From b61d2dfe79f9d3ef67a0561a0b640f888df32a58 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 31 十二月 2024 15:07:16 +0800
Subject: [PATCH] 10350 【后端】【越南】【英文】【BT】【砍树】跨服竞技场优化

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py |   16 +---------------
 1 files changed, 1 insertions(+), 15 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
index 9a0007d..7dbf112 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -241,21 +241,7 @@
     
     # 跨服PK上传数据完毕,通知跨服服务器,准备完毕
     if registerMap == ChConfig.Def_FBMapID_CrossRealmPK:
-        regVSRoomID = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MergeRegisterRoomID) 
-        vsRoomID = curPlayer.GetVsRoomId()
-        
-        if regVSRoomID != vsRoomID:
-            GameWorld.Log("上传跨服服务器的 regVSRoomID=%s 与玩家当前的 roomID=%s 不同!不发送准备完毕!" 
-                          % (regVSRoomID, vsRoomID), playerID)
-            return
-        
-        dataMsg = {
-                   "accID":curPlayer.GetAccID(), # 角色账号ID
-                   "playerID":playerID, # 角色ID
-                   "vsRoomID":vsRoomID, # 所属对战房间ID
-                   }
-        CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKPrepareOK, dataMsg)
-        GameWorld.Log("通知跨服服务器, 玩家匹配PK准备完毕!%s" % str(dataMsg), playerID)
+        pass
         
     # 其他的,在上传数据完毕后,使用通用的通知可进入跨服
     else:

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