_DamagePVE], False, TYPE_Linear], # PVE固定伤害
+ ShareDefine.Def_Effect_BossFinalHurtPer:[[TYPE_Calc_BossFinalHurtPer], False, TYPE_Linear], # Boss最终伤害万分率
ShareDefine.Def_Effect_FinalHurtPer:[[TYPE_Calc_FinalHurtPer], False, TYPE_Linear], # 最终伤害万分率
ShareDefine.Def_Effect_FinalHurtReducePer:[[TYPE_Calc_FinalHurtReducePer], False, TYPE_Linear], # 最终伤害减少万分
ShareDefine.Def_Effect_YinjiTime:[[TYPE_Calc_YinjiTime], False, TYPE_Linear], # 每X秒自动消失一个印记
@@ -5039,7 +5045,8 @@
Def_CalcAttrFunc_TitleStar, # 称号星级 59
Def_CalcAttrFunc_FamilyZhenfa, # 仙盟阵法 60
Def_CalcAttrFunc_GatherTheSoul, # 聚魂新 61
-) = range(62)
+Def_CalcAttrFunc_GubaoResonance, # 古宝共鸣 62
+) = range(63)
# 技能功能点列表 - 默认不算战力,不享受百分比加成,技能功能点暂时配置,之后优化技能属性逻辑后可去掉
CalcAttrFuncSkillList = [Def_CalcAttrFunc_HorseSkill, Def_CalcAttrFunc_PetSkill, Def_CalcAttrFunc_DogzBattleSkill]
@@ -5055,7 +5062,7 @@
ShareDefine.Def_MFPType_Plus:[Def_CalcAttrFunc_Plus],
ShareDefine.Def_MFPType_Stone:[Def_CalcAttrFunc_Stone],
ShareDefine.Def_MFPType_Enchant:[Def_CalcAttrFunc_Enchant],
- ShareDefine.Def_MFPType_Gubao:[Def_CalcAttrFunc_Gubao],
+ ShareDefine.Def_MFPType_Gubao:[Def_CalcAttrFunc_Gubao, Def_CalcAttrFunc_GubaoResonance],
ShareDefine.Def_MFPType_Shentong:[Def_CalcAttrFunc_Shentong],
ShareDefine.Def_MFPType_LingQi:[Def_CalcAttrFunc_LingQi, Def_CalcAttrFunc_LingQiAttr, Def_CalcAttrFunc_LingQiJingLianAttr, Def_CalcAttrFunc_GuardTarin,
Def_CalcAttrFunc_WingTarin, Def_CalcAttrFunc_PeerlessWeaponTrain, Def_CalcAttrFunc_PeerlessWeapon2Train],
@@ -5112,7 +5119,7 @@
Def_CalcAttrFunc_LoveRing:"情戒基础", Def_CalcAttrFunc_LoveRingCouple:"情戒仙侣", Def_CalcAttrFunc_Charm:"魅力", Def_CalcAttrFunc_LianTi:"炼体",
Def_CalcAttrFunc_Enchant:"附魔", Def_CalcAttrFunc_LingQiEnchant:"灵器附魔", Def_CalcAttrFunc_Gubao:"古宝", Def_CalcAttrFunc_Shentong:"神通",
Def_CalcAttrFunc_HorseStar:"坐骑星级", Def_CalcAttrFunc_PetStar:"宠物星级", Def_CalcAttrFunc_TitleStar:"称号星级", Def_CalcAttrFunc_FamilyZhenfa:"阵法",
- Def_CalcAttrFunc_GatherTheSoul:"聚魂新",
+ Def_CalcAttrFunc_GatherTheSoul:"聚魂新", Def_CalcAttrFunc_GubaoResonance:"古宝共鸣",
}
#-------------------------------------------------------------------------------
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index 89efac0..6e7bbd6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -19058,6 +19058,58 @@
#------------------------------------------------------
+# B2 15 古宝共鸣激活 #tagCMGubaoResonanceActivate
+
+class tagCMGubaoResonanceActivate(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("Cmd", c_ubyte),
+ ("SubCmd", c_ubyte),
+ ("ResonanceID", c_ushort), # 共鸣ID
+ ]
+
+ def __init__(self):
+ self.Clear()
+ self.Cmd = 0xB2
+ self.SubCmd = 0x15
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.Cmd = 0xB2
+ self.SubCmd = 0x15
+ self.ResonanceID = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagCMGubaoResonanceActivate)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// B2 15 古宝共鸣激活 //tagCMGubaoResonanceActivate:
+ Cmd:%s,
+ SubCmd:%s,
+ ResonanceID:%d
+ '''\
+ %(
+ self.Cmd,
+ self.SubCmd,
+ self.ResonanceID
+ )
+ return DumpString
+
+
+m_NAtagCMGubaoResonanceActivate=tagCMGubaoResonanceActivate()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMGubaoResonanceActivate.Cmd,m_NAtagCMGubaoResonanceActivate.SubCmd))] = m_NAtagCMGubaoResonanceActivate
+
+
+#------------------------------------------------------
# B2 17 古宝升星 #tagCMGubaoStarUp
class tagCMGubaoStarUp(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index abdd8c8..e723e65 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -23190,6 +23190,114 @@
#------------------------------------------------------
+# A3 CF 古宝共鸣信息 #tagMCGubaoResonanceInfo
+
+class tagMCGubaoResonance(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("ResonanceID", c_ushort), # 共鸣ID
+ ("ResonanceStar", c_ubyte), # 已激活共鸣星级
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.ResonanceID = 0
+ self.ResonanceStar = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCGubaoResonance)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// A3 CF 古宝共鸣信息 //tagMCGubaoResonanceInfo:
+ ResonanceID:%d,
+ ResonanceStar:%d
+ '''\
+ %(
+ self.ResonanceID,
+ self.ResonanceStar
+ )
+ return DumpString
+
+
+class tagMCGubaoResonanceInfo(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)
+ ResonanceInfoList = list() #(vector<tagMCGubaoResonance> ResonanceInfoList)
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA3
+ self.Head.SubCmd = 0xCF
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temResonanceInfoList = tagMCGubaoResonance()
+ _pos = temResonanceInfoList.ReadData(_lpData, _pos)
+ self.ResonanceInfoList.append(temResonanceInfoList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA3
+ self.Head.SubCmd = 0xCF
+ self.Count = 0
+ self.ResonanceInfoList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ for i in range(self.Count):
+ length += self.ResonanceInfoList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.ResonanceInfoList[i].GetLength(), self.ResonanceInfoList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ ResonanceInfoList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCGubaoResonanceInfo=tagMCGubaoResonanceInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCGubaoResonanceInfo.Head.Cmd,m_NAtagMCGubaoResonanceInfo.Head.SubCmd))] = m_NAtagMCGubaoResonanceInfo
+
+
+#------------------------------------------------------
# A3 28 历史累积充值奖励领取记录 #tagMCHistoryReChargeAwardRecord
class tagMCHistoryReChargeAwardRecord(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Gubao.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Gubao.py
index afa6fae..3af02e1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Gubao.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Gubao.py
@@ -35,6 +35,7 @@
GameWorld.DebugAnswer(curPlayer, "重置古宝: Gubao 0")
GameWorld.DebugAnswer(curPlayer, "设置古宝: Gubao 古宝ID 等级 星级")
GameWorld.DebugAnswer(curPlayer, "设置效果: Gubao e 古宝ID 效果类型 进度值")
+ GameWorld.DebugAnswer(curPlayer, "设置共鸣: Gubao r 共鸣ID 共鸣星级")
return
gubaoIDList = []
@@ -59,8 +60,29 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GubaoItemEffValue % (gubaoID, effType), 0)
PlayerGubao.Sync_GubaoItemEffInfo(curPlayer, force=True)
+
+ resonanceIDList = []
+ for index in range(ipyDataMgr.GetGubaoResonanceCount()):
+ ipyData = ipyDataMgr.GetGubaoResonanceByIndex(index)
+ resonanceID = ipyData.GetResonanceID()
+ if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GubaoResonanceStar % resonanceID):
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GubaoResonanceStar % resonanceID, 0)
+ resonanceIDList.append(resonanceID)
+ PlayerGubao.Sync_GubaoResonanceInfo(curPlayer, resonanceIDList)
+
GameWorld.DebugAnswer(curPlayer, "重置古宝OK")
+ elif value1 == "r":
+ resonanceID = msgList[1] if len(msgList) > 1 else 0
+ resonanceStar = msgList[2] if len(msgList) > 2 else 0
+ if resonanceStar != 0:
+ ipyData = IpyGameDataPY.GetIpyGameData("GubaoResonanceAttr", resonanceID, resonanceStar)
+ if not ipyData:
+ GameWorld.DebugAnswer(curPlayer, "不存在该古宝共鸣!ID=%s,star=%s" % (resonanceID, resonanceStar))
+ return
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GubaoResonanceStar % resonanceID, resonanceStar)
+ PlayerGubao.Sync_GubaoResonanceInfo(curPlayer, [resonanceID])
+
elif len(msgList) == 3:
gubaoID, lv, star = msgList
ipyData = IpyGameDataPY.GetIpyGameData("Gubao", gubaoID)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 76b90dd..7fb9e2f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -408,10 +408,24 @@
("BYTE", "UnlockItemCnt", 0),
),
+ "GubaoResonanceAttr":(
+ ("WORD", "ResonanceID", 1),
+ ("BYTE", "ResonanceStar", 1),
+ ("list", "ResonanceAttrIDList", 0),
+ ("list", "ResonanceAttrValueList", 0),
+ ),
+
+ "GubaoResonance":(
+ ("WORD", "ResonanceID", 1),
+ ("list", "GubaoIDList", 0),
+ ),
+
"GubaoStar":(
("WORD", "GubaoID", 1),
("BYTE", "GubaoStar", 1),
("list", "StarUPNeedItemInfo", 0),
+ ("list", "StarAttrIDList", 0),
+ ("list", "StarAttrValueList", 0),
("list", "StarEffIDList", 0),
),
@@ -647,6 +661,7 @@
("DWORD", "CftFamilyWarHPPer", 0),
("DWORD", "CftFamilyWarAtkPer", 0),
("DWORD", "CftFamilySitExpPer", 0),
+ ("DWORD", "CftBossFinalHurtPer", 0),
),
"NPCDropItem":(
@@ -2986,6 +3001,28 @@
def GetUnlockItemID(self): return self.attrTuple[3] # 解锁所需物品ID DWORD
def GetUnlockItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE
+# 古宝共鸣属性表
+class IPY_GubaoResonanceAttr():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetResonanceID(self): return self.attrTuple[0] # 共鸣ID WORD
+ def GetResonanceStar(self): return self.attrTuple[1] # 共鸣星级 BYTE
+ def GetResonanceAttrIDList(self): return self.attrTuple[2] # 共鸣总属性ID列表 list
+ def GetResonanceAttrValueList(self): return self.attrTuple[3] # 共鸣总属性值列表 list
+
+# 古宝共鸣组合表
+class IPY_GubaoResonance():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetResonanceID(self): return self.attrTuple[0] # 共鸣ID WORD
+ def GetGubaoIDList(self): return self.attrTuple[1] # 古宝ID列表 list
+
# 古宝升星表
class IPY_GubaoStar():
@@ -2996,7 +3033,9 @@
def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
def GetStarUPNeedItemInfo(self): return self.attrTuple[2] # 升星所需物品 [[物品ID,个数], ...] list
- def GetStarEffIDList(self): return self.attrTuple[3] # 星级特殊效果ID列表 list
+ def GetStarAttrIDList(self): return self.attrTuple[3] # 累计总属性ID列表 list
+ def GetStarAttrValueList(self): return self.attrTuple[4] # 累计总属性值列表 list
+ def GetStarEffIDList(self): return self.attrTuple[5] # 星级特殊效果ID列表 list
# 古宝特殊效果表
class IPY_GubaoEffAttr():
@@ -3310,7 +3349,8 @@
def GetCftFamilyBossHurtPer(self): return self.attrTuple[30] # 仙盟BOSS伤害加成 DWORD
def GetCftFamilyWarHPPer(self): return self.attrTuple[31] # 仙盟联赛生命加成 DWORD
def GetCftFamilyWarAtkPer(self): return self.attrTuple[32] # 仙盟联赛攻击加成 DWORD
- def GetCftFamilySitExpPer(self): return self.attrTuple[33] # 仙盟打坐经验加成 DWORD
+ def GetCftFamilySitExpPer(self): return self.attrTuple[33] # 仙盟打坐经验加成 DWORD
+ def GetCftBossFinalHurtPer(self): return self.attrTuple[34] # Boss最终伤害加成系数 DWORD
# NPC掉落表
class IPY_NPCDropItem():
@@ -6110,6 +6150,8 @@
self.__LoadFileData("Horse", onlyCheck)
self.__LoadFileData("HorseStarUp", onlyCheck)
self.__LoadFileData("Gubao", onlyCheck)
+ self.__LoadFileData("GubaoResonanceAttr", onlyCheck)
+ self.__LoadFileData("GubaoResonance", onlyCheck)
self.__LoadFileData("GubaoStar", onlyCheck)
self.__LoadFileData("GubaoEffAttr", onlyCheck)
self.__LoadFileData("GubaoLV", onlyCheck)
@@ -6785,6 +6827,20 @@
self.CheckLoadData("Gubao")
return self.ipyGubaoCache[index]
+ def GetGubaoResonanceAttrCount(self):
+ self.CheckLoadData("GubaoResonanceAttr")
+ return self.ipyGubaoResonanceAttrLen
+ def GetGubaoResonanceAttrByIndex(self, index):
+ self.CheckLoadData("GubaoResonanceAttr")
+ return self.ipyGubaoResonanceAttrCache[index]
+
+ def GetGubaoResonanceCount(self):
+ self.CheckLoadData("GubaoResonance")
+ return self.ipyGubaoResonanceLen
+ def GetGubaoResonanceByIndex(self, index):
+ self.CheckLoadData("GubaoResonance")
+ return self.ipyGubaoResonanceCache[index]
+
def GetGubaoStarCount(self):
self.CheckLoadData("GubaoStar")
return self.ipyGubaoStarLen
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index f0e4fe7..677388c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -3905,6 +3905,7 @@
FaintDefRate = getattr(self, self.__AttrName % ChConfig.TYPE_Calc_FaintDefRate) * fpParam.GetCftFaintDefRate() # 击晕抵抗
FinalHurt = getattr(self, self.__AttrName % ChConfig.TYPE_Calc_FinalHurt) # 最终固定伤害增加
FinalHurtReduce = getattr(self, self.__AttrName % ChConfig.TYPE_Calc_FinalHurtReduce) # 最终固定伤害减少
+ BossFinalHurtPer = getattr(self, self.__AttrName % ChConfig.TYPE_Calc_BossFinalHurtPer) * fpParam.GetCftBossFinalHurtPer() # Boss最终伤害万分率
FinalHurtPer = getattr(self, self.__AttrName % ChConfig.TYPE_Calc_FinalHurtPer) * fpParam.GetCftFinalHurtPer() # 最终伤害万分率
FinalHurtReducePer = getattr(self, self.__AttrName % ChConfig.TYPE_Calc_FinalHurtReducePer) * fpParam.GetCftFinalHurtReducePer() # 最终伤害减少万分率
DamagePerPVP = getattr(self, self.__AttrName % ChConfig.TYPE_Calc_DamagePerPVP) * fpParam.GetCftDamagePerPVP() # 伤害输出计算百分比PVP
@@ -6988,6 +6989,12 @@
curPlayer.SetDict(ChConfig.Def_PlayerKey_BleedDamage, value)
SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_BleedDamage, value)
+## Boss最终伤害百分比
+def GetBossFinalHurtPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_BossFinalHurtPer)
+def SetBossFinalHurtPer(curPlayer, value):
+ curPlayer.SetDict(ChConfig.Def_PlayerKey_BossFinalHurtPer, value)
+ SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_BossFinalHurtPer, value)
+
## 最终固定伤害增加
def GetFinalHurt(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FinalHurt)
def SetFinalHurt(curPlayer, value):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py
index c9e5643..69a3e64 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py
@@ -70,6 +70,7 @@
Sync_GubaoInfo(curPlayer)
Sync_GubaoItemEffInfo(curPlayer)
Sync_GubaoPieceInfo(curPlayer)
+ Sync_GubaoResonanceInfo(curPlayer)
return
def AddGubaoPiece(curPlayer, gubaoID, addCount, useItemID):
@@ -109,6 +110,49 @@
GameWorld.DebugLog("转化古宝功能所需物品: needItemList=%s,realNeedItemList=%s,needPieceInfo=%s"
% (needItemList, realNeedItemList, needPieceInfo), curPlayer.GetPlayerID())
return needPieceInfo, realNeedItemList
+
+#// B2 15 古宝共鸣激活 #tagCMGubaoResonanceActivate
+#
+#struct tagCMGubaoResonanceActivate
+#{
+# tagHead Head;
+# WORD ResonanceID;
+#};
+def OnGubaoResonanceActivate(index, curPackData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ playerID = curPlayer.GetPlayerID()
+ resonanceID = curPackData.ResonanceID
+
+ ipyData = IpyGameDataPY.GetIpyGameData("GubaoResonance", resonanceID)
+ if not ipyData:
+ return
+ gubaoIDList = ipyData.GetGubaoIDList()
+ attrIpyDataList = IpyGameDataPY.GetIpyGameDataByCondition("GubaoResonanceAttr", {"ResonanceID":resonanceID}, True)
+ if not attrIpyDataList:
+ return
+ nextStar = resonanceStar = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GubaoResonanceStar % resonanceID)
+
+ for attrIpyData in attrIpyDataList:
+ star = attrIpyData.GetResonanceStar()
+ if star > nextStar:
+ nextStar = star
+ break
+
+ if nextStar <= resonanceStar:
+ GameWorld.DebugLog("古宝共鸣没有下一星级了! resonanceID=%s,resonanceStar=%s" % (resonanceID, resonanceStar), playerID)
+ return
+
+ for gubaoID in gubaoIDList:
+ _, star = GetGubaoLVInfo(curPlayer, gubaoID)
+ if star < nextStar:
+ GameWorld.DebugLog("古宝未达到共鸣星级,无法激活共鸣! gubaoID=%s,star=%s < %s" % (gubaoID, star, nextStar), playerID)
+ return
+
+ GameWorld.DebugLog("古宝共鸣星级激活! resonanceID=%s,nextStar=%s" % (resonanceID, nextStar), playerID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GubaoResonanceStar % resonanceID, nextStar)
+ RefreshGubaoAttr(curPlayer)
+ Sync_GubaoResonanceInfo(curPlayer, [resonanceID])
+ return
#// B2 16 古宝激活 #tagCMGubaoActivate
#
@@ -295,6 +339,7 @@
def CalcGubaoAttr(curPlayer):
allAttrList = [{} for _ in range(4)]
+ allAttrListResonance = [{} for _ in range(4)]
ipyDataMgr = IpyGameDataPY.IPY_Data()
for index in xrange(ipyDataMgr.GetGubaoCount()):
@@ -316,6 +361,12 @@
starIpyData = IpyGameDataPY.GetIpyGameData("GubaoStar", gubaoID, star)
if starIpyData:
+ starAttrIDList = starIpyData.GetStarAttrIDList()
+ starAttrValueList = starIpyData.GetStarAttrValueList()
+ for i, attrID in enumerate(starAttrIDList):
+ attrValue = starAttrValueList[i]
+ PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrList)
+
starEffIDList = starIpyData.GetStarEffIDList()
effAttrInfo = {}
#GameWorld.DebugLog("GubaoStar属性: gubaoID=%s,star=%s,starEffIDList=%s" % (gubaoID, star, starEffIDList))
@@ -325,9 +376,27 @@
for attrID, attrValue in effAttrInfo.items():
PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrList)
+ # 共鸣
+ for index in range(ipyDataMgr.GetGubaoResonanceCount()):
+ ipyData = ipyDataMgr.GetGubaoResonanceByIndex(index)
+ resonanceID = ipyData.GetResonanceID()
+ resonanceStar = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GubaoResonanceStar % resonanceID)
+ if not resonanceStar:
+ continue
+ resonanceAttrIpyData = IpyGameDataPY.GetIpyGameData("GubaoResonanceAttr", resonanceID, resonanceStar)
+ if not resonanceAttrIpyData:
+ continue
+ resonanceAttrIDList = resonanceAttrIpyData.GetResonanceAttrIDList()
+ resonanceAttrValueList = resonanceAttrIpyData.GetResonanceAttrValueList()
+ for i, attrID in enumerate(resonanceAttrIDList):
+ attrValue = resonanceAttrValueList[i]
+ PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrListResonance)
+
# 保存计算值
GameWorld.DebugLog("古宝属性: %s" % allAttrList)
+ #GameWorld.DebugLog("古宝共鸣属性: %s" % allAttrListResonance)
PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Gubao, allAttrList)
+ PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_GubaoResonance, allAttrListResonance)
return
def __calcStarEffAttrByID(curPlayer, gubaoID, effID, effAttrInfo):
@@ -796,6 +865,36 @@
NetPackCommon.SendFakePack(curPlayer, clientPack)
return
+def Sync_GubaoResonanceInfo(curPlayer, resonanceIDList=None):
+ if resonanceIDList == None:
+ syncIDList = []
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ for index in range(ipyDataMgr.GetGubaoResonanceCount()):
+ ipyData = ipyDataMgr.GetGubaoResonanceByIndex(index)
+ syncIDList.append(ipyData.GetResonanceID())
+ else:
+ syncIDList = resonanceIDList
+
+ resonanceInfoList = []
+ for resonanceID in syncIDList:
+ resonanceStar = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GubaoResonanceStar % resonanceID)
+ if not resonanceStar and resonanceIDList == None:
+ # 没有指定时只同步激活的
+ continue
+ resonanceInfo = ChPyNetSendPack.tagMCGubaoResonance()
+ resonanceInfo.ResonanceID = resonanceID
+ resonanceInfo.ResonanceStar = resonanceStar
+ resonanceInfoList.append(resonanceInfo)
+
+ if not resonanceInfoList:
+ return
+
+ clientPack = ChPyNetSendPack.tagMCGubaoResonanceInfo()
+ clientPack.ResonanceInfoList = resonanceInfoList
+ clientPack.Count = len(clientPack.ResonanceInfoList)
+ NetPackCommon.SendFakePack(curPlayer, clientPack)
+ return
+
def Sync_GubaoItemEffInfo(curPlayer, gubaoID=0, effType=0, force=False):
syncIDList = []
if not gubaoID:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 5bd3312..985d761 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -713,6 +713,8 @@
Def_Effect_FamilyWarAtkPer = 164 # 仙盟联赛攻击加成
Def_Effect_FamilySitExpPer = 165 # 仙盟打坐经验加成
+Def_Effect_BossFinalHurtPer = 166 # Boss最终伤害万分率
+
Def_Effect_ComboDefRate = 210 # 抗连击概率
Def_Effect_AtkBackRate = 211 # 反击概率
Def_Effect_AtkBackDefRate = 212 # 抗反击概率
@@ -1123,7 +1125,8 @@
CDBPlayerRefresh_Lingyu, # 灵玉 261
CDBPlayerRefresh_BossTrial, # 凭证积分 262
CDBPlayerRefresh_GatherSoul, # 聚魂精华 263
-) = range(146, 264)
+CDBPlayerRefresh_BossFinalHurtPer, # Boss最终输出伤害百分比 264
+) = range(146, 265)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
index 4545fe2..dbea4b0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
@@ -215,6 +215,7 @@
[lambda curObj:GameObj.GetPetWeakenPer(curObj), lambda curObj, value:GameObj.SetPetWeakenPer(curObj, value), ShareDefine.CDBPlayerRefresh_PetWeakenPer, 1, 0], # 弱化灵兽
[lambda curObj:GameObj.GetSuperHitHurtPer(curObj), lambda curObj, value:GameObj.SetSuperHitHurtPer(curObj, value), ShareDefine.CDBPlayerRefresh_SuperHitHurtPer, 1, 0], # 强化暴伤
[lambda curObj:GameObj.GetSuperHitHurtDefPer(curObj), lambda curObj, value:GameObj.SetSuperHitHurtDefPer(curObj, value), ShareDefine.CDBPlayerRefresh_SuperHitHurtDefPer, 1, 0], # 弱化暴伤
+ [lambda curObj:PlayerControl.GetBossFinalHurtPer(curObj), lambda curObj, value:PlayerControl.SetBossFinalHurtPer(curObj, value), ShareDefine.CDBPlayerRefresh_BossFinalHurtPer, 1, 0], # Boss最终伤害百分比
]
## 通过索引获得属性值
--
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