From b69fe56d5ebb784c4430cb5e86f460efafa1b30a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 28 三月 2019 16:57:29 +0800 Subject: [PATCH] 6373 【后端】【2.0】删除无用功能代码、封包、配置(生产系统) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 29 ----------------------------- 1 files changed, 0 insertions(+), 29 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 8f33bb6..ddc9484 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -5375,35 +5375,6 @@ if BuffSkill.DelBuffBySkillID(curPlayer, ChConfig.Def_SkillID_LimitSuperBuff, tick): PlayerControl(curPlayer).RefreshPlayerAttrByBuff() - -#--------------------------------------------------------------------- -##清除生产采集BUF -# @param curPlayer 玩家实例 -# @param tick 时间戳 -# @param isLeaveServer 玩家是否离开服务器 -# @return 返回值无意义 -# @remarks 清除生产采集BUF -def DelProduceBuff(curPlayer, tick, isLeaveServer=False): - - if not isLeaveServer: - if curPlayer.GetPlayerAction() != IPY_GameWorld.paProduce: - #玩家当前状态不在生产采集,不处理 - return - - #清除生产buff(ID20021) - BuffSkill.DelBuffBySkillID(curPlayer, ChConfig.Def_ProduceBuffID, tick) - - #清除活动无敌Buff - BuffSkill.DelBuffBySkillID(curPlayer, ChConfig.Def_SkillID_ActionWuDi, tick) - - if not isLeaveServer: - #设置玩家空闲状态 - ChangePlayerAction(curPlayer, IPY_GameWorld.paNull) - #通知客户端 - curPlayer.Notify_ProductionState(ChConfig.Def_EndProduction) - - #PlayerControl(curPlayer).RefreshAllState() - return #--------------------------------------------------------------------- ##特殊状态处理 -- Gitblit v1.8.0