From b49ad3d0dca73df86fcfeb276e5b45567c71e1ed Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 14 五月 2019 19:43:01 +0800
Subject: [PATCH] 6778 【后端】【2.0】任务接口开发(技能专精升级改为指定专精类型,判断专精技能个数及设置专精技能个数增加支持指定专精类型)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py | 6 ------
1 files changed, 0 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
index 1917405..9ddcc20 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
@@ -23,7 +23,6 @@
import AttackCommon
import GameObj
import NPCCommon
-import GameLogic_ZhuXianTower
## GM命令执行入口
@@ -33,11 +32,6 @@
# @remarks 函数详细说明.
def OnExec(curPlayer, playerList):
- if curPlayer.GetMapID() == ChConfig.Def_FBMapID_ZhuXianTower:
- #诛仙塔击杀怪
- GameWorld.GetGameFB().SetGameFBDict(GameLogic_ZhuXianTower.FBDict_RemainHP, 1)
- return
-
isMapAllNPC = 0
if len(playerList) > 0:
isMapAllNPC = playerList[0]
--
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