From b4ba68e227370e3dc9dfca06ce5b9c8225bf4faa Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 24 十一月 2018 00:13:49 +0800
Subject: [PATCH] 4997 【后端】【1.3】冰晶矿脉AI--技能指定NPCID使用

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |   61 +++++++++++++++++++++++-------
 1 files changed, 47 insertions(+), 14 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 973b23a..2d465c4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -58,7 +58,7 @@
 import PlayerGoldGift
 import PlayerActivity
 import PlayerTeHui
-import HighLadderTube
+import PlayerBindJadeWheel
 import PlayerAction
 import PlayerTruck
 import FBCommon
@@ -86,13 +86,18 @@
 import GameLogic_Dogz
 import OpenServerCampaign
 import PlayerCostRebate
+import PlayerActTotalRecharge
 import PlayerSpringSale
 import PlayerBossReborn
 import PlayerFlashGiftbag
 import PlayerFairyCeremony
+import PlayerRefineStove
+import PlayerFlashSale
+import PlayerWishingWell
 import PlayerVip
 import PlayerDiceEx
 import IpyGameDataPY
+import FamilyRobBoss
 import QuestManager
 import PyGameData
 import PlayerTJG
@@ -422,9 +427,17 @@
 #  @remarks 函数详细说明.
 def GameServer_InitOK(index, tick):
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-    #通知BServer自己OK了
-    curPlayer.SendToBServerServerInitOK()
-    ChPlayer.OnAllServerInitOK(curPlayer, tick)
+    try:
+        #通知BServer自己OK了
+        curPlayer.SendToBServerServerInitOK()
+        ChPlayer.OnAllServerInitOK(curPlayer, tick)
+    except:
+        curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError)
+        import traceback
+        GameWorld.ErrLog("玩家上线逻辑错误~~~~~\r\n%s" % traceback.format_exc())
+        if GameWorld.GetGameWorld().GetDebugLevel():
+            raise Exception("玩家上线逻辑错误~~~~\r\n%s" % traceback.format_exc())
+    return
 
 #--------------------------------------------------------
 def PlayerOnDay(curPlayer):
@@ -499,20 +512,19 @@
         #成就
         PlayerSuccess.SuccOnDay(curPlayer)
         
-        # 仙盟红包OnDay
-        PlayerFamilyRedPacket.RedPacketOnDay(curPlayer)
-        
         # 新手卡
         PlayerNewGuyCard.NewGuyCardOnday(curPlayer)
         
-        PlayerTJG.TJGOnDay(curPlayer)
         #投资
         PlayerGoldInvest.OnDay(curPlayer)
         
         #法宝
         PlayerMagicWeapon.OnDay(curPlayer)
         PlayerGoldGift.OnDay(curPlayer)
-        
+        #炼丹
+        PlayerRefineStove.OnDay(curPlayer)
+        #绑玉转盘
+        PlayerBindJadeWheel.OnDay(curPlayer)
     # 特殊时间点X点过天
     elif onEventType == ShareDefine.Def_OnEventTypeEx:
         #触发每日任务重置脚本
@@ -534,7 +546,7 @@
         #采集次数重置
         NPCCommon.CollNPCTimeOnDay(curPlayer)
         
-    
+    PlayerTJG.TJGOnDay(curPlayer, onEventType)
     # 以下为支持两种重置模式切换配置的
     FBCommon.FBOnDay(curPlayer, onEventType)
     
@@ -544,7 +556,10 @@
     # 商店物品购买兑换OnDay
     FunctionNPCCommon.ShopItemOnDay(curPlayer, onEventType)
     
-    
+    # 仙盟红包OnDay
+    PlayerFamilyRedPacket.RedPacketOnDay(curPlayer, onEventType)
+    #许愿池
+    PlayerWishingWell.OnDay(curPlayer)
     return
 
 
@@ -1224,8 +1239,13 @@
             PyGameData.g_bossShuntPlayerInfo = eval(msgValue)
             return
         
-        if key == ShareDefine.Def_Notify_WorldKey_BossShuntDeadLine:
-            PyGameData.g_bossShuntDeadLine = eval(msgValue)
+        if key == ShareDefine.Def_Notify_WorldKey_BossShuntLineState:
+            PyGameData.g_bossShuntLineState = eval(msgValue)
+            return
+        
+        if key == ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt:
+            PyGameData.g_familyKillHorsePetRobBossCntDict = eval(msgValue)
+            FamilyRobBoss.OnFamilyKillHorsePetRobBossCntChange(tick)
             return
         
         if key == ShareDefine.Def_Notify_WorldKey_FBEnterTimeLimiitMapID:
@@ -1246,6 +1266,11 @@
                 GameLogic_FamilyBoss.GameServerOpenFamilyBoss(familyID, openCount)
             return
         
+        if key == ShareDefine.Def_Notify_WorldKey_FamilyPartyInfo:
+            if GameWorld.GetMap().GetMapID() == ChConfig.Def_FBMapID_FamilyParty:
+                PyGameData.g_familyPartyInfo = eval(msgValue)
+            return
+        
         if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]): 
             keyHead = ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]
             actionName = key[len(keyHead):]
@@ -1256,7 +1281,8 @@
                 
             elif actionName == ShareDefine.OperationActionName_CostRebate:
                 PlayerCostRebate.RefreshCostRebateActionInfo()
-
+            elif actionName == ShareDefine.OperationActionName_TotalRecharge:
+                PlayerActTotalRecharge.RefreshTotalRechargeActionInfo()
             elif actionName == ShareDefine.OperationActionName_SpringSale:
                 PlayerSpringSale.RefreshSpringSaleActionInfo()
 
@@ -1268,6 +1294,13 @@
             
             elif actionName == ShareDefine.OperationActionName_FairyCeremony:
                 PlayerFairyCeremony.RefreshOperationAction_FairyCeremony()
+            
+            elif actionName == ShareDefine.OperationActionName_FlashSale:
+                PlayerFlashSale.RefreshflashSaleActionInfo()
+                
+            elif actionName == ShareDefine.OperationActionName_WishingWell:
+                PlayerWishingWell.RefreshWishingWellAction()
+                
             return
         
         if msgValue.isdigit():

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