From b795c5a06e99e22d74e078e033254b01455194b1 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 11 六月 2019 11:32:00 +0800 Subject: [PATCH] 7200 【开发】宗门试炼修改为正常的最终通关时间决定品级 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py | 8 ++++++++ 1 files changed, 8 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py index 7612f74..0987690 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py @@ -23,8 +23,12 @@ import PlayerControl import PlayerBossReborn import PlayerFairyCeremony +import PlayerNewFairyCeremony +import PlayerWeekParty +import PlayerActLogin import EventReport import time +import EventShell Map_FBDict_LastGodAreaCheckTick = 'LastGodAreaCheckTick' FBPlayerDict_LeaveTick = 'FBPlayerDict_LeaveTick' @@ -137,12 +141,16 @@ FBCommon.ClearAreaRewardRecord(curPlayer.GetID()) FBCommon.SetHadDelTicket(curPlayer) FBCommon.AddEnterFBCount(curPlayer, mapID) + EventShell.EventRespons_FBEvent(curPlayer, 'godarea') PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_GodArea_Anger, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_GodArea_LastAddAngerTime, 0) PlayerControl.FBNotify('ElderGod_SomeIn', [curPlayer.GetName()]) EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_GodArea, 0, ChConfig.CME_Log_Start) PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_GodArea, 1) PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_GodArea, 1) + PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_GodArea, 1) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_GodArea, 1) + PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_GodArea, 1) elif __IsAngerFull(curPlayer): #怒气已满,退出副本 GameWorld.DebugLog(" 副本里掉线重上 怒气已满,退出副本") -- Gitblit v1.8.0