From b6ba2976a06e9d288c740e8ab83186b7feb5dcea Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 26 十二月 2018 08:03:05 +0800
Subject: [PATCH] 860312 buff封包补齐
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 92 ++++++++++++++++++++++++++++++----------------
1 files changed, 60 insertions(+), 32 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 761b7fd..6f7e2d2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -38,9 +38,7 @@
import GameLogInfo
import GameServerRefresh
import ShareDefine
-import ReadCaptchaImage
import PlayerGameWallow
-import ItemCommon
import Operate_PlayerBuyZhenQi
import PlayerSignDay
import PlayerCoin
@@ -52,29 +50,22 @@
import PlayerHorse
import PlayerLoginDayAward
import NPCCommon
-import GameLogic_MergeBoss
-import GameLogic_ManorWar
import FunctionNPCCommon
import PlayerGoldGift
import PlayerActivity
import PlayerTeHui
-import HighLadderTube
+import PlayerBindJadeWheel
import PlayerAction
-import PlayerTruck
import FBCommon
-import PlayerDienstgrad
import PlayerSuccess
-import PlayerMixLoginDayAward
import PlayerFreeGoods
import PlayerMagicWeapon
import ShopItemManage
import ChItem
import PlayerGoldInvest
import PlayerNewGuyCard
-import PlayerMergeKing
-import PlayerMergePK
+import PlayerCrossRealmPK
import PlayerPet
-import ReloadModule
import BossHurtMng
import PlayerRecover
import GameLogic_FamilyParty
@@ -86,13 +77,19 @@
import GameLogic_Dogz
import OpenServerCampaign
import PlayerCostRebate
+import PlayerActTotalRecharge
import PlayerSpringSale
import PlayerBossReborn
import PlayerFlashGiftbag
import PlayerFairyCeremony
+import PlayerRefineStove
+import PlayerFlashSale
+import PlayerWishingWell
import PlayerVip
import PlayerDiceEx
import IpyGameDataPY
+import FamilyRobBoss
+import FBHelpBattle
import QuestManager
import PyGameData
import PlayerTJG
@@ -422,9 +419,17 @@
# @remarks 函数详细说明.
def GameServer_InitOK(index, tick):
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- #通知BServer自己OK了
- curPlayer.SendToBServerServerInitOK()
- ChPlayer.OnAllServerInitOK(curPlayer, tick)
+ try:
+ #通知BServer自己OK了
+ curPlayer.SendToBServerServerInitOK()
+ ChPlayer.OnAllServerInitOK(curPlayer, tick)
+ except:
+ curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError)
+ import traceback
+ GameWorld.ErrLog("玩家上线逻辑错误~~~~~\r\n%s" % traceback.format_exc())
+ if GameWorld.GetGameWorld().GetDebugLevel():
+ raise Exception("玩家上线逻辑错误~~~~\r\n%s" % traceback.format_exc())
+ return
#--------------------------------------------------------
def PlayerOnDay(curPlayer):
@@ -499,20 +504,19 @@
#成就
PlayerSuccess.SuccOnDay(curPlayer)
- # 仙盟红包OnDay
- PlayerFamilyRedPacket.RedPacketOnDay(curPlayer)
-
# 新手卡
PlayerNewGuyCard.NewGuyCardOnday(curPlayer)
- PlayerTJG.TJGOnDay(curPlayer)
#投资
PlayerGoldInvest.OnDay(curPlayer)
#法宝
PlayerMagicWeapon.OnDay(curPlayer)
PlayerGoldGift.OnDay(curPlayer)
-
+ #炼丹
+ PlayerRefineStove.OnDay(curPlayer)
+ #绑玉转盘
+ PlayerBindJadeWheel.OnDay(curPlayer)
# 特殊时间点X点过天
elif onEventType == ShareDefine.Def_OnEventTypeEx:
#触发每日任务重置脚本
@@ -533,8 +537,12 @@
PlayerFreeGoods.OnDay(curPlayer)
#采集次数重置
NPCCommon.CollNPCTimeOnDay(curPlayer)
+ #副本助战
+ FBHelpBattle.DoPlayerOnDay(curPlayer)
+ #跨服竞技场
+ PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
-
+ PlayerTJG.TJGOnDay(curPlayer, onEventType)
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnDay(curPlayer, onEventType)
@@ -544,7 +552,10 @@
# 商店物品购买兑换OnDay
FunctionNPCCommon.ShopItemOnDay(curPlayer, onEventType)
-
+ # 仙盟红包OnDay
+ PlayerFamilyRedPacket.RedPacketOnDay(curPlayer, onEventType)
+ #许愿池
+ PlayerWishingWell.OnDay(curPlayer)
return
@@ -1224,8 +1235,13 @@
PyGameData.g_bossShuntPlayerInfo = eval(msgValue)
return
- if key == ShareDefine.Def_Notify_WorldKey_BossShuntDeadLine:
- PyGameData.g_bossShuntDeadLine = eval(msgValue)
+ if key == ShareDefine.Def_Notify_WorldKey_BossShuntLineState:
+ PyGameData.g_bossShuntLineState = eval(msgValue)
+ return
+
+ if key == ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt:
+ PyGameData.g_familyKillHorsePetRobBossCntDict = eval(msgValue)
+ FamilyRobBoss.OnFamilyKillHorsePetRobBossCntChange(tick)
return
if key == ShareDefine.Def_Notify_WorldKey_FBEnterTimeLimiitMapID:
@@ -1261,7 +1277,8 @@
elif actionName == ShareDefine.OperationActionName_CostRebate:
PlayerCostRebate.RefreshCostRebateActionInfo()
-
+ elif actionName == ShareDefine.OperationActionName_TotalRecharge:
+ PlayerActTotalRecharge.RefreshTotalRechargeActionInfo()
elif actionName == ShareDefine.OperationActionName_SpringSale:
PlayerSpringSale.RefreshSpringSaleActionInfo()
@@ -1273,6 +1290,13 @@
elif actionName == ShareDefine.OperationActionName_FairyCeremony:
PlayerFairyCeremony.RefreshOperationAction_FairyCeremony()
+
+ elif actionName == ShareDefine.OperationActionName_FlashSale:
+ PlayerFlashSale.RefreshflashSaleActionInfo()
+
+ elif actionName == ShareDefine.OperationActionName_WishingWell:
+ PlayerWishingWell.RefreshWishingWellAction()
+
return
if msgValue.isdigit():
@@ -1303,24 +1327,28 @@
#===============================================================================================
#领地争夺战
- elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
- GameLogic_ManorWar.OnManorWarStateChange(value, tick)
+ #elif key == ShareDefine.Def_Notify_WorldKey_ManorWar:
+ # GameLogic_ManorWar.OnManorWarStateChange(value, tick)
#定时商店刷新
elif key.startswith(ShareDefine.Def_Notify_WorldKey_TimeShopRefreshTime[:-2]):
ShopItemManage.OnTimeShopRefresh(key, value, tick)
#跨服boss
- elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss:
- GameLogic_MergeBoss.OnMergeBossStateChange(value, tick)
+ #elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss:
+ # GameLogic_MergeBoss.OnMergeBossStateChange(value, tick)
# 跨服PK, 赛季开始时间不用处理,仅存储即可
- elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]:
- PlayerMergePK.OnMergePKActionChange(key, value)
+ #elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]:
+ # PlayerMergePK.OnMergePKActionChange(key, value)
# 跨服王者争霸
- elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]:
- PlayerMergeKing.OnMergeKingActionChange(key, value)
+ #elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]:
+ # PlayerMergeKing.OnMergeKingActionChange(key, value)
+
+ # 跨服PK
+ elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
+ PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
# 仙盟宴会
elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
--
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