From b813aa21bc48546c8e5adead95ba4cb4e8e02148 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 14 十一月 2018 14:11:10 +0800
Subject: [PATCH] 4730 【后端】【1.3】神兵系统修改(激活方式修改、升级支持自动锤炼)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py | 21 ++++++++++++++++++---
1 files changed, 18 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
index 9451718..90e1ef6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
@@ -534,8 +534,13 @@
for attid, attnum in IpyGameDataPY.GetFuncEvalCfg('MWSignDayAttr', 1, {}).items():
addAttr[int(attid)] = attnum * totalSignNum
GameWorld.AddDictValue(allAttrDict, addAttr)
-
-
+ fbpasslv = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MWFBPassLevel % magicWeaponID)
+ if fbpasslv: #副本关卡属性
+ fbipyData = IpyGameDataPY.GetIpyGameData('MagicWeaponFB', magicWeaponID, fbpasslv)
+ if fbipyData:
+ attrDict = fbipyData.AttrDict()
+ GameWorld.AddDictValue(allAttrDict, attrDict)
+
for effID, value in allAttrDict.items():
if treasureType == 1:
PlayerControl.CalcAttrDict_Type(effID, value, allAttrList1)
@@ -899,13 +904,15 @@
mwLv = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MagicWeaponLV % mwID)
curUpExp = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MagicWeaponUpExp % mwID)
state = GetIsClickMagicWeapon(curPlayer, mwID)
- if not mwLv and not curUpExp and not state:
+ FBPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MWFBPassLevel % mwID)
+ if not mwLv and not curUpExp and not state and not FBPassLV:
continue
pack = ChPyNetSendPack.tagMCMagicWeaponInfo()
pack.MWID = mwID
pack.LV = mwLv
pack.Exp = curUpExp
pack.State = state
+ pack.FBPassLV = FBPassLV
sendPack.InfoList.append(pack)
sendPack.Count = len(sendPack.InfoList)
if sendPack.Count:
@@ -1122,4 +1129,12 @@
for attrID, attrValue in allAttrDict.items():
PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrList)
PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_MagicWeaponSoul, allAttrList)
+ return
+
+def UptateMWFBPasslv(curPlayer, mwID, passLV):
+ GameWorld.Log('更新关卡 mwID=%s,level=%s'%(mwID, passLV))
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MWFBPassLevel % mwID, passLV)
+ CalcMagicWeaponAttr(curPlayer)
+ PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
+ Sycn_MagicWeaponLV(curPlayer, mwID)
return
\ No newline at end of file
--
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