From b2c05a41e1a78fbc310ea94852fd0b4c595e6863 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 15 十一月 2024 19:05:51 +0800
Subject: [PATCH] 1111 修改同步跨服缓存数据条件(50级以内不同步)
---
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 1652 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++--
1 files changed, 1,572 insertions(+), 80 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index a84b273..98d4441 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -1180,6 +1180,7 @@
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -1198,6 +1199,7 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -1212,6 +1214,7 @@
self.Job = 0
self.RealmLV = 0
self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -1223,6 +1226,7 @@
length += 2
length += 1
length += 2
+ length += 4
length += 4
return length
@@ -1237,6 +1241,7 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -1248,7 +1253,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
- Face:%d
+ Face:%d,
+ FacePic:%d
'''\
%(
self.Head.OutputString(),
@@ -1258,7 +1264,8 @@
self.LV,
self.Job,
self.RealmLV,
- self.Face
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -1740,6 +1747,8 @@
NameLen = 0 #(BYTE NameLen)
Name = "" #(String Name)//名字
PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
data = None
@@ -1752,6 +1761,8 @@
self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
@@ -1759,6 +1770,8 @@
self.NameLen = 0
self.Name = ""
self.PlayeJob = 0
+ self.Face = 0
+ self.FacePic = 0
self.MoneyNum = 0
return
@@ -1768,6 +1781,8 @@
length += len(self.Name)
length += 1
length += 4
+ length += 4
+ length += 4
return length
@@ -1776,6 +1791,8 @@
data = CommFunc.WriteBYTE(data, self.NameLen)
data = CommFunc.WriteString(data, self.NameLen, self.Name)
data = CommFunc.WriteBYTE(data, self.PlayeJob)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MoneyNum)
return data
@@ -1784,12 +1801,16 @@
NameLen:%d,
Name:%s,
PlayeJob:%d,
+ Face:%d,
+ FacePic:%d,
MoneyNum:%d
'''\
%(
self.NameLen,
self.Name,
self.PlayeJob,
+ self.Face,
+ self.FacePic,
self.MoneyNum
)
return DumpString
@@ -1878,6 +1899,8 @@
Name = "" #(String Name)//玩家名字
Time = 0 #(DWORD Time)//时间
PlayeJob = 0 #(BYTE PlayeJob)//玩家职业
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MoneyType = 0 #(BYTE MoneyType)//金钱类型
MoneyNum = 0 #(DWORD MoneyNum)//金钱数量
GetWay = 0 #(BYTE GetWay)//获得途径
@@ -1900,6 +1923,8 @@
self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -1917,6 +1942,8 @@
self.Name = ""
self.Time = 0
self.PlayeJob = 0
+ self.Face = 0
+ self.FacePic = 0
self.MoneyType = 0
self.MoneyNum = 0
self.GetWay = 0
@@ -1935,6 +1962,8 @@
length += len(self.Name)
length += 4
length += 1
+ length += 4
+ length += 4
length += 1
length += 4
length += 1
@@ -1954,6 +1983,8 @@
data = CommFunc.WriteString(data, self.NameLen, self.Name)
data = CommFunc.WriteDWORD(data, self.Time)
data = CommFunc.WriteBYTE(data, self.PlayeJob)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.MoneyType)
data = CommFunc.WriteDWORD(data, self.MoneyNum)
data = CommFunc.WriteBYTE(data, self.GetWay)
@@ -1972,6 +2003,8 @@
Name:%s,
Time:%d,
PlayeJob:%d,
+ Face:%d,
+ FacePic:%d,
MoneyType:%d,
MoneyNum:%d,
GetWay:%d,
@@ -1988,6 +2021,8 @@
self.Name,
self.Time,
self.PlayeJob,
+ self.Face,
+ self.FacePic,
self.MoneyType,
self.MoneyNum,
self.GetWay,
@@ -2416,6 +2451,7 @@
WarRank = 0 #(BYTE WarRank)//联赛排名
TotalFightPower = 0 #(DWORD TotalFightPower)//总战力,不足1个亿的部分
TotalFightPowerEx = 0 #(DWORD TotalFightPowerEx)//总战力点,1点=1亿
+ EmblemID = 0 #(BYTE EmblemID)//徽章ID
data = None
def __init__(self):
@@ -2438,6 +2474,7 @@
self.WarRank,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.TotalFightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.TotalFightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.EmblemID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
return _pos
def Clear(self):
@@ -2455,6 +2492,7 @@
self.WarRank = 0
self.TotalFightPower = 0
self.TotalFightPowerEx = 0
+ self.EmblemID = 0
return
def GetLength(self):
@@ -2473,6 +2511,7 @@
length += 1
length += 4
length += 4
+ length += 1
return length
@@ -2492,6 +2531,7 @@
data = CommFunc.WriteBYTE(data, self.WarRank)
data = CommFunc.WriteDWORD(data, self.TotalFightPower)
data = CommFunc.WriteDWORD(data, self.TotalFightPowerEx)
+ data = CommFunc.WriteBYTE(data, self.EmblemID)
return data
def OutputString(self):
@@ -2509,7 +2549,8 @@
JoinAccept:%d,
WarRank:%d,
TotalFightPower:%d,
- TotalFightPowerEx:%d
+ TotalFightPowerEx:%d,
+ EmblemID:%d
'''\
%(
self.FamilyIndex,
@@ -2525,7 +2566,8 @@
self.JoinAccept,
self.WarRank,
self.TotalFightPower,
- self.TotalFightPowerEx
+ self.TotalFightPowerEx,
+ self.EmblemID
)
return DumpString
@@ -2954,7 +2996,6 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)//等级
RealmLV = 0 #(WORD RealmLV)//境界,机器人读境界表取等级对应境界
- Face = 0 #(DWORD Face)//基本脸型
FightPower = 0 #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
FightPowerEx = 0 #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
Score = 0 #(DWORD Score)//积分
@@ -2962,6 +3003,8 @@
AddScore = "" #(String AddScore)//本次对战增加的积分,有正负
IsWin = 0 #(BYTE IsWin)//是否获胜
Time = 0 #(DWORD Time)//时间戳
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -2975,7 +3018,6 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -2983,6 +3025,8 @@
self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen)
self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -2991,7 +3035,6 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
- self.Face = 0
self.FightPower = 0
self.FightPowerEx = 0
self.Score = 0
@@ -2999,6 +3042,8 @@
self.AddScore = ""
self.IsWin = 0
self.Time = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -3011,10 +3056,11 @@
length += 4
length += 4
length += 4
- length += 4
length += 1
length += len(self.AddScore)
length += 1
+ length += 4
+ length += 4
length += 4
return length
@@ -3026,7 +3072,6 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteWORD(data, self.RealmLV)
- data = CommFunc.WriteDWORD(data, self.Face)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteDWORD(data, self.Score)
@@ -3034,6 +3079,8 @@
data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore)
data = CommFunc.WriteBYTE(data, self.IsWin)
data = CommFunc.WriteDWORD(data, self.Time)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -3043,14 +3090,15 @@
Job:%d,
LV:%d,
RealmLV:%d,
- Face:%d,
FightPower:%d,
FightPowerEx:%d,
Score:%d,
AddScoreLen:%d,
AddScore:%s,
IsWin:%d,
- Time:%d
+ Time:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -3058,14 +3106,15 @@
self.Job,
self.LV,
self.RealmLV,
- self.Face,
self.FightPower,
self.FightPowerEx,
self.Score,
self.AddScoreLen,
self.AddScore,
self.IsWin,
- self.Time
+ self.Time,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -3145,10 +3194,11 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)//等级
RealmLV = 0 #(WORD RealmLV)//境界,机器人读境界表取等级对应境界
- Face = 0 #(DWORD Face)//基本脸型
FightPower = 0 #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力
FightPowerEx = 0 #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力
Score = 0 #(DWORD Score)//积分
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -3162,10 +3212,11 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
- self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -3174,10 +3225,11 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
- self.Face = 0
self.FightPower = 0
self.FightPowerEx = 0
self.Score = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -3187,6 +3239,7 @@
length += 1
length += 2
length += 2
+ length += 4
length += 4
length += 4
length += 4
@@ -3201,10 +3254,11 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteWORD(data, self.RealmLV)
- data = CommFunc.WriteDWORD(data, self.Face)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteDWORD(data, self.Score)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -3214,10 +3268,11 @@
Job:%d,
LV:%d,
RealmLV:%d,
- Face:%d,
FightPower:%d,
FightPowerEx:%d,
- Score:%d
+ Score:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -3225,10 +3280,11 @@
self.Job,
self.LV,
self.RealmLV,
- self.Face,
self.FightPower,
self.FightPowerEx,
- self.Score
+ self.Score,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -5269,6 +5325,7 @@
Job = 0 #(BYTE Job)
RealmLV = 0 #(WORD RealmLV)//境界
Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -5283,6 +5340,7 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -5292,6 +5350,7 @@
self.Job = 0
self.RealmLV = 0
self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -5301,6 +5360,7 @@
length += 4
length += 1
length += 2
+ length += 4
length += 4
return length
@@ -5313,6 +5373,7 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -5322,7 +5383,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
- Face:%d
+ Face:%d,
+ FacePic:%d
'''\
%(
self.ID,
@@ -5330,7 +5392,8 @@
self.LV,
self.Job,
self.RealmLV,
- self.Face
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -5411,6 +5474,7 @@
LV = 0 #(WORD LV)//等级
RealmLV = 0 #(WORD RealmLV)//境界
Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -5425,6 +5489,7 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -5434,6 +5499,7 @@
self.LV = 0
self.RealmLV = 0
self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -5443,6 +5509,7 @@
length += 1
length += 2
length += 2
+ length += 4
length += 4
return length
@@ -5455,6 +5522,7 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteWORD(data, self.RealmLV)
data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -5464,7 +5532,8 @@
Job:%d,
LV:%d,
RealmLV:%d,
- Face:%d
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -5472,7 +5541,8 @@
self.Job,
self.LV,
self.RealmLV,
- self.Face
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -5789,6 +5859,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
EquipShowSwitch = 0 #(DWORD EquipShowSwitch)
EquipShowIDCount = 0 #(BYTE EquipShowIDCount)
EquipShowID = list() #(vector<DWORD> EquipShowID)
@@ -5808,6 +5880,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
for i in range(self.EquipShowIDCount):
@@ -5824,6 +5898,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.EquipShowSwitch = 0
self.EquipShowIDCount = 0
self.EquipShowID = list()
@@ -5840,6 +5916,8 @@
length += 1
length += 2
length += 4
+ length += 4
+ length += 4
length += 1
length += 4 * self.EquipShowIDCount
@@ -5855,6 +5933,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.EquipShowSwitch)
data = CommFunc.WriteBYTE(data, self.EquipShowIDCount)
for i in range(self.EquipShowIDCount):
@@ -5871,6 +5951,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
EquipShowSwitch:%d,
EquipShowIDCount:%d,
EquipShowID:%s
@@ -5884,6 +5966,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.EquipShowSwitch,
self.EquipShowIDCount,
"..."
@@ -5976,6 +6060,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -5992,6 +6078,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -6003,6 +6091,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -6015,6 +6105,8 @@
length += 2
length += 1
length += 2
+ length += 4
+ length += 4
return length
@@ -6028,6 +6120,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -6039,7 +6133,9 @@
Name:%s,
LV:%d,
Job:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.AddTime,
@@ -6049,7 +6145,9 @@
self.Name,
self.LV,
self.Job,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -7673,6 +7771,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)//等级
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MapID = 0 #(DWORD MapID)
LineID = 0 #(DWORD LineID)
NPCID = 0 #(DWORD NPCID)
@@ -7692,6 +7792,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -7706,6 +7808,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.MapID = 0
self.LineID = 0
self.NPCID = 0
@@ -7724,6 +7828,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
length += 2
length += len(self.ExData)
@@ -7737,6 +7843,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteDWORD(data, self.LineID)
data = CommFunc.WriteDWORD(data, self.NPCID)
@@ -7752,6 +7860,8 @@
Job:%d,
LV:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
MapID:%d,
LineID:%d,
NPCID:%d,
@@ -7765,6 +7875,8 @@
self.Job,
self.LV,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.MapID,
self.LineID,
self.NPCID,
@@ -8223,6 +8335,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MapID = 0 #(DWORD MapID)
LineID = 0 #(DWORD LineID)
NPCID = 0 #(DWORD NPCID)
@@ -8247,6 +8361,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -8267,6 +8383,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.MapID = 0
self.LineID = 0
self.NPCID = 0
@@ -8288,6 +8406,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
length += 2
length += len(self.ExData)
length += 19
@@ -8304,6 +8424,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteDWORD(data, self.LineID)
data = CommFunc.WriteDWORD(data, self.NPCID)
@@ -8322,6 +8444,8 @@
Job:%d,
LV:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
MapID:%d,
LineID:%d,
NPCID:%d,
@@ -8338,6 +8462,8 @@
self.Job,
self.LV,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.MapID,
self.LineID,
self.NPCID,
@@ -8441,7 +8567,9 @@
RobPlayerID = 0 #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺
RobWorkerCount = 0 #(BYTE RobWorkerCount)// 抢夺工人个数
RobPlayerName = "" #(char RobPlayerName[33])
+ RobJob = 0 #(BYTE RobJob)
RobFace = 0 #(DWORD RobFace)
+ RobFacePic = 0 #(DWORD RobFacePic)
data = None
def __init__(self):
@@ -8463,7 +8591,9 @@
self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -8480,7 +8610,9 @@
self.RobPlayerID = 0
self.RobWorkerCount = 0
self.RobPlayerName = ""
+ self.RobJob = 0
self.RobFace = 0
+ self.RobFacePic = 0
return
def GetLength(self):
@@ -8498,6 +8630,8 @@
length += 4
length += 1
length += 33
+ length += 1
+ length += 4
length += 4
return length
@@ -8517,7 +8651,9 @@
data = CommFunc.WriteDWORD(data, self.RobPlayerID)
data = CommFunc.WriteBYTE(data, self.RobWorkerCount)
data = CommFunc.WriteString(data, 33, self.RobPlayerName)
+ data = CommFunc.WriteBYTE(data, self.RobJob)
data = CommFunc.WriteDWORD(data, self.RobFace)
+ data = CommFunc.WriteDWORD(data, self.RobFacePic)
return data
def OutputString(self):
@@ -8535,7 +8671,9 @@
RobPlayerID:%d,
RobWorkerCount:%d,
RobPlayerName:%s,
- RobFace:%d
+ RobJob:%d,
+ RobFace:%d,
+ RobFacePic:%d
'''\
%(
self.Index,
@@ -8551,7 +8689,9 @@
self.RobPlayerID,
self.RobWorkerCount,
self.RobPlayerName,
- self.RobFace
+ self.RobJob,
+ self.RobFace,
+ self.RobFacePic
)
return DumpString
@@ -8559,7 +8699,9 @@
class tagGCMineArea(Structure):
PlayerID = 0 #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人
PlayerName = "" #(char PlayerName[33])// 可能为空,如自己或假人
+ Job = 0 #(BYTE Job)
Face = 0 #(DWORD Face)
+ FacePic = 0 #(DWORD FacePic)
MineCount = 0 #(BYTE MineCount)
MineItemList = list() #(vector<tagGCMineItem> MineItemList)// 矿物列表
data = None
@@ -8572,7 +8714,9 @@
self.Clear()
self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
for i in range(self.MineCount):
temMineItemList = tagGCMineItem()
@@ -8583,7 +8727,9 @@
def Clear(self):
self.PlayerID = 0
self.PlayerName = ""
+ self.Job = 0
self.Face = 0
+ self.FacePic = 0
self.MineCount = 0
self.MineItemList = list()
return
@@ -8592,6 +8738,8 @@
length = 0
length += 4
length += 33
+ length += 1
+ length += 4
length += 4
length += 1
for i in range(self.MineCount):
@@ -8603,7 +8751,9 @@
data = ''
data = CommFunc.WriteDWORD(data, self.PlayerID)
data = CommFunc.WriteString(data, 33, self.PlayerName)
+ data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.MineCount)
for i in range(self.MineCount):
data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer())
@@ -8613,14 +8763,18 @@
DumpString = '''
PlayerID:%d,
PlayerName:%s,
+ Job:%d,
Face:%d,
+ FacePic:%d,
MineCount:%d,
MineItemList:%s
'''\
%(
self.PlayerID,
self.PlayerName,
+ self.Job,
self.Face,
+ self.FacePic,
self.MineCount,
"..."
)
@@ -8716,7 +8870,9 @@
RecordTime = 0 #(DWORD RecordTime)// 记录时间戳
MineID = 0 #(WORD MineID)// 矿物ID,对应福地采集表中ID
TagPlayerName = "" #(char TagPlayerName[33])
+ TagJob = 0 #(BYTE TagJob)
TagFace = 0 #(DWORD TagFace)
+ TagFacePic = 0 #(DWORD TagFacePic)
data = None
def __init__(self):
@@ -8730,7 +8886,9 @@
self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -8739,7 +8897,9 @@
self.RecordTime = 0
self.MineID = 0
self.TagPlayerName = ""
+ self.TagJob = 0
self.TagFace = 0
+ self.TagFacePic = 0
return
def GetLength(self):
@@ -8749,6 +8909,8 @@
length += 4
length += 2
length += 33
+ length += 1
+ length += 4
length += 4
return length
@@ -8760,7 +8922,9 @@
data = CommFunc.WriteDWORD(data, self.RecordTime)
data = CommFunc.WriteWORD(data, self.MineID)
data = CommFunc.WriteString(data, 33, self.TagPlayerName)
+ data = CommFunc.WriteBYTE(data, self.TagJob)
data = CommFunc.WriteDWORD(data, self.TagFace)
+ data = CommFunc.WriteDWORD(data, self.TagFacePic)
return data
def OutputString(self):
@@ -8770,7 +8934,9 @@
RecordTime:%d,
MineID:%d,
TagPlayerName:%s,
- TagFace:%d
+ TagJob:%d,
+ TagFace:%d,
+ TagFacePic:%d
'''\
%(
self.RecordType,
@@ -8778,7 +8944,9 @@
self.RecordTime,
self.MineID,
self.TagPlayerName,
- self.TagFace
+ self.TagJob,
+ self.TagFace,
+ self.TagFacePic
)
return DumpString
@@ -8922,6 +9090,8 @@
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
RealmLV = 0 #(BYTE RealmLV)//境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -8935,6 +9105,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -8943,6 +9115,8 @@
self.Job = 0
self.LV = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -8952,6 +9126,8 @@
length += 1
length += 2
length += 1
+ length += 4
+ length += 4
return length
@@ -8962,6 +9138,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -8970,14 +9148,18 @@
PlayerName:%s,
Job:%d,
LV:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
self.PlayerName,
self.Job,
self.LV,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -9307,6 +9489,7 @@
LV = 0 #(WORD LV)
RealmLV = 0 #(WORD RealmLV)//境界等级
Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -9323,6 +9506,7 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -9335,6 +9519,7 @@
self.LV = 0
self.RealmLV = 0
self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -9344,6 +9529,7 @@
length += 33
length += 2
length += 2
+ length += 4
length += 4
return length
@@ -9356,6 +9542,7 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteWORD(data, self.RealmLV)
data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -9365,7 +9552,8 @@
Name:%s,
LV:%d,
RealmLV:%d,
- Face:%d
+ Face:%d,
+ FacePic:%d
'''\
%(
self.Head.OutputString(),
@@ -9373,7 +9561,8 @@
self.Name,
self.LV,
self.RealmLV,
- self.Face
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -10504,6 +10693,7 @@
IsInTeam = 0 #(BYTE IsInTeam)//是否有队伍
ServerGroupID = 0 #(DWORD ServerGroupID)//服务器组ID
Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -10524,6 +10714,7 @@
self.IsInTeam,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.ServerGroupID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -10540,6 +10731,7 @@
self.IsInTeam = 0
self.ServerGroupID = 0
self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -10552,6 +10744,7 @@
length += 2
length += 1
length += 1
+ length += 4
length += 4
length += 4
@@ -10569,6 +10762,7 @@
data = CommFunc.WriteBYTE(data, self.IsInTeam)
data = CommFunc.WriteDWORD(data, self.ServerGroupID)
data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -10582,7 +10776,8 @@
OnlineType:%d,
IsInTeam:%d,
ServerGroupID:%d,
- Face:%d
+ Face:%d,
+ FacePic:%d
'''\
%(
self.Head.OutputString(),
@@ -10594,7 +10789,8 @@
self.OnlineType,
self.IsInTeam,
self.ServerGroupID,
- self.Face
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -10670,6 +10866,7 @@
RealmLV = 0 #(WORD RealmLV)//境界
OnlineType = 0 #(BYTE OnlineType)//0不在线 1在线 2脱机在线
Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -10685,6 +10882,7 @@
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.OnlineType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -10695,6 +10893,7 @@
self.RealmLV = 0
self.OnlineType = 0
self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -10705,6 +10904,7 @@
length += 2
length += 2
length += 1
+ length += 4
length += 4
return length
@@ -10718,6 +10918,7 @@
data = CommFunc.WriteWORD(data, self.RealmLV)
data = CommFunc.WriteBYTE(data, self.OnlineType)
data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -10728,7 +10929,8 @@
LV:%d,
RealmLV:%d,
OnlineType:%d,
- Face:%d
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -10737,7 +10939,8 @@
self.LV,
self.RealmLV,
self.OnlineType,
- self.Face
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -13106,6 +13309,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)// 战力,求余亿
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿
Value1 = 0 #(DWORD Value1)//值1
@@ -13125,6 +13330,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13139,6 +13346,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.FightPowerEx = 0
self.Value1 = 0
@@ -13158,6 +13367,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
return length
@@ -13170,6 +13381,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteDWORD(data, self.Value1)
@@ -13185,6 +13398,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
FightPowerEx:%d,
Value1:%d,
@@ -13198,6 +13413,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.FightPowerEx,
self.Value1,
@@ -13504,6 +13721,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)// 战力,求余亿
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿
data = None
@@ -13521,6 +13740,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
@@ -13533,6 +13754,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.FightPowerEx = 0
return
@@ -13548,6 +13771,8 @@
length += 2
length += 4
length += 4
+ length += 4
+ length += 4
return length
@@ -13560,6 +13785,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
return data
@@ -13573,6 +13800,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
FightPowerEx:%d
'''\
@@ -13584,6 +13813,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.FightPowerEx
)
@@ -13598,6 +13829,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业
RealmLV = 0 #(WORD RealmLV)// 玩家境界
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)// 战力,求余亿
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿
OfflineValue = 0 #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线;
@@ -13618,6 +13851,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -13633,6 +13868,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.FightPowerEx = 0
self.OfflineValue = 0
@@ -13654,6 +13891,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
return length
@@ -13666,6 +13905,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteDWORD(data, self.OfflineValue)
@@ -13682,6 +13923,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
FightPowerEx:%d,
OfflineValue:%d,
@@ -13696,6 +13939,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.FightPowerEx,
self.OfflineValue,
@@ -14276,6 +14521,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -14291,6 +14538,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -14301,6 +14550,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -14312,6 +14563,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
return length
@@ -14324,6 +14577,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -14334,7 +14589,9 @@
LV:%d,
Job:%d,
JobLevel:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -14343,7 +14600,9 @@
self.LV,
self.Job,
self.JobLevel,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -14426,6 +14685,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -14444,6 +14705,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -14458,6 +14721,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -14470,6 +14735,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
return length
@@ -14483,6 +14750,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -14494,7 +14763,9 @@
LV:%d,
Job:%d,
JobLevel:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.Head.OutputString(),
@@ -14504,7 +14775,9 @@
self.LV,
self.Job,
self.JobLevel,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -14955,6 +15228,8 @@
Job = 0 #(BYTE Job)// 玩家职业
JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线
MapID = 0 #(DWORD MapID)// 地图ID
LineID = 0 #(BYTE LineID)// 线路ID
@@ -14975,6 +15250,8 @@
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -14990,6 +15267,8 @@
self.Job = 0
self.JobLevel = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.PlayerState = 0
self.MapID = 0
self.LineID = 0
@@ -15006,6 +15285,8 @@
length += 1
length += 1
length += 2
+ length += 4
+ length += 4
length += 1
length += 4
length += 1
@@ -15023,6 +15304,8 @@
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteBYTE(data, self.JobLevel)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteBYTE(data, self.PlayerState)
data = CommFunc.WriteDWORD(data, self.MapID)
data = CommFunc.WriteBYTE(data, self.LineID)
@@ -15039,6 +15322,8 @@
Job:%d,
JobLevel:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
PlayerState:%d,
MapID:%d,
LineID:%d
@@ -15053,6 +15338,8 @@
self.Job,
self.JobLevel,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.PlayerState,
self.MapID,
self.LineID
@@ -16028,6 +16315,8 @@
FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
RealmLV = 0 #(WORD RealmLV)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -16044,6 +16333,8 @@
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -16055,6 +16346,8 @@
self.FightPower = 0
self.FightPowerEx = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -16067,6 +16360,8 @@
length += 4
length += 4
length += 2
+ length += 4
+ length += 4
return length
@@ -16080,6 +16375,8 @@
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -16091,7 +16388,9 @@
LV:%d,
FightPower:%d,
FightPowerEx:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -16101,7 +16400,9 @@
self.LV,
self.FightPower,
self.FightPowerEx,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -17049,6 +17350,8 @@
FightPower = 0 #(DWORD FightPower)// 战力求余亿部分
FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分
RealmLV = 0 #(WORD RealmLV)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
data = None
def __init__(self):
@@ -17065,6 +17368,8 @@
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
def Clear(self):
@@ -17076,6 +17381,8 @@
self.FightPower = 0
self.FightPowerEx = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
return
def GetLength(self):
@@ -17088,6 +17395,8 @@
length += 4
length += 4
length += 2
+ length += 4
+ length += 4
return length
@@ -17101,6 +17410,8 @@
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteDWORD(data, self.FightPowerEx)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
return data
def OutputString(self):
@@ -17112,7 +17423,9 @@
LV:%d,
FightPower:%d,
FightPowerEx:%d,
- RealmLV:%d
+ RealmLV:%d,
+ Face:%d,
+ FacePic:%d
'''\
%(
self.PlayerID,
@@ -17122,7 +17435,9 @@
self.LV,
self.FightPower,
self.FightPowerEx,
- self.RealmLV
+ self.RealmLV,
+ self.Face,
+ self.FacePic
)
return DumpString
@@ -17241,6 +17556,8 @@
NameLen = 0 #(BYTE NameLen)
PlayerName = "" #(String PlayerName)
Job = 0 #(BYTE Job)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)
RealmLV = 0 #(WORD RealmLV)
PKScore = 0 #(DWORD PKScore)
@@ -17257,6 +17574,8 @@
self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -17268,6 +17587,8 @@
self.NameLen = 0
self.PlayerName = ""
self.Job = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.RealmLV = 0
self.PKScore = 0
@@ -17281,6 +17602,8 @@
length += len(self.PlayerName)
length += 1
length += 4
+ length += 4
+ length += 4
length += 2
length += 4
length += 1
@@ -17293,6 +17616,8 @@
data = CommFunc.WriteBYTE(data, self.NameLen)
data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
data = CommFunc.WriteBYTE(data, self.Job)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteWORD(data, self.RealmLV)
data = CommFunc.WriteDWORD(data, self.PKScore)
@@ -17305,6 +17630,8 @@
NameLen:%d,
PlayerName:%s,
Job:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
RealmLV:%d,
PKScore:%d,
@@ -17315,6 +17642,8 @@
self.NameLen,
self.PlayerName,
self.Job,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.RealmLV,
self.PKScore,
@@ -17412,6 +17741,8 @@
PlayerName = "" #(String PlayerName)// 跨服名字
Job = 0 #(BYTE Job)
LV = 0 #(WORD LV)
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
MaxHP = 0 #(DWORD MaxHP)// 默认满血,求余亿部分
MaxHPEx = 0 #(DWORD MaxHPEx)// 默认满血,整除亿部分
MaxProDef = 0 #(DWORD MaxProDef)// 最大护盾
@@ -17428,6 +17759,8 @@
self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -17439,6 +17772,8 @@
self.PlayerName = ""
self.Job = 0
self.LV = 0
+ self.Face = 0
+ self.FacePic = 0
self.MaxHP = 0
self.MaxHPEx = 0
self.MaxProDef = 0
@@ -17454,6 +17789,8 @@
length += 4
length += 4
length += 4
+ length += 4
+ length += 4
return length
@@ -17464,6 +17801,8 @@
data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.LV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.MaxHP)
data = CommFunc.WriteDWORD(data, self.MaxHPEx)
data = CommFunc.WriteDWORD(data, self.MaxProDef)
@@ -17476,6 +17815,8 @@
PlayerName:%s,
Job:%d,
LV:%d,
+ Face:%d,
+ FacePic:%d,
MaxHP:%d,
MaxHPEx:%d,
MaxProDef:%d
@@ -17486,6 +17827,8 @@
self.PlayerName,
self.Job,
self.LV,
+ self.Face,
+ self.FacePic,
self.MaxHP,
self.MaxHPEx,
self.MaxProDef
@@ -19103,6 +19446,7 @@
ExAttr20 = 0 #(DWORD ExAttr20)//预留的扩展属性字段,用来存放项目特定的属性
HPEx = 0 #(DWORD HPEx)//当前血量 超过E的记录
Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
RoleType = 0 #(DWORD RoleType)//角色类型(各项目可自定义含义,如种族,与职业区分)
data = None
@@ -19211,6 +19555,7 @@
self.ExAttr20,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.HPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.RoleType,_pos = CommFunc.ReadDWORD(_lpData, _pos)
return _pos
@@ -19315,6 +19660,7 @@
self.ExAttr20 = 0
self.HPEx = 0
self.Face = 0
+ self.FacePic = 0
self.RoleType = 0
return
@@ -19408,6 +19754,7 @@
length += 4
length += 4
length += 15
+ length += 4
length += 4
length += 4
length += 4
@@ -19520,6 +19867,7 @@
data = CommFunc.WriteDWORD(data, self.ExAttr20)
data = CommFunc.WriteDWORD(data, self.HPEx)
data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.RoleType)
return data
@@ -19622,6 +19970,7 @@
ExAttr20:%d,
HPEx:%d,
Face:%d,
+ FacePic:%d,
RoleType:%d
'''\
%(
@@ -19722,6 +20071,7 @@
self.ExAttr20,
self.HPEx,
self.Face,
+ self.FacePic,
self.RoleType
)
return DumpString
@@ -28554,13 +28904,11 @@
#------------------------------------------------------
# A3 51 寻宝功能信息 #tagMCTreasureInfo
-class tagMCTreasureTypeInfo(Structure):
+class tagMCTreasureGridLimit(Structure):
_pack_ = 1
_fields_ = [
- ("TreasureType", c_ubyte), #寻宝类型
- ("LuckValue", c_ushort), #当前幸运值
- ("TreasureCount", c_int), #已寻宝总次数
- ("FreeCountToday", c_ushort), #今日已免费寻宝次数
+ ("GridNum", c_ubyte), # 有限制抽取次数的格子编号
+ ("GridCnt", c_ushort), # 已抽到次数
]
def __init__(self):
@@ -28573,30 +28921,109 @@
return _pos + self.GetLength()
def Clear(self):
- self.TreasureType = 0
- self.LuckValue = 0
- self.TreasureCount = 0
- self.FreeCountToday = 0
+ self.GridNum = 0
+ self.GridCnt = 0
return
def GetLength(self):
- return sizeof(tagMCTreasureTypeInfo)
+ return sizeof(tagMCTreasureGridLimit)
def GetBuffer(self):
return string_at(addressof(self), self.GetLength())
def OutputString(self):
DumpString = '''// A3 51 寻宝功能信息 //tagMCTreasureInfo:
+ GridNum:%d,
+ GridCnt:%d
+ '''\
+ %(
+ self.GridNum,
+ self.GridCnt
+ )
+ return DumpString
+
+
+class tagMCTreasureTypeInfo(Structure):
+ TreasureType = 0 #(BYTE TreasureType)//寻宝类型
+ LuckValue = 0 #(WORD LuckValue)//当前幸运值
+ TreasureCount = 0 #(DWORD TreasureCount)//已寻宝总次数
+ FreeCountToday = 0 #(WORD FreeCountToday)//今日已免费寻宝次数
+ TreasureCntAward = 0 #(DWORD TreasureCntAward)//累计寻宝次数对应奖励领奖状态,按奖励记录索引二进制记录是否已领取
+ GridLimitCnt = 0 #(BYTE GridLimitCnt)
+ GridLimitCntList = list() #(vector<tagMCTreasureGridLimit> GridLimitCntList)//有限制抽取次数的格子次数信息
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.LuckValue,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.TreasureCount,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FreeCountToday,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.TreasureCntAward,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.GridLimitCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.GridLimitCnt):
+ temGridLimitCntList = tagMCTreasureGridLimit()
+ _pos = temGridLimitCntList.ReadData(_lpData, _pos)
+ self.GridLimitCntList.append(temGridLimitCntList)
+ return _pos
+
+ def Clear(self):
+ self.TreasureType = 0
+ self.LuckValue = 0
+ self.TreasureCount = 0
+ self.FreeCountToday = 0
+ self.TreasureCntAward = 0
+ self.GridLimitCnt = 0
+ self.GridLimitCntList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 1
+ length += 2
+ length += 4
+ length += 2
+ length += 4
+ length += 1
+ for i in range(self.GridLimitCnt):
+ length += self.GridLimitCntList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteBYTE(data, self.TreasureType)
+ data = CommFunc.WriteWORD(data, self.LuckValue)
+ data = CommFunc.WriteDWORD(data, self.TreasureCount)
+ data = CommFunc.WriteWORD(data, self.FreeCountToday)
+ data = CommFunc.WriteDWORD(data, self.TreasureCntAward)
+ data = CommFunc.WriteBYTE(data, self.GridLimitCnt)
+ for i in range(self.GridLimitCnt):
+ data = CommFunc.WriteString(data, self.GridLimitCntList[i].GetLength(), self.GridLimitCntList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
TreasureType:%d,
LuckValue:%d,
TreasureCount:%d,
- FreeCountToday:%d
+ FreeCountToday:%d,
+ TreasureCntAward:%d,
+ GridLimitCnt:%d,
+ GridLimitCntList:%s
'''\
%(
self.TreasureType,
self.LuckValue,
self.TreasureCount,
- self.FreeCountToday
+ self.FreeCountToday,
+ self.TreasureCntAward,
+ self.GridLimitCnt,
+ "..."
)
return DumpString
@@ -29774,6 +30201,62 @@
#------------------------------------------------------
+# A5 12 珍宝阁信息 #tagMCFamilyZhenbaogeInfo
+
+class tagMCFamilyZhenbaogeInfo(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("Cmd", c_ubyte),
+ ("SubCmd", c_ubyte),
+ ("CutState", c_ubyte), # 今日是否已砍价,此状态为全局状态,与盟Action砍价状态不同
+ ("BuyState", c_ubyte), # 今日是否已购买,此状态为全局状态,与盟Action购买状态不同
+ ]
+
+ def __init__(self):
+ self.Clear()
+ self.Cmd = 0xA5
+ self.SubCmd = 0x12
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.Cmd = 0xA5
+ self.SubCmd = 0x12
+ self.CutState = 0
+ self.BuyState = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCFamilyZhenbaogeInfo)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// A5 12 珍宝阁信息 //tagMCFamilyZhenbaogeInfo:
+ Cmd:%s,
+ SubCmd:%s,
+ CutState:%d,
+ BuyState:%d
+ '''\
+ %(
+ self.Cmd,
+ self.SubCmd,
+ self.CutState,
+ self.BuyState
+ )
+ return DumpString
+
+
+m_NAtagMCFamilyZhenbaogeInfo=tagMCFamilyZhenbaogeInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyZhenbaogeInfo.Cmd,m_NAtagMCFamilyZhenbaogeInfo.SubCmd))] = m_NAtagMCFamilyZhenbaogeInfo
+
+
+#------------------------------------------------------
# A5 09 仙盟阵法信息 #tagMCFamilyZhenfaInfo
class tagMCFamilyZhenfa(Structure):
@@ -30580,18 +31063,17 @@
#------------------------------------------------------
# A7 17 聊天气泡框状态 #tagMCChatBubbleBoxState
-class tagMCChatBubbleBoxState(Structure):
+class tagMCChatBubbleBox(Structure):
_pack_ = 1
_fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
- ("BoxState", c_int), # 按二进制位存储代表是否已开启,暂支持31位,以后有需要再加
+ ("BoxID", c_ubyte), #气泡ID
+ ("State", c_ubyte), #是否已激活
+ ("EndTime", c_int), #到期时间戳,0为永久
+ ("Star", c_ubyte), #星级
]
def __init__(self):
self.Clear()
- self.Cmd = 0xA7
- self.SubCmd = 0x17
return
def ReadData(self, stringData, _pos=0, _len=0):
@@ -30600,33 +31082,98 @@
return _pos + self.GetLength()
def Clear(self):
- self.Cmd = 0xA7
- self.SubCmd = 0x17
- self.BoxState = 0
+ self.BoxID = 0
+ self.State = 0
+ self.EndTime = 0
+ self.Star = 0
return
def GetLength(self):
- return sizeof(tagMCChatBubbleBoxState)
+ return sizeof(tagMCChatBubbleBox)
def GetBuffer(self):
return string_at(addressof(self), self.GetLength())
def OutputString(self):
DumpString = '''// A7 17 聊天气泡框状态 //tagMCChatBubbleBoxState:
- Cmd:%s,
- SubCmd:%s,
- BoxState:%d
+ BoxID:%d,
+ State:%d,
+ EndTime:%d,
+ Star:%d
'''\
%(
- self.Cmd,
- self.SubCmd,
- self.BoxState
+ self.BoxID,
+ self.State,
+ self.EndTime,
+ self.Star
+ )
+ return DumpString
+
+
+class tagMCChatBubbleBoxState(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)
+ BoxList = list() #(vector<tagMCChatBubbleBox> BoxList)
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA7
+ self.Head.SubCmd = 0x17
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temBoxList = tagMCChatBubbleBox()
+ _pos = temBoxList.ReadData(_lpData, _pos)
+ self.BoxList.append(temBoxList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA7
+ self.Head.SubCmd = 0x17
+ self.Count = 0
+ self.BoxList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ for i in range(self.Count):
+ length += self.BoxList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.BoxList[i].GetLength(), self.BoxList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ BoxList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "..."
)
return DumpString
m_NAtagMCChatBubbleBoxState=tagMCChatBubbleBoxState()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChatBubbleBoxState.Cmd,m_NAtagMCChatBubbleBoxState.SubCmd))] = m_NAtagMCChatBubbleBoxState
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChatBubbleBoxState.Head.Cmd,m_NAtagMCChatBubbleBoxState.Head.SubCmd))] = m_NAtagMCChatBubbleBoxState
#------------------------------------------------------
@@ -30925,6 +31472,118 @@
m_NAtagMCDynamicBarrierState=tagMCDynamicBarrierState()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCDynamicBarrierState.Head.Cmd,m_NAtagMCDynamicBarrierState.Head.SubCmd))] = m_NAtagMCDynamicBarrierState
+
+
+#------------------------------------------------------
+# A7 21 表情包信息 #tagMCEmojiPackInfo
+
+class tagMCEmojiPack(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("PackID", c_ubyte), #表情包ID
+ ("State", c_ubyte), #是否已激活
+ ("EndTime", c_int), #到期时间戳,0为永久
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.PackID = 0
+ self.State = 0
+ self.EndTime = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCEmojiPack)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// A7 21 表情包信息 //tagMCEmojiPackInfo:
+ PackID:%d,
+ State:%d,
+ EndTime:%d
+ '''\
+ %(
+ self.PackID,
+ self.State,
+ self.EndTime
+ )
+ return DumpString
+
+
+class tagMCEmojiPackInfo(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)
+ EmojiPackList = list() #(vector<tagMCEmojiPack> EmojiPackList)
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA7
+ self.Head.SubCmd = 0x21
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temEmojiPackList = tagMCEmojiPack()
+ _pos = temEmojiPackList.ReadData(_lpData, _pos)
+ self.EmojiPackList.append(temEmojiPackList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA7
+ self.Head.SubCmd = 0x21
+ self.Count = 0
+ self.EmojiPackList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ for i in range(self.Count):
+ length += self.EmojiPackList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.EmojiPackList[i].GetLength(), self.EmojiPackList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ EmojiPackList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCEmojiPackInfo=tagMCEmojiPackInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCEmojiPackInfo.Head.Cmd,m_NAtagMCEmojiPackInfo.Head.SubCmd))] = m_NAtagMCEmojiPackInfo
#------------------------------------------------------
@@ -37456,6 +38115,8 @@
DayNum = 0 #(BYTE DayNum)//天编号,从1开始,过期未签到领取的天可消耗货币补签领取
Count = 0 #(BYTE Count)// 奖励物品数
AwardItemList = list() #(vector<tagMCActLoginNewItem> AwardItemList)// 奖励物品列表
+ CountEx = 0 #(BYTE CountEx)// 额外奖励物品数
+ AwardItemListEx = list() #(vector<tagMCActLoginNewItem> AwardItemListEx)// 额外奖励物品列表
data = None
def __init__(self):
@@ -37470,12 +38131,19 @@
temAwardItemList = tagMCActLoginNewItem()
_pos = temAwardItemList.ReadData(_lpData, _pos)
self.AwardItemList.append(temAwardItemList)
+ self.CountEx,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.CountEx):
+ temAwardItemListEx = tagMCActLoginNewItem()
+ _pos = temAwardItemListEx.ReadData(_lpData, _pos)
+ self.AwardItemListEx.append(temAwardItemListEx)
return _pos
def Clear(self):
self.DayNum = 0
self.Count = 0
self.AwardItemList = list()
+ self.CountEx = 0
+ self.AwardItemListEx = list()
return
def GetLength(self):
@@ -37484,6 +38152,9 @@
length += 1
for i in range(self.Count):
length += self.AwardItemList[i].GetLength()
+ length += 1
+ for i in range(self.CountEx):
+ length += self.AwardItemListEx[i].GetLength()
return length
@@ -37493,17 +38164,24 @@
data = CommFunc.WriteBYTE(data, self.Count)
for i in range(self.Count):
data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.CountEx)
+ for i in range(self.CountEx):
+ data = CommFunc.WriteString(data, self.AwardItemListEx[i].GetLength(), self.AwardItemListEx[i].GetBuffer())
return data
def OutputString(self):
DumpString = '''
DayNum:%d,
Count:%d,
- AwardItemList:%s
+ AwardItemList:%s,
+ CountEx:%d,
+ AwardItemListEx:%s
'''\
%(
self.DayNum,
self.Count,
+ "...",
+ self.CountEx,
"..."
)
return DumpString
@@ -37517,6 +38195,7 @@
LimitLV = 0 #(WORD LimitLV)// 限制等级
RepSignMoneyType = 0 #(BYTE RepSignMoneyType)// 补签消耗货币类型
RepSignMoneyValue = 0 #(DWORD RepSignMoneyValue)// 补签消耗货币值
+ AwardExCTGID = 0 #(WORD AwardExCTGID)// 扩展奖励礼包充值ID,大于0时代表可以购买礼包每日登录可领取额外奖励
DayCount = 0 #(BYTE DayCount)
AwardDayList = list() #(vector<tagMCActLoginNewDay> AwardDayList)// 奖励天列表
data = None
@@ -37536,6 +38215,7 @@
self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.RepSignMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RepSignMoneyValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.AwardExCTGID,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.DayCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
for i in range(self.DayCount):
temAwardDayList = tagMCActLoginNewDay()
@@ -37554,6 +38234,7 @@
self.LimitLV = 0
self.RepSignMoneyType = 0
self.RepSignMoneyValue = 0
+ self.AwardExCTGID = 0
self.DayCount = 0
self.AwardDayList = list()
return
@@ -37567,6 +38248,7 @@
length += 2
length += 1
length += 4
+ length += 2
length += 1
for i in range(self.DayCount):
length += self.AwardDayList[i].GetLength()
@@ -37582,6 +38264,7 @@
data = CommFunc.WriteWORD(data, self.LimitLV)
data = CommFunc.WriteBYTE(data, self.RepSignMoneyType)
data = CommFunc.WriteDWORD(data, self.RepSignMoneyValue)
+ data = CommFunc.WriteWORD(data, self.AwardExCTGID)
data = CommFunc.WriteBYTE(data, self.DayCount)
for i in range(self.DayCount):
data = CommFunc.WriteString(data, self.AwardDayList[i].GetLength(), self.AwardDayList[i].GetBuffer())
@@ -37596,6 +38279,7 @@
LimitLV:%d,
RepSignMoneyType:%d,
RepSignMoneyValue:%d,
+ AwardExCTGID:%d,
DayCount:%d,
AwardDayList:%s
'''\
@@ -37607,6 +38291,7 @@
self.LimitLV,
self.RepSignMoneyType,
self.RepSignMoneyValue,
+ self.AwardExCTGID,
self.DayCount,
"..."
)
@@ -37626,7 +38311,8 @@
("Cmd", c_ubyte),
("SubCmd", c_ubyte),
("ActNum", c_ubyte), # 活动编号
- ("LoginAward", c_int), # 是否已领取,按天索引0代表第1天记录当天是否已领取
+ ("LoginAward", c_int), # 普通奖励领取记录,按天对应二进制位记录是否已领取
+ ("LoginAwardEx", c_int), # 额外奖励领取记录,按天对应二进制位记录是否已领取
]
def __init__(self):
@@ -37645,6 +38331,7 @@
self.SubCmd = 0x70
self.ActNum = 0
self.LoginAward = 0
+ self.LoginAwardEx = 0
return
def GetLength(self):
@@ -37658,19 +38345,378 @@
Cmd:%s,
SubCmd:%s,
ActNum:%d,
- LoginAward:%d
+ LoginAward:%d,
+ LoginAwardEx:%d
'''\
%(
self.Cmd,
self.SubCmd,
self.ActNum,
- self.LoginAward
+ self.LoginAward,
+ self.LoginAwardEx
)
return DumpString
m_NAtagMCActLoginPlayerInfoNew=tagMCActLoginPlayerInfoNew()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLoginPlayerInfoNew.Cmd,m_NAtagMCActLoginPlayerInfoNew.SubCmd))] = m_NAtagMCActLoginPlayerInfoNew
+
+
+#------------------------------------------------------
+# AA 88 轮回殿活动信息 #tagMCActLunhuidianInfo
+
+class tagMCActLunhuidianItem(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("ItemID", c_int),
+ ("ItemCount", c_ushort),
+ ("IsBind", c_ubyte),
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.ItemID = 0
+ self.ItemCount = 0
+ self.IsBind = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCActLunhuidianItem)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// AA 88 轮回殿活动信息 //tagMCActLunhuidianInfo:
+ ItemID:%d,
+ ItemCount:%d,
+ IsBind:%d
+ '''\
+ %(
+ self.ItemID,
+ self.ItemCount,
+ self.IsBind
+ )
+ return DumpString
+
+
+class tagMCActLunhuidianAward(Structure):
+ AwardIndex = 0 #(BYTE AwardIndex)// 奖励记录索引 0~30
+ NeedValue = 0 #(DWORD NeedValue)// 奖励所需值
+ Count = 0 #(BYTE Count)// 奖励物品数
+ AwardItemList = list() #(vector<tagMCActLunhuidianItem> AwardItemList)// 奖励物品列表
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.AwardIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.NeedValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temAwardItemList = tagMCActLunhuidianItem()
+ _pos = temAwardItemList.ReadData(_lpData, _pos)
+ self.AwardItemList.append(temAwardItemList)
+ return _pos
+
+ def Clear(self):
+ self.AwardIndex = 0
+ self.NeedValue = 0
+ self.Count = 0
+ self.AwardItemList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 1
+ length += 4
+ length += 1
+ for i in range(self.Count):
+ length += self.AwardItemList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteBYTE(data, self.AwardIndex)
+ data = CommFunc.WriteDWORD(data, self.NeedValue)
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ AwardIndex:%d,
+ NeedValue:%d,
+ Count:%d,
+ AwardItemList:%s
+ '''\
+ %(
+ self.AwardIndex,
+ self.NeedValue,
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+class tagMCActLunhuidianRound(Structure):
+ RoundType = 0 #(BYTE RoundType)// 轮回类型
+ AwardType = 0 #(BYTE AwardType)// 奖励类型 1-消耗货币;2-寻宝次数
+ AwardTypeValue = 0 #(DWORD AwardTypeValue)// 奖励类型对应值,消耗货币时为对应的货币类型,寻宝时为对应的寻宝类型
+ RoundMax = 0 #(BYTE RoundMax)// 最大可循环轮次
+ AwardCount = 0 #(BYTE AwardCount)
+ AwardList = list() #(vector<tagMCActLunhuidianAward> AwardList)// 每轮奖励列表
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.RoundType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.AwardType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.AwardTypeValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.RoundMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.AwardCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.AwardCount):
+ temAwardList = tagMCActLunhuidianAward()
+ _pos = temAwardList.ReadData(_lpData, _pos)
+ self.AwardList.append(temAwardList)
+ return _pos
+
+ def Clear(self):
+ self.RoundType = 0
+ self.AwardType = 0
+ self.AwardTypeValue = 0
+ self.RoundMax = 0
+ self.AwardCount = 0
+ self.AwardList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 1
+ length += 1
+ length += 4
+ length += 1
+ length += 1
+ for i in range(self.AwardCount):
+ length += self.AwardList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteBYTE(data, self.RoundType)
+ data = CommFunc.WriteBYTE(data, self.AwardType)
+ data = CommFunc.WriteDWORD(data, self.AwardTypeValue)
+ data = CommFunc.WriteBYTE(data, self.RoundMax)
+ data = CommFunc.WriteBYTE(data, self.AwardCount)
+ for i in range(self.AwardCount):
+ data = CommFunc.WriteString(data, self.AwardList[i].GetLength(), self.AwardList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ RoundType:%d,
+ AwardType:%d,
+ AwardTypeValue:%d,
+ RoundMax:%d,
+ AwardCount:%d,
+ AwardList:%s
+ '''\
+ %(
+ self.RoundType,
+ self.AwardType,
+ self.AwardTypeValue,
+ self.RoundMax,
+ self.AwardCount,
+ "..."
+ )
+ return DumpString
+
+
+class tagMCActLunhuidianInfo(Structure):
+ Head = tagHead()
+ ActNum = 0 #(BYTE ActNum)// 活动编号
+ StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
+ EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
+ ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置
+ LimitLV = 0 #(WORD LimitLV)// 限制等级
+ RoundCount = 0 #(BYTE RoundCount)
+ RoundList = list() #(vector<tagMCActLunhuidianRound> RoundList)// 轮回列表,支持多个不同类型轮回同时开启
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x88
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.RoundCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.RoundCount):
+ temRoundList = tagMCActLunhuidianRound()
+ _pos = temRoundList.ReadData(_lpData, _pos)
+ self.RoundList.append(temRoundList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x88
+ self.ActNum = 0
+ self.StartDate = ""
+ self.EndtDate = ""
+ self.ResetType = 0
+ self.LimitLV = 0
+ self.RoundCount = 0
+ self.RoundList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += 10
+ length += 10
+ length += 1
+ length += 2
+ length += 1
+ for i in range(self.RoundCount):
+ length += self.RoundList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.ActNum)
+ data = CommFunc.WriteString(data, 10, self.StartDate)
+ data = CommFunc.WriteString(data, 10, self.EndtDate)
+ data = CommFunc.WriteBYTE(data, self.ResetType)
+ data = CommFunc.WriteWORD(data, self.LimitLV)
+ data = CommFunc.WriteBYTE(data, self.RoundCount)
+ for i in range(self.RoundCount):
+ data = CommFunc.WriteString(data, self.RoundList[i].GetLength(), self.RoundList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ ActNum:%d,
+ StartDate:%s,
+ EndtDate:%s,
+ ResetType:%d,
+ LimitLV:%d,
+ RoundCount:%d,
+ RoundList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.ActNum,
+ self.StartDate,
+ self.EndtDate,
+ self.ResetType,
+ self.LimitLV,
+ self.RoundCount,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCActLunhuidianInfo=tagMCActLunhuidianInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianInfo.Head.Cmd,m_NAtagMCActLunhuidianInfo.Head.SubCmd))] = m_NAtagMCActLunhuidianInfo
+
+
+#------------------------------------------------------
+# AA 89 轮回殿活动玩家信息 #tagMCActLunhuidianPlayerInfo
+
+class tagMCActLunhuidianPlayerInfo(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("Cmd", c_ubyte),
+ ("SubCmd", c_ubyte),
+ ("ActNum", c_ubyte), # 活动编号
+ ("RoundType", c_ubyte), # 轮回类型
+ ("CurRound", c_ubyte), # 当前轮次
+ ("CurValue", c_int), # 累计值
+ ("AwardRecord", c_int), # 当前轮次奖励领奖记录,按奖励索引二进制位存储是否已领取,所有奖励已领取后自动进入下一轮,且重置该奖励状态
+ ]
+
+ def __init__(self):
+ self.Clear()
+ self.Cmd = 0xAA
+ self.SubCmd = 0x89
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.Cmd = 0xAA
+ self.SubCmd = 0x89
+ self.ActNum = 0
+ self.RoundType = 0
+ self.CurRound = 0
+ self.CurValue = 0
+ self.AwardRecord = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCActLunhuidianPlayerInfo)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// AA 89 轮回殿活动玩家信息 //tagMCActLunhuidianPlayerInfo:
+ Cmd:%s,
+ SubCmd:%s,
+ ActNum:%d,
+ RoundType:%d,
+ CurRound:%d,
+ CurValue:%d,
+ AwardRecord:%d
+ '''\
+ %(
+ self.Cmd,
+ self.SubCmd,
+ self.ActNum,
+ self.RoundType,
+ self.CurRound,
+ self.CurValue,
+ self.AwardRecord
+ )
+ return DumpString
+
+
+m_NAtagMCActLunhuidianPlayerInfo=tagMCActLunhuidianPlayerInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianPlayerInfo.Cmd,m_NAtagMCActLunhuidianPlayerInfo.SubCmd))] = m_NAtagMCActLunhuidianPlayerInfo
#------------------------------------------------------
@@ -41035,6 +42081,98 @@
m_NAtagMCActXianXiaMJLayerInfo=tagMCActXianXiaMJLayerInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActXianXiaMJLayerInfo.Head.Cmd,m_NAtagMCActXianXiaMJLayerInfo.Head.SubCmd))] = m_NAtagMCActXianXiaMJLayerInfo
+
+
+#------------------------------------------------------
+# AA 87 运势活动信息 #tagMCActYunshiInfo
+
+class tagMCActYunshiInfo(Structure):
+ Head = tagHead()
+ ActNum = 0 #(BYTE ActNum)// 活动编号
+ StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
+ EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
+ ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置
+ LimitLV = 0 #(WORD LimitLV)// 限制等级
+ TreasureType = 0 #(BYTE TreasureType)// 活动寻宝类型
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x87
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x87
+ self.ActNum = 0
+ self.StartDate = ""
+ self.EndtDate = ""
+ self.ResetType = 0
+ self.LimitLV = 0
+ self.TreasureType = 0
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ length += 10
+ length += 10
+ length += 1
+ length += 2
+ length += 1
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.ActNum)
+ data = CommFunc.WriteString(data, 10, self.StartDate)
+ data = CommFunc.WriteString(data, 10, self.EndtDate)
+ data = CommFunc.WriteBYTE(data, self.ResetType)
+ data = CommFunc.WriteWORD(data, self.LimitLV)
+ data = CommFunc.WriteBYTE(data, self.TreasureType)
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ ActNum:%d,
+ StartDate:%s,
+ EndtDate:%s,
+ ResetType:%d,
+ LimitLV:%d,
+ TreasureType:%d
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.ActNum,
+ self.StartDate,
+ self.EndtDate,
+ self.ResetType,
+ self.LimitLV,
+ self.TreasureType
+ )
+ return DumpString
+
+
+m_NAtagMCActYunshiInfo=tagMCActYunshiInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActYunshiInfo.Head.Cmd,m_NAtagMCActYunshiInfo.Head.SubCmd))] = m_NAtagMCActYunshiInfo
#------------------------------------------------------
@@ -49886,6 +51024,238 @@
#------------------------------------------------------
+# B1 17 头像信息 #tagMCFaceInfo
+
+class tagMCFace(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("FaceID", c_int), #头像ID
+ ("State", c_ubyte), #是否已激活
+ ("EndTime", c_int), #到期时间戳,0为永久
+ ("Star", c_ubyte), #星级
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.FaceID = 0
+ self.State = 0
+ self.EndTime = 0
+ self.Star = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCFace)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// B1 17 头像信息 //tagMCFaceInfo:
+ FaceID:%d,
+ State:%d,
+ EndTime:%d,
+ Star:%d
+ '''\
+ %(
+ self.FaceID,
+ self.State,
+ self.EndTime,
+ self.Star
+ )
+ return DumpString
+
+
+class tagMCFaceInfo(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)
+ FaceList = list() #(vector<tagMCFace> FaceList)
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xB1
+ self.Head.SubCmd = 0x17
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temFaceList = tagMCFace()
+ _pos = temFaceList.ReadData(_lpData, _pos)
+ self.FaceList.append(temFaceList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xB1
+ self.Head.SubCmd = 0x17
+ self.Count = 0
+ self.FaceList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ for i in range(self.Count):
+ length += self.FaceList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.FaceList[i].GetLength(), self.FaceList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ FaceList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCFaceInfo=tagMCFaceInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFaceInfo.Head.Cmd,m_NAtagMCFaceInfo.Head.SubCmd))] = m_NAtagMCFaceInfo
+
+
+#------------------------------------------------------
+# B1 18 头像框信息 #tagMCFacePicInfo
+
+class tagMCFacePic(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("FacePicID", c_int), #头像框ID
+ ("State", c_ubyte), #是否已激活
+ ("EndTime", c_int), #到期时间戳,0为永久
+ ("Star", c_ubyte), #星级
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.FacePicID = 0
+ self.State = 0
+ self.EndTime = 0
+ self.Star = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCFacePic)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// B1 18 头像框信息 //tagMCFacePicInfo:
+ FacePicID:%d,
+ State:%d,
+ EndTime:%d,
+ Star:%d
+ '''\
+ %(
+ self.FacePicID,
+ self.State,
+ self.EndTime,
+ self.Star
+ )
+ return DumpString
+
+
+class tagMCFacePicInfo(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)
+ FacePicList = list() #(vector<tagMCFacePic> FacePicList)
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xB1
+ self.Head.SubCmd = 0x18
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temFacePicList = tagMCFacePic()
+ _pos = temFacePicList.ReadData(_lpData, _pos)
+ self.FacePicList.append(temFacePicList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xB1
+ self.Head.SubCmd = 0x18
+ self.Count = 0
+ self.FacePicList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ for i in range(self.Count):
+ length += self.FacePicList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.FacePicList[i].GetLength(), self.FacePicList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ FacePicList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCFacePicInfo=tagMCFacePicInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFacePicInfo.Head.Cmd,m_NAtagMCFacePicInfo.Head.SubCmd))] = m_NAtagMCFacePicInfo
+
+
+#------------------------------------------------------
# B1 11 功能系统特权信息 #tagMCFuncSysPrivilegeInfoList
class tagMCFuncSysPrivilegeInfo(Structure):
@@ -51088,6 +52458,114 @@
#------------------------------------------------------
+# B1 16 累计消耗货币信息 #tagMCUseMoneyTotalInfo
+
+class tagMCUseMoneyTotal(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("MoneyType", c_ubyte), # 货币类型,仅同步需要记录的货币类型
+ ("UseTotal", c_int), # 累计消耗货币值
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.MoneyType = 0
+ self.UseTotal = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCUseMoneyTotal)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// B1 16 累计消耗货币信息 //tagMCUseMoneyTotalInfo:
+ MoneyType:%d,
+ UseTotal:%d
+ '''\
+ %(
+ self.MoneyType,
+ self.UseTotal
+ )
+ return DumpString
+
+
+class tagMCUseMoneyTotalInfo(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)
+ InfoList = list() #(vector<tagMCUseMoneyTotal> InfoList)
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xB1
+ self.Head.SubCmd = 0x16
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temInfoList = tagMCUseMoneyTotal()
+ _pos = temInfoList.ReadData(_lpData, _pos)
+ self.InfoList.append(temInfoList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xB1
+ self.Head.SubCmd = 0x16
+ self.Count = 0
+ self.InfoList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ for i in range(self.Count):
+ length += self.InfoList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.InfoList[i].GetLength(), self.InfoList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ InfoList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCUseMoneyTotalInfo=tagMCUseMoneyTotalInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCUseMoneyTotalInfo.Head.Cmd,m_NAtagMCUseMoneyTotalInfo.Head.SubCmd))] = m_NAtagMCUseMoneyTotalInfo
+
+
+#------------------------------------------------------
# B1 14 仙宫信息 #tagMCXiangongInfo
class tagMCXiangong(Structure):
@@ -52057,6 +53535,8 @@
LV = 0 #(WORD LV)// 玩家等级
Job = 0 #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制
RealmLV = 0 #(WORD RealmLV)// 玩家境界等级
+ Face = 0 #(DWORD Face)//基本脸型
+ FacePic = 0 #(DWORD FacePic)//头像框
FightPower = 0 #(DWORD FightPower)// 玩家战力
Relation = 0 #(BYTE Relation)// 关系:0-无,1-好友,2-盟友
IsNeedGold = 0 #(BYTE IsNeedGold)// 是否需要仙玉召唤
@@ -52075,6 +53555,8 @@
self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -52088,6 +53570,8 @@
self.LV = 0
self.Job = 0
self.RealmLV = 0
+ self.Face = 0
+ self.FacePic = 0
self.FightPower = 0
self.Relation = 0
self.IsNeedGold = 0
@@ -52103,6 +53587,8 @@
length += 1
length += 2
length += 4
+ length += 4
+ length += 4
length += 1
length += 1
@@ -52117,6 +53603,8 @@
data = CommFunc.WriteWORD(data, self.LV)
data = CommFunc.WriteBYTE(data, self.Job)
data = CommFunc.WriteWORD(data, self.RealmLV)
+ data = CommFunc.WriteDWORD(data, self.Face)
+ data = CommFunc.WriteDWORD(data, self.FacePic)
data = CommFunc.WriteDWORD(data, self.FightPower)
data = CommFunc.WriteBYTE(data, self.Relation)
data = CommFunc.WriteBYTE(data, self.IsNeedGold)
@@ -52131,6 +53619,8 @@
LV:%d,
Job:%d,
RealmLV:%d,
+ Face:%d,
+ FacePic:%d,
FightPower:%d,
Relation:%d,
IsNeedGold:%d
@@ -52143,6 +53633,8 @@
self.LV,
self.Job,
self.RealmLV,
+ self.Face,
+ self.FacePic,
self.FightPower,
self.Relation,
self.IsNeedGold
--
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