From b49ad3d0dca73df86fcfeb276e5b45567c71e1ed Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 14 五月 2019 19:43:01 +0800 Subject: [PATCH] 6778 【后端】【2.0】任务接口开发(技能专精升级改为指定专精类型,判断专精技能个数及设置专精技能个数增加支持指定专精类型) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py | 196 +++++++++++++++++++++++++++++++++++++++++-------- 1 files changed, 164 insertions(+), 32 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py index b8d1eba..8590cf6 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py @@ -19,22 +19,25 @@ import PlayerControl import NetPackCommon import IpyGameDataPY +import PlayerActivity import ChPyNetSendPack import CrossRealmPlayer import FunctionNPCCommon import DataRecordPack +import PlayerWeekParty import IPY_GameWorld import ItemControler +import PlayerSuccess import ItemCommon import GameWorld import ChConfig ## 是否匹配中 def SetIsCrossPKMatching(curPlayer, isMatching): - curPlayer.SetDict(ChConfig.Def_PlayerKey_IsCrossPKMatching, isMatching) + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_IsCrossPKMatching, isMatching) return -def GetIsCrossPKMatching(curPlayer): - return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_IsCrossPKMatching) and IsCrossRealmPKMatchState() +def GetIsCrossPKMatching(curPlayer): + return curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_IsCrossPKMatching) and IsCrossRealmPKMatchState() def DoPlayerOnDay(curPlayer): if GameWorld.IsCrossServer(): @@ -63,6 +66,7 @@ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0) + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ItemAddCount, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayPKCountAwardState, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayWinCountAwardState, 0) SyncCrossRealmPKPlayerInfo(curPlayer) @@ -88,6 +92,16 @@ ## 跨服PK匹配赛是否开启 return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState \ % ShareDefine.DailyActionID_CrossReamPK) == ChConfig.Def_Action_Open + +def GetCrossPKDanAwardIpyData(seasonID, awardDanLV, isLog): + ## 获取跨服段位奖励配置信息 + crossZoneName = GameWorld.GetCrossZoneName() + danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", crossZoneName, seasonID, awardDanLV) + if not danLVAwardIpyData: + danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", "", seasonID, awardDanLV) + if not danLVAwardIpyData and isLog: + GameWorld.ErrLog("找不到段位奖励配置: seasonID=%s, awardDanLV=%s" % (seasonID, awardDanLV)) + return danLVAwardIpyData def OnCrossRealmPKSeasonChange(value): ## 赛区赛季状态变更,规定所有赛区的赛季ID都一样,且赛季ID一定是自增的,所以这里只判断赛季ID变更即可 @@ -135,10 +149,10 @@ # 邮件发放上赛季未领取的段位奖励、赛季奖励(排名或段位) for awardDanLV in xrange(playerDanLV + 1): - danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV) - if not danLVIpyData: + danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, False) + if not danLVAwardIpyData: continue - awardItemList = danLVIpyData.GetDanLVAwardList() + awardItemList = danLVAwardIpyData.GetDanLVAwardList() if not awardItemList: continue if pow(2, awardDanLV) & danLVAwardState: @@ -153,7 +167,7 @@ DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, True, mailDetail) # 查询 GameServer 玩家赛季排名 - if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState): + if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState) and playerDanLV: OnQueryCrossPKSeasonOrderAward(curPlayer, zoneID, seasonID, True) # 重置状态 @@ -166,6 +180,7 @@ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0) + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ItemAddCount, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayPKCountAwardState, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayWinCountAwardState, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DanLVAwardState, 0) @@ -197,6 +212,10 @@ GameWorld.DebugLog("跨服服务器无法发起匹配!", playerID) return + if not CrossRealmPlayer.IsCrossServerOpen(): + PlayerControl.NotifyCode(curPlayer, "CrossMatching18") + return + if GameWorld.GetMap().GetMapFBType() != IPY_GameWorld.fbtNull: GameWorld.DebugLog("副本中,无法进行跨服匹配!", playerID) return @@ -223,9 +242,11 @@ if dayFreeMatchCountMax: todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount) - if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount): - GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s)" - % (todayPKCount, dayFreeMatchCountMax, todayBuyCount), playerID) + todayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount) + + if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount): + GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)" + % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), playerID) return dataMsg = { @@ -237,6 +258,7 @@ "playerJob":curPlayer.GetJob(), "playerLV":curPlayer.GetLV(), "maxHP":curPlayer.GetMaxHP(), + "maxProDef":PlayerControl.GetMaxProDef(curPlayer), "fightPower":curPlayer.GetFightPower(), "realmLV":curPlayer.GetOfficialRank(), "pkScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore), # 当前积分 @@ -262,6 +284,32 @@ isWinner = winnerID == playerID GameWorld.Log("地图收到跨服PK结算: isWinner=%s,roomID=%s,zoneID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s" % (isWinner, roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState), playerID) + + isToday = GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)) + if not __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday): + return + + ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理 + if notifyState: + return + + overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo() + overPack.TimeStr = timeStr + overPack.OverType = overType + overPack.WinnerID = winnerID + overPack.RoundWinnerID = roundWinnerIDList + overPack.RoundCount = len(overPack.RoundWinnerID) + overPack.AddScore = addScore + overPack.Score = pkScore + overPack.DanLV = danLV + overPack.CWinCnt = cWinCount + overPack.TagName = tagPlayerName + overPack.TagNameLen = len(overPack.TagName) + NetPackCommon.SendFakePack(curPlayer, overPack) + return + +def __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday): + playerID = curPlayer.GetPlayerID() curSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID) if curSeasonID != seasonID: GameWorld.Log(" 非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID) @@ -293,7 +341,7 @@ GameWorld.Log(" loser cWinCount=0", playerID) # 同一天的话增加当日PK次数 - if GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)): + if isToday: todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount) GameWorld.Log(" 同一天的PK结算增加今日PK次数: todayPKCount=%s" % todayPKCount, playerID) @@ -301,28 +349,81 @@ todayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount) + 1 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, todayWinCount) GameWorld.Log(" 增加今日已获胜次数: todayWinCount=%s" % todayWinCount, playerID) + PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_CrossReamPK) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_CrossPK, 1) + PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_CrossPK, 1) else: GameWorld.Log(" 不同天的PK结算不增加今日PK次数! ", playerID) SyncCrossRealmPKPlayerInfo(curPlayer) - - ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理 - if notifyState: + return True + +#// C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver +# +#struct tagCMCrossRealmPKRobotOver +#{ +# tagHead Head; +# BYTE IsWin; //是否获胜 +#}; +def OnCrossRealmPKRobotOver(index, clientData, tick): + curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + playerID = curPlayer.GetPlayerID() + isWinner = clientData.IsWin + billboardCfg = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKCfg", 1, []) + if not billboardCfg or len(billboardCfg) != 2: + GameWorld.ErrLog("跨服竞技场排行榜配置错误!") + return + danLVLimit = billboardCfg[1] + playerDanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV) + #策划设计该机器人目的为了前期体验,这里只验证是否超过上榜段位即可,即使作弊也不管,只要有次数即可 + if playerDanLV >= danLVLimit: + GameWorld.ErrLog("该段位不允许与机器人匹配PK!playerDanLV=%s,danLVLimit=%s" % (playerDanLV, danLVLimit), playerID) return + zoneID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID) + seasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID) + pkScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore) + danLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV) + cWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount) + + ondayScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore) + dayScore = max(0, pkScore - ondayScore) # 今日已获得积分,正积分 + + baseScoreList = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKScore", 2) # 胜负保底分 + wBaseScore = baseScoreList[0] if len(baseScoreList) > 0 else 0 + lBaseScore = baseScoreList[1] if len(baseScoreList) > 1 else 0 + wExScore = eval(IpyGameDataPY.GetFuncCompileCfg("CrossRealmPKScore", 3)) # 胜方附加分 + lExScore = 0 + + if isWinner: + addScore = wBaseScore + wExScore + cWinCount += 1 + else: + addScore = lBaseScore + lExScore + cWinCount = 0 + + dayMaxScore = IpyGameDataPY.GetFuncCfg("CrossRealmPKScore", 1) # 每日获得积分上限,0为不限制 + if dayMaxScore and addScore: + addScore = min(dayMaxScore - dayScore, addScore) + + GameWorld.Log("机器人跨服PK结算: isWinner=%s,zoneID=%s,seasonID=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s" + % (isWinner, zoneID, seasonID, pkScore, danLV, cWinCount, addScore), playerID) + + pkScore += addScore + winIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV) + if winIpyData and winIpyData.GetLVUpScore() and pkScore >= winIpyData.GetLVUpScore(): + danLV += 1 + + # 只同步以下信息,其他信息前端自行补全 overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo() - overPack.TimeStr = timeStr - overPack.OverType = overType - overPack.WinnerID = winnerID - overPack.RoundWinnerID = roundWinnerIDList - overPack.RoundCount = len(overPack.RoundWinnerID) overPack.AddScore = addScore overPack.Score = pkScore overPack.DanLV = danLV overPack.CWinCnt = cWinCount - overPack.TagName = tagPlayerName - overPack.TagNameLen = len(overPack.TagName) NetPackCommon.SendFakePack(curPlayer, overPack) + + isToday = True # 机器人结算的默认当天 + __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday) return @@ -335,12 +436,25 @@ def OnCrossRealmPKBuy(index, clientData, tick): curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) playerID = curPlayer.GetPlayerID() + if not CrossRealmPlayer.IsCrossServerOpen(): + PlayerControl.NotifyCode(curPlayer, "CrossMatching18") + return + if not IsCrossRealmPKMatchState(): + GameWorld.DebugLog("跨服匹配未开启,不可进行购买次数!", playerID) + return dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1) if not dayFreeMatchCountMax: GameWorld.DebugLog("每日匹配次数没有限制,不需要购买次数!", playerID) return - dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2) + todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount) + todayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount) + canPKCount = dayFreeMatchCountMax + todayBuyCount + todayItemAddCount - todayPKCount + if canPKCount >= dayFreeMatchCountMax: + GameWorld.DebugLog("可PK次数不能大于每日免费次数!", playerID) + return + dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2) + #todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount) if dayBuyCountMax and todayBuyCount >= dayBuyCountMax: GameWorld.DebugLog("今日购买次数已满,无法购买!todayBuyCount=%s" % (todayBuyCount), playerID) return @@ -431,17 +545,21 @@ if playerDanLV < awardDanLV: GameWorld.DebugLog(" 段位未达标,无法领取!", playerID) return - danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV) - if not danLVIpyData: + danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, True) + if not danLVAwardIpyData: return awardIndex = awardDanLV awardStateDictName = ChConfig.Def_PDict_CrossPK_DanLVAwardState - awardItemList = danLVIpyData.GetDanLVAwardList() + awardItemList = danLVAwardIpyData.GetDanLVAwardList() eventName = "DanLV" drDataDict = {"awardDanLV":awardDanLV} elif awardType == 4: GameWorld.DebugLog("玩家领取赛季结算奖励!", playerID) + totalScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore) + if not totalScore: + GameWorld.DebugLog("无赛季积分无法领取奖励!", playerID) + return if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState) != 2: GameWorld.DebugLog("非赛季结算阶段,不可领取!", playerID) return @@ -478,7 +596,10 @@ % (awardType, awardData, awardIndex, awardState, awardItemList), playerID) drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList}) for itemID, itemCnt, isBind in awardItemList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]) + + if awardType == 3: + PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV]) DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, False, drDataDict) return @@ -529,7 +650,8 @@ def DoGetPKSeasonAward(curPlayer, eventName, zoneID, seasonID, order, danLV, isMail): ## 执行发放赛季结算奖励,名次奖励与最高段位奖励互斥,优先名次奖励 - + isNotify = not isMail + notifyKey = "" awardItemList = [] seasonAwardLV = danLV playerID = curPlayer.GetPlayerID() @@ -540,7 +662,11 @@ "order":order, "danLV":danLV, "mapSeasonID":mapSeasonID} if order > 0: PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID, order) - seasonOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 3, {}) # {"名次":[[物品ID,个数,是否绑定], ...], ...} + crossZoneName = GameWorld.GetCrossZoneName() + seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKOrderAward", crossZoneName, seasonID) + if not seasonOrderAwardIpyData: + seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKOrderAward", "", seasonID) + seasonOrderAwardDict = {} if not seasonOrderAwardIpyData else seasonOrderAwardIpyData.GetOrderAwardInfo() # {"名次":[[物品ID,个数,是否绑定], ...], ...} awardOrderList = seasonOrderAwardDict.keys() awardOrderList = [int(k) for k in awardOrderList] awardOrderList.sort() @@ -554,17 +680,19 @@ seasonAwardLV = maxDanLV + (len(awardOrderList) - i) GameWorld.Log("获得排名奖励, 更新奖励等级: awardOrderList=%s,i=%s,maxDanLV=%s,seasonAwardLV=%s" % (awardOrderList, i, maxDanLV, seasonAwardLV), playerID) mailTypeKey = "CrossServer4" + notifyKey = "CrossMatching23" mailParamList = [seasonID, fromOrder, toOrder] break fromOrder = awardOrder + 1 # 没有奖励的话取段位奖励 if not awardItemList: - danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV) - if not danLVIpyData: + danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, danLV, False) + if not danLVAwardIpyData: return - awardItemList = danLVIpyData.GetSeasonDanLVAwardList() + awardItemList = danLVAwardIpyData.GetSeasonDanLVAwardList() mailTypeKey = "CrossServer5" + notifyKey = "CrossMatching24" mailParamList = [seasonID, danLV] if not awardItemList: @@ -591,11 +719,14 @@ PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail) else: for itemID, itemCnt, isBind in awardItemList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]) GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID) drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail} DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, isMail, drDataDict) + + if isNotify and notifyKey: + PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName()] + mailParamList + [awardItemList[0][0]]) return def SyncCrossRealmPKPlayerInfo(curPlayer): @@ -609,6 +740,7 @@ pkPlayerInfo.DayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) pkPlayerInfo.DayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount) pkPlayerInfo.DayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount) + pkPlayerInfo.DayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount) NetPackCommon.SendFakePack(curPlayer, pkPlayerInfo) return -- Gitblit v1.8.0