From b2c3652b5c42feaaaa0867c44662201db89d9e97 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 03 六月 2019 13:42:20 +0800
Subject: [PATCH] 6969 【2.0】【后端】缥缈仙域先随机再扣活跃

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py |   10 ++++++----
 1 files changed, 6 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
index 1319532..b7ce734 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -986,10 +986,10 @@
                 GameWorld.DebugLog("#--- 最远距离防范[%s-%s]"%(attacker.GetID(), curTag.GetID()))
                 continue
             
-        if CheckFunc != None:
-            #检查是否受影响
-            if not CheckFunc(attacker, curTag, curSkill, tick):
-                continue
+            if CheckFunc != None:
+                #检查是否受影响
+                if not CheckFunc(attacker, curTag, curSkill, tick):
+                    continue
         
         resultList.append(curTag)
             
@@ -1672,6 +1672,8 @@
     
     #释放技能即可处理的 不区分攻击和非攻击
     PassiveBuffEffMng.OnPassiveSkillTrigger(attacker, defender, curSkill, ChConfig.TriggerType_SkillSuccess, tick)
+    PassiveBuffEffMng.OnPassiveSkillTrigger(attacker, defender, curSkill, ChConfig.TriggerType_SkillSuccessExpend, tick)
+    
     return
 
 

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