From b2c3652b5c42feaaaa0867c44662201db89d9e97 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 03 六月 2019 13:42:20 +0800
Subject: [PATCH] 6969 【2.0】【后端】缥缈仙域先随机再扣活跃
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4086.py | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4086.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4086.py
index e0e3f95..05f505a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4086.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4086.py
@@ -15,18 +15,18 @@
import ChConfig
import AttackCommon
-import PlayerYinji
+import PlayerControl
def CheckCanHappen(attacker, defender, effect, curSkill):
- if effect.GetEffectValue(1):
+ if effect.GetEffectValue(2):
# 只针对第一目标
if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID():
return False
- return True if PlayerYinji.GetYinjiCnt(attacker) else False
+ return True if PlayerControl.GetYinjiCnt(attacker) else False
def GetValue(attacker, defender, effect):
- return float(effect.GetEffectValue(0)*min(PlayerYinji.GetYinjiCnt(attacker), effect.GetEffectValue(1)))/ChConfig.Def_MaxRateValue
+ return effect.GetEffectValue(0)*min(PlayerControl.GetYinjiCnt(attacker), effect.GetEffectValue(1))
--
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