From b49ad3d0dca73df86fcfeb276e5b45567c71e1ed Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 14 五月 2019 19:43:01 +0800
Subject: [PATCH] 6778 【后端】【2.0】任务接口开发(技能专精升级改为指定专精类型,判断专精技能个数及设置专精技能个数增加支持指定专精类型)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py |    6 ------
 1 files changed, 0 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
index 1917405..9ddcc20 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
@@ -23,7 +23,6 @@
 import AttackCommon
 import GameObj
 import NPCCommon
-import GameLogic_ZhuXianTower
 
 
 ## GM命令执行入口
@@ -33,11 +32,6 @@
 #  @remarks 函数详细说明.
 def OnExec(curPlayer, playerList):
 
-    if curPlayer.GetMapID() == ChConfig.Def_FBMapID_ZhuXianTower:
-        #诛仙塔击杀怪
-        GameWorld.GetGameFB().SetGameFBDict(GameLogic_ZhuXianTower.FBDict_RemainHP, 1)
-        return
-    
     isMapAllNPC = 0
     if len(playerList) > 0:
         isMapAllNPC = playerList[0]

--
Gitblit v1.8.0