From b49ad3d0dca73df86fcfeb276e5b45567c71e1ed Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 14 五月 2019 19:43:01 +0800
Subject: [PATCH] 6778 【后端】【2.0】任务接口开发(技能专精升级改为指定专精类型,判断专精技能个数及设置专精技能个数增加支持指定专精类型)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py |  196 +++++++++++++++++++++++++++++++++++++++++--------
 1 files changed, 164 insertions(+), 32 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
index b8d1eba..8590cf6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -19,22 +19,25 @@
 import PlayerControl
 import NetPackCommon
 import IpyGameDataPY
+import PlayerActivity
 import ChPyNetSendPack
 import CrossRealmPlayer
 import FunctionNPCCommon
 import DataRecordPack
+import PlayerWeekParty
 import IPY_GameWorld
 import ItemControler
+import PlayerSuccess
 import ItemCommon
 import GameWorld
 import ChConfig
 
 ## 是否匹配中
 def SetIsCrossPKMatching(curPlayer, isMatching):
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_IsCrossPKMatching, isMatching)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_IsCrossPKMatching, isMatching)
     return
-def GetIsCrossPKMatching(curPlayer): 
-    return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_IsCrossPKMatching) and IsCrossRealmPKMatchState()
+def GetIsCrossPKMatching(curPlayer):
+    return curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_IsCrossPKMatching) and IsCrossRealmPKMatchState()
 
 def DoPlayerOnDay(curPlayer):
     if GameWorld.IsCrossServer():
@@ -63,6 +66,7 @@
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ItemAddCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayPKCountAwardState, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayWinCountAwardState, 0)
     SyncCrossRealmPKPlayerInfo(curPlayer)
@@ -88,6 +92,16 @@
     ## 跨服PK匹配赛是否开启
     return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState \
                                                           % ShareDefine.DailyActionID_CrossReamPK) == ChConfig.Def_Action_Open
+
+def GetCrossPKDanAwardIpyData(seasonID, awardDanLV, isLog):
+    ## 获取跨服段位奖励配置信息
+    crossZoneName = GameWorld.GetCrossZoneName()
+    danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", crossZoneName, seasonID, awardDanLV)
+    if not danLVAwardIpyData:
+        danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", "", seasonID, awardDanLV)
+    if not danLVAwardIpyData and isLog:
+        GameWorld.ErrLog("找不到段位奖励配置: seasonID=%s, awardDanLV=%s" % (seasonID, awardDanLV))
+    return danLVAwardIpyData
 
 def OnCrossRealmPKSeasonChange(value):
     ## 赛区赛季状态变更,规定所有赛区的赛季ID都一样,且赛季ID一定是自增的,所以这里只判断赛季ID变更即可
@@ -135,10 +149,10 @@
     
     # 邮件发放上赛季未领取的段位奖励、赛季奖励(排名或段位)
     for awardDanLV in xrange(playerDanLV + 1):
-        danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
-        if not danLVIpyData:
+        danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, False)
+        if not danLVAwardIpyData:
             continue
-        awardItemList = danLVIpyData.GetDanLVAwardList()
+        awardItemList = danLVAwardIpyData.GetDanLVAwardList()
         if not awardItemList:
             continue
         if pow(2, awardDanLV) & danLVAwardState:
@@ -153,7 +167,7 @@
         DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, True, mailDetail)
         
     # 查询 GameServer 玩家赛季排名
-    if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState):
+    if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState) and playerDanLV:
         OnQueryCrossPKSeasonOrderAward(curPlayer, zoneID, seasonID, True)
         
     # 重置状态
@@ -166,6 +180,7 @@
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ItemAddCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayPKCountAwardState, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayWinCountAwardState, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DanLVAwardState, 0)
@@ -197,6 +212,10 @@
         GameWorld.DebugLog("跨服服务器无法发起匹配!", playerID)
         return
     
+    if not CrossRealmPlayer.IsCrossServerOpen():
+        PlayerControl.NotifyCode(curPlayer, "CrossMatching18")
+        return
+    
     if GameWorld.GetMap().GetMapFBType() != IPY_GameWorld.fbtNull:
         GameWorld.DebugLog("副本中,无法进行跨服匹配!", playerID)
         return
@@ -223,9 +242,11 @@
         if dayFreeMatchCountMax:
             todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
             todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
-            if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount):
-                GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s)" 
-                                   % (todayPKCount, dayFreeMatchCountMax, todayBuyCount), playerID)
+            todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
+            
+            if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount):
+                GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)" 
+                                   % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), playerID)
                 return
             
         dataMsg = {
@@ -237,6 +258,7 @@
                    "playerJob":curPlayer.GetJob(),
                    "playerLV":curPlayer.GetLV(),
                    "maxHP":curPlayer.GetMaxHP(),
+                   "maxProDef":PlayerControl.GetMaxProDef(curPlayer),
                    "fightPower":curPlayer.GetFightPower(),
                    "realmLV":curPlayer.GetOfficialRank(),
                    "pkScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore), # 当前积分
@@ -262,6 +284,32 @@
     isWinner = winnerID == playerID
     GameWorld.Log("地图收到跨服PK结算: isWinner=%s,roomID=%s,zoneID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s" 
                   % (isWinner, roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState), playerID)
+    
+    isToday = GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr))
+    if not __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
+        return
+    
+    ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
+    if notifyState:
+        return
+    
+    overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
+    overPack.TimeStr = timeStr
+    overPack.OverType = overType
+    overPack.WinnerID = winnerID
+    overPack.RoundWinnerID = roundWinnerIDList
+    overPack.RoundCount = len(overPack.RoundWinnerID)
+    overPack.AddScore = addScore
+    overPack.Score = pkScore
+    overPack.DanLV = danLV
+    overPack.CWinCnt = cWinCount
+    overPack.TagName = tagPlayerName
+    overPack.TagNameLen = len(overPack.TagName)
+    NetPackCommon.SendFakePack(curPlayer, overPack)
+    return
+
+def __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
+    playerID = curPlayer.GetPlayerID()
     curSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
     if curSeasonID != seasonID:
         GameWorld.Log("    非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID)
@@ -293,7 +341,7 @@
         GameWorld.Log("    loser cWinCount=0", playerID)
         
     # 同一天的话增加当日PK次数
-    if GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)):
+    if isToday:
         todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount)
         GameWorld.Log("    同一天的PK结算增加今日PK次数: todayPKCount=%s" % todayPKCount, playerID)
@@ -301,28 +349,81 @@
             todayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount) + 1
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, todayWinCount)
             GameWorld.Log("    增加今日已获胜次数: todayWinCount=%s" % todayWinCount, playerID)
+        PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_CrossReamPK)
+        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_CrossPK, 1)
+        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_CrossPK, 1)
     else:
         GameWorld.Log("    不同天的PK结算不增加今日PK次数! ", playerID)
         
     SyncCrossRealmPKPlayerInfo(curPlayer)
-    
-    ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
-    if notifyState:
+    return True
+
+#// C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver
+#
+#struct    tagCMCrossRealmPKRobotOver
+#{
+#    tagHead        Head;
+#    BYTE        IsWin;    //是否获胜
+#};
+def OnCrossRealmPKRobotOver(index, clientData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+    playerID = curPlayer.GetPlayerID()
+    isWinner = clientData.IsWin
+    billboardCfg = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKCfg", 1, [])
+    if not billboardCfg or len(billboardCfg) != 2:
+        GameWorld.ErrLog("跨服竞技场排行榜配置错误!")
+        return
+    danLVLimit = billboardCfg[1]
+    playerDanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
+    #策划设计该机器人目的为了前期体验,这里只验证是否超过上榜段位即可,即使作弊也不管,只要有次数即可
+    if playerDanLV >= danLVLimit:
+        GameWorld.ErrLog("该段位不允许与机器人匹配PK!playerDanLV=%s,danLVLimit=%s" % (playerDanLV, danLVLimit), playerID)
         return
     
+    zoneID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
+    seasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+    pkScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore)
+    danLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
+    cWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount)
+    
+    ondayScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore)
+    dayScore = max(0, pkScore - ondayScore) # 今日已获得积分,正积分
+    
+    baseScoreList = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKScore", 2) # 胜负保底分
+    wBaseScore = baseScoreList[0] if len(baseScoreList) > 0 else 0
+    lBaseScore = baseScoreList[1] if len(baseScoreList) > 1 else 0
+    wExScore = eval(IpyGameDataPY.GetFuncCompileCfg("CrossRealmPKScore", 3)) # 胜方附加分
+    lExScore = 0
+    
+    if isWinner:
+        addScore = wBaseScore + wExScore
+        cWinCount += 1
+    else:
+        addScore = lBaseScore + lExScore
+        cWinCount = 0
+        
+    dayMaxScore = IpyGameDataPY.GetFuncCfg("CrossRealmPKScore", 1) # 每日获得积分上限,0为不限制
+    if dayMaxScore and addScore:
+        addScore = min(dayMaxScore - dayScore, addScore)
+        
+    GameWorld.Log("机器人跨服PK结算: isWinner=%s,zoneID=%s,seasonID=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s" 
+                  % (isWinner, zoneID, seasonID, pkScore, danLV, cWinCount, addScore), playerID)
+    
+    pkScore += addScore
+    winIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
+    if winIpyData and winIpyData.GetLVUpScore() and pkScore >= winIpyData.GetLVUpScore():
+        danLV += 1
+        
+    # 只同步以下信息,其他信息前端自行补全
     overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
-    overPack.TimeStr = timeStr
-    overPack.OverType = overType
-    overPack.WinnerID = winnerID
-    overPack.RoundWinnerID = roundWinnerIDList
-    overPack.RoundCount = len(overPack.RoundWinnerID)
     overPack.AddScore = addScore
     overPack.Score = pkScore
     overPack.DanLV = danLV
     overPack.CWinCnt = cWinCount
-    overPack.TagName = tagPlayerName
-    overPack.TagNameLen = len(overPack.TagName)
     NetPackCommon.SendFakePack(curPlayer, overPack)
+    
+    isToday = True # 机器人结算的默认当天
+    __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday)
     return
 
 
@@ -335,12 +436,25 @@
 def OnCrossRealmPKBuy(index, clientData, tick):
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
     playerID = curPlayer.GetPlayerID()
+    if not CrossRealmPlayer.IsCrossServerOpen():
+        PlayerControl.NotifyCode(curPlayer, "CrossMatching18")
+        return
+    if not IsCrossRealmPKMatchState():
+        GameWorld.DebugLog("跨服匹配未开启,不可进行购买次数!", playerID)
+        return
     dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
     if not dayFreeMatchCountMax:
         GameWorld.DebugLog("每日匹配次数没有限制,不需要购买次数!", playerID)
         return
-    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
+    todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
     todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
+    todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
+    canPKCount = dayFreeMatchCountMax + todayBuyCount + todayItemAddCount - todayPKCount
+    if canPKCount >= dayFreeMatchCountMax:
+        GameWorld.DebugLog("可PK次数不能大于每日免费次数!", playerID)
+        return
+    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
+    #todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
     if dayBuyCountMax and todayBuyCount >= dayBuyCountMax:
         GameWorld.DebugLog("今日购买次数已满,无法购买!todayBuyCount=%s" % (todayBuyCount), playerID)
         return
@@ -431,17 +545,21 @@
         if playerDanLV < awardDanLV:
             GameWorld.DebugLog("    段位未达标,无法领取!", playerID)
             return
-        danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
-        if not danLVIpyData:
+        danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, True)
+        if not danLVAwardIpyData:
             return
         awardIndex = awardDanLV
         awardStateDictName = ChConfig.Def_PDict_CrossPK_DanLVAwardState
-        awardItemList = danLVIpyData.GetDanLVAwardList()
+        awardItemList = danLVAwardIpyData.GetDanLVAwardList()
         eventName = "DanLV"
         drDataDict = {"awardDanLV":awardDanLV}
         
     elif awardType == 4:
         GameWorld.DebugLog("玩家领取赛季结算奖励!", playerID)
+        totalScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore)
+        if not totalScore:
+            GameWorld.DebugLog("无赛季积分无法领取奖励!", playerID)
+            return
         if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState) != 2:
             GameWorld.DebugLog("非赛季结算阶段,不可领取!", playerID)
             return
@@ -478,7 +596,10 @@
                        % (awardType, awardData, awardIndex, awardState, awardItemList), playerID)
     drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList})
     for itemID, itemCnt, isBind in awardItemList:
-        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
+        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
+        
+    if awardType == 3:
+        PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV])
         
     DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, False, drDataDict)
     return
@@ -529,7 +650,8 @@
 
 def DoGetPKSeasonAward(curPlayer, eventName, zoneID, seasonID, order, danLV, isMail):
     ## 执行发放赛季结算奖励,名次奖励与最高段位奖励互斥,优先名次奖励
-    
+    isNotify = not isMail
+    notifyKey = ""
     awardItemList = []
     seasonAwardLV = danLV
     playerID = curPlayer.GetPlayerID()
@@ -540,7 +662,11 @@
                                                       "order":order, "danLV":danLV, "mapSeasonID":mapSeasonID}
     if order > 0:
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID, order)
-        seasonOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 3, {}) # {"名次":[[物品ID,个数,是否绑定], ...], ...}
+        crossZoneName = GameWorld.GetCrossZoneName()
+        seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKOrderAward", crossZoneName, seasonID)
+        if not seasonOrderAwardIpyData:
+            seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKOrderAward", "", seasonID)
+        seasonOrderAwardDict = {} if not seasonOrderAwardIpyData else seasonOrderAwardIpyData.GetOrderAwardInfo() # {"名次":[[物品ID,个数,是否绑定], ...], ...}
         awardOrderList = seasonOrderAwardDict.keys()
         awardOrderList = [int(k) for k in awardOrderList]
         awardOrderList.sort()
@@ -554,17 +680,19 @@
                 seasonAwardLV = maxDanLV + (len(awardOrderList) - i)
                 GameWorld.Log("获得排名奖励, 更新奖励等级: awardOrderList=%s,i=%s,maxDanLV=%s,seasonAwardLV=%s" % (awardOrderList, i, maxDanLV, seasonAwardLV), playerID)
                 mailTypeKey = "CrossServer4"
+                notifyKey = "CrossMatching23"
                 mailParamList = [seasonID, fromOrder, toOrder]
                 break
             fromOrder = awardOrder + 1
             
     # 没有奖励的话取段位奖励    
     if not awardItemList:
-        danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
-        if not danLVIpyData:
+        danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, danLV, False)
+        if not danLVAwardIpyData:
             return
-        awardItemList = danLVIpyData.GetSeasonDanLVAwardList()
+        awardItemList = danLVAwardIpyData.GetSeasonDanLVAwardList()
         mailTypeKey = "CrossServer5"
+        notifyKey = "CrossMatching24"
         mailParamList = [seasonID, danLV]
         
     if not awardItemList:
@@ -591,11 +719,14 @@
         PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail)
     else:
         for itemID, itemCnt, isBind in awardItemList:
-            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
+            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
             
     GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID)
     drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail}
     DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, isMail, drDataDict)
+    
+    if isNotify and notifyKey:
+        PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName()] + mailParamList + [awardItemList[0][0]])
     return
 
 def SyncCrossRealmPKPlayerInfo(curPlayer):
@@ -609,6 +740,7 @@
     pkPlayerInfo.DayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
     pkPlayerInfo.DayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount)
     pkPlayerInfo.DayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
+    pkPlayerInfo.DayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
     NetPackCommon.SendFakePack(curPlayer, pkPlayerInfo)
     return
     

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