From b6ba2976a06e9d288c740e8ab83186b7feb5dcea Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 26 十二月 2018 08:03:05 +0800
Subject: [PATCH] 860312 buff封包补齐
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 30 ++++++++++++------------------
1 files changed, 12 insertions(+), 18 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 89b4bae..6f7e2d2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -38,9 +38,7 @@
import GameLogInfo
import GameServerRefresh
import ShareDefine
-import ReadCaptchaImage
import PlayerGameWallow
-import ItemCommon
import Operate_PlayerBuyZhenQi
import PlayerSignDay
import PlayerCoin
@@ -52,30 +50,22 @@
import PlayerHorse
import PlayerLoginDayAward
import NPCCommon
-import GameLogic_MergeBoss
-import GameLogic_ManorWar
import FunctionNPCCommon
import PlayerGoldGift
import PlayerActivity
import PlayerTeHui
import PlayerBindJadeWheel
import PlayerAction
-import PlayerTruck
import FBCommon
-import PlayerDienstgrad
import PlayerSuccess
-import PlayerMixLoginDayAward
import PlayerFreeGoods
import PlayerMagicWeapon
import ShopItemManage
import ChItem
import PlayerGoldInvest
import PlayerNewGuyCard
-import PlayerMergeKing
-import PlayerMergePK
import PlayerCrossRealmPK
import PlayerPet
-import ReloadModule
import BossHurtMng
import PlayerRecover
import GameLogic_FamilyParty
@@ -1337,24 +1327,28 @@
#===============================================================================================
#领地争夺战
- elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
- GameLogic_ManorWar.OnManorWarStateChange(value, tick)
+ #elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
+ # GameLogic_ManorWar.OnManorWarStateChange(value, tick)
#定时商店刷新
elif key.startswith(ShareDefine.Def_Notify_WorldKey_TimeShopRefreshTime[:-2]):
ShopItemManage.OnTimeShopRefresh(key, value, tick)
#跨服boss
- elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss:
- GameLogic_MergeBoss.OnMergeBossStateChange(value, tick)
+ #elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss:
+ # GameLogic_MergeBoss.OnMergeBossStateChange(value, tick)
# 跨服PK, 赛季开始时间不用处理,仅存储即可
- elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]:
- PlayerMergePK.OnMergePKActionChange(key, value)
+ #elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]:
+ # PlayerMergePK.OnMergePKActionChange(key, value)
# 跨服王者争霸
- elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]:
- PlayerMergeKing.OnMergeKingActionChange(key, value)
+ #elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]:
+ # PlayerMergeKing.OnMergeKingActionChange(key, value)
+
+ # 跨服PK
+ elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
+ PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
# 仙盟宴会
elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
--
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