From b1e9c98deb64aad68692ac2e3005babdc1855385 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 22 十一月 2018 23:26:28 +0800
Subject: [PATCH] 860312 添加任务日志,观察跑环任务是否正常
---
ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
index ec1801a..e1d8960 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -97,6 +97,8 @@
# @remarks 登陆顺序, PlayerLogin->PlayerLoadMapState(PlayerLoginLoadMapOK), 此处未设置初始化状态
def __Func_PlayerLogin(curPlayer, tick):
+ GameWorld.Log("__Func_PlayerLogin mapID=%s" % curPlayer.GetMapID(), curPlayer.GetPlayerID())
+ curPlayer.SetDict(ChConfig.Def_PDict_LoginMapID, curPlayer.GetMapID())
#玩家在线时间初始化
InitPlayerOnLineTime(curPlayer, tick)
#玩家响应信息初始化
@@ -612,11 +614,6 @@
curPlayer.SetFightPower(packValue)
return
- if packType == IPY_GameServer.CDBPlayerRefresh_ExAttr10:
- #设置玩家跨服预赛排位
- PlayerControl.SetMergeWarRank(curPlayer, packValue)
- return
-
if packType == IPY_GameServer.CDBPlayerRefresh_ExAttr2:
#队伍相关相关审核开关状态
PlayerTeam.SetTeamCheckState(curPlayer, packValue)
@@ -659,6 +656,9 @@
# __RefreshTeamState(curPlayer)
elif packType == IPY_GameServer.CDBPlayerRefresh_ExAttr9:
PlayerControl.SetVIPExpireTime(curPlayer, packValue)
+
+ elif packType == IPY_GameServer.CDBPlayerRefresh_ExAttr10:
+ PlayerControl.SetChatBubbleBox(curPlayer, packValue)
elif packType == IPY_GameServer.CDBPlayerRefresh_OperateInfo:
curPlayer.SetOperateInfo(packValue);
@@ -769,7 +769,7 @@
#改到mapServer登录成功通知
#Sync_PyServerDataTimeToClient(curPlayer, tick)
- #PlayerTeam.OnPlayerReadMapOK(curPlayer, tick)
+ PlayerTeam.OnPlayerReadMapOK(curPlayer, tick)
#刷新人物日期状态
PlayerEventCounter.UpdatePlayerLoginTime(curPlayer)
--
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