From b4d7b98ffa412398224044aa25b85f92118ede8e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 16 五月 2024 18:43:39 +0800 Subject: [PATCH] 10156 副本功能玩法关联回合战斗表现(竞技场挑战券优化) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ArenaBattle.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ArenaBattle.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ArenaBattle.py index 6ac443e..d2ba9dc 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ArenaBattle.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ArenaBattle.py @@ -25,7 +25,7 @@ ## 回合战斗请求 - 地图验证 playerID = curPlayer.GetPlayerID() - if not PlayerArena.CheckArenaBattleCount(curPlayer): + if not PlayerArena.GetArenaBattleCount(curPlayer): GameWorld.DebugLog("竞技场已经没有对战次数!", playerID) return @@ -50,7 +50,7 @@ return tagPlayerID = valueList[0] - if not PlayerArena.CheckArenaBattleCount(curPlayer): + if not PlayerArena.GetArenaBattleCount(curPlayer): return playerLV = curPlayer.GetLV() -- Gitblit v1.8.0