From b7623a78b804b75f081d8e922ce08c6b7c6905e4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 01 九月 2018 14:49:26 +0800
Subject: [PATCH] Fix: 1791 仙盟伤血保底奖励异常(清伤血不清玩家ID记录);

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py
index e356700..1dd4708 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py
@@ -1274,12 +1274,14 @@
         Item = curRunAroundRewardNode.GetAttribute("item")
         minLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("minlv"), 0)
         maxLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("maxlv"), 0)
+        familyHornor = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("familyhornor"), 0)
         #继承每日奖励,参考设置
         dayEventRewardData = RunAroundRewardData()
         dayEventRewardData.Exp = Exp
         dayEventRewardData.AddExp = addExp
         dayEventRewardData.Money = Money
         dayEventRewardData.Item = Item
+        dayEventRewardData.PlayerFamilyHornor = familyHornor
         allRunAround.Rewards[(minLV, maxLV)] = dayEventRewardData
         if minLV < allRunAround.MinLV:
             allRunAround.MinLV = minLV

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