From b2c3652b5c42feaaaa0867c44662201db89d9e97 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 03 六月 2019 13:42:20 +0800
Subject: [PATCH] 6969 【2.0】【后端】缥缈仙域先随机再扣活跃

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
index 3a9d6bf..4716952 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
@@ -576,7 +576,7 @@
     GameWorld.DebugLog('封魔坛 客户端副本发送结束mapID=%s,lineID=%s,dataList=%s' % (mapID,lineID,dataList), curPlayer.GetPlayerID())
     rank, hurt = dataList[:2]
     prizeItemList = GiveSealDemonAward(curPlayer, lineID, rank, False, True, [curPlayer.GetPosX(), curPlayer.GetPosY(), True])
-    if rank == 1:
+    if rank == 1 and prizeItemList:
         bossID = CurFBLineBOSSID(lineID)
         NPCCommon.GameServer_KillGameWorldBoss(bossID, curPlayer.GetName(), hurt, False)
 

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