From b60fd3b8a91432c1491f0c017fc90735dd28ebcf Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 11 一月 2019 20:34:44 +0800
Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(宝箱怪物刷新、跨服地图NPC个数查询支持)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index 93ebc5c..22c8681 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1232,6 +1232,9 @@
notifyLostValue = lostValue
curObjHP_BeforeAttack = GameObj.GetHP(curObj)
+ if curObjHP_BeforeAttack == 0:
+ # 没有血量不能再触发
+ return
if reduceHP :
lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue, curSkill, tick)
--
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