From b64a09543ef7543d307d851a3c1fdeebefff38e4 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 11 十二月 2024 14:09:09 +0800 Subject: [PATCH] 10318 【英文】【越南】【BT】【砍树】统一增加奖励获得封包(商店事件DataEx增加同步商店类型) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py | 22 ++++++++++++---------- 1 files changed, 12 insertions(+), 10 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py index 96d3670..05f33e9 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameXiangong.py @@ -25,11 +25,9 @@ import IpyGameDataPY import PyGameData import GameWorld +import ChConfig import time - -Def_UserDataKey_ServerIDList = "ServerIDList" -Def_UserDataKey_PlayerInfo = "PlayerInfo" # 仙宫玩家记录 def GetXGPlayerID(recData): return recData.GetValue1() # 仙宫玩家ID @@ -67,15 +65,15 @@ gameRecMgr = PyDataManager.GetDBGameRecDataManager() recData = gameRecMgr.AddGameRecData(ShareDefine.Def_GameRecType_Xiangong, xiangongID, [playerID]) - playerInfo = PlayerViewCache.GetShotCacheDict(playerID, "ServerID") + playerInfo = PlayerViewCache.GetShotCacheDict(playerID, "ServerID", "Face", "FacePic") serverID = playerInfo.get("ServerID", 0) saveServerIDList = [] + serverIDList # 重新创建一份存储,不改变传入值 # 确保玩家自身一定能看到自己,跨服排位赛历史分区问题 if saveServerIDList and serverID and not GameWorld.CheckServerIDInList(serverID, saveServerIDList): saveServerIDList.append(serverID) - recData.SetUserDataByKey(Def_UserDataKey_ServerIDList, saveServerIDList) # 保存当下的区服ID范围 - recData.SetUserDataByKey(Def_UserDataKey_PlayerInfo, playerInfo) # 保存当下的玩家基本信息 + recData.SetUserDataByKey(ChConfig.Def_RecDataKey_ServerIDList, saveServerIDList) # 保存当下的区服ID范围 + recData.SetUserDataByKey(ChConfig.Def_RecDataKey_PlayerInfo, playerInfo) # 保存当下的玩家基本信息 GameWorld.Log("新晋仙官玩家: xiangongID=%s,playerID=%s,rank=%s,serverID=%s,saveServerIDList=%s,%s" % (xiangongID, playerID, rank, serverID, saveServerIDList, playerInfo)) @@ -133,7 +131,7 @@ if passDays > showDays: GameWorld.DebugLog(" xgPlayerID=%s,addTime=%s,passDays=%s > %s" % (xgPlayerID, addTime, passDays, showDays)) break - serverIDList = recData.GetUserDataByKey(Def_UserDataKey_ServerIDList) + serverIDList = recData.GetUserDataByKey(ChConfig.Def_RecDataKey_ServerIDList) if playerServerID: if serverIDList == None: GameWorld.DebugLog(" xgPlayerID=%s,serverIDList is None" % (xgPlayerID)) @@ -142,7 +140,7 @@ GameWorld.DebugLog(" xgPlayerID=%s,playerServerID=%s not in %s" % (xgPlayerID, playerServerID, serverIDList)) continue - playerInfo = PlayerViewCache.GetShotCacheDict(xgPlayerID, "PlayerID", "ServerID", "Model") + playerInfo = PlayerViewCache.GetShotCacheDict(xgPlayerID, "PlayerID", "ServerID", "Model", "Face", "FacePic") if not playerInfo: GameWorld.Log("找不到玩家缓存的暂不同步仙宫新晋仙官! xgPlayerID=%s" % xgPlayerID) continue @@ -173,8 +171,8 @@ recDataList = gameRecMgr.GetGameRecDataList(ShareDefine.Def_GameRecType_Xiangong, xiangongID) for recData in recDataList[::-1]: - serverIDList = recData.GetUserDataByKey(Def_UserDataKey_ServerIDList) - playerInfo = recData.GetUserDataByKey(Def_UserDataKey_PlayerInfo) + serverIDList = recData.GetUserDataByKey(ChConfig.Def_RecDataKey_ServerIDList) + playerInfo = recData.GetUserDataByKey(ChConfig.Def_RecDataKey_PlayerInfo) if not playerInfo or not GameWorld.CheckServerIDInList(serverID, serverIDList): continue playerInfo["AddTime"] = recData.GetTime() @@ -277,6 +275,8 @@ newP.LV = playerInfo["LV"] newP.Job = playerInfo["Job"] newP.RealmLV = playerInfo["RealmLV"] + newP.Face = playerInfo.get("Face", 0) + newP.FacePic = playerInfo.get("FacePic", 0) newP.EquipShowSwitch = playerInfo["EquipShowSwitch"] newP.EquipShowID = playerInfo["EquipShowID"] newP.EquipShowIDCount = len(newP.EquipShowID) @@ -356,6 +356,8 @@ recP.LV = playerInfo["LV"] recP.Job = playerInfo["Job"] recP.RealmLV = playerInfo["RealmLV"] + recP.Face = playerInfo.get("Face", 0) + recP.FacePic = playerInfo.get("FacePic", 0) recPlayerList.append(recP) clientPack = ChPyNetSendPack.tagGCXiangongRecPlayerInfo() -- Gitblit v1.8.0