From b6ba2976a06e9d288c740e8ab83186b7feb5dcea Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 26 十二月 2018 08:03:05 +0800
Subject: [PATCH] 860312 buff封包补齐

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py |   15 +++++++++------
 1 files changed, 9 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
index d8c4675..38c0480 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
@@ -32,6 +32,7 @@
 import EventReport
 import ChPlayer
 import FBHelpBattle
+import IpyGameDataPY
 
 
 #阶段时间
@@ -136,12 +137,7 @@
 def DoEnterFB(curPlayer, tick):
     playerID = curPlayer.GetPlayerID()
     GameWorld.DebugLog("DoEnterFB...", playerID)
-    enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % ChConfig.Def_FBMapID_QueenRelics)
-    maxCnt = FBCommon.GetEnterFBMaxCnt(curPlayer, ChConfig.Def_FBMapID_QueenRelics)
-    if enterCnt >= maxCnt:
-        GameWorld.Log('进入次数已满,不可进!', playerID)
-        PlayerControl.PlayerLeaveFB(curPlayer)
-        return
+
     gameFB = GameWorld.GetGameFB()
     
     if not FBCommon.GetHadDelTicket(curPlayer):
@@ -195,6 +191,13 @@
     fbLineTime = FBCommon.GetFBLineStepTime(ChConfig.Def_FBMapID_QueenRelics, lineID)
     curPlayer.Sync_TimeTick(IPY_GameWorld.tttWaitStart, 0, fbLineTime[Def_PrepareTime] * 1000, True)
     EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_QueenRelics, lineID, ChConfig.CME_Log_Start)
+    
+    helpIpyData = IpyGameDataPY.GetIpyGameData("FBHelpBattle", ChConfig.Def_FBMapID_QueenRelics, lineID)
+    if helpIpyData:
+        gameFB.SetGameFBDict(ChConfig.FBPD_HelpBattleFBBaseHurt, helpIpyData.GetRobotBaseHurt())
+        gameFB.SetGameFBDict(ChConfig.FBPD_HelpBattleFBFightPower, helpIpyData.GetFightPowerMin())
+        GameWorld.DebugLog("    更新副本助战机器人基础伤害: lineID=%s,RobotBaseHurt=%s,fbFightPower=%s" 
+                           % (lineID, helpIpyData.GetRobotBaseHurt(), helpIpyData.GetFightPowerMin()))
     return
 
 ##副本总逻辑计时器

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