From b82e6dbda1129a3f55d0177964a35d77feff7c77 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 20 十二月 2019 16:40:51 +0800
Subject: [PATCH] 8360 【主干】仙界秘境修改(改为击杀固定怪物数模式)
---
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py | 7 +------
1 files changed, 1 insertions(+), 6 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
index 56b3847..faed2a0 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
@@ -68,14 +68,9 @@
# 清除开服活动相关排行榜
for oscBillboardType in ShareDefine.Def_Campaign_Billboard_Dict.values():
PlayerBillboard.ClearBillboardByIndex(oscBillboardType)
-
- # 清除竞技场数据
-# GameWorld.GetHightLadderMgr().ClearAllPlayer()
-# HighLadder.Sync_HightLadderCanFightPlayer(curPlayer, curPlayer.GetPlayerID())
-# curPlayer.Sync_HightLadderTopPlayer(3)
# 清除Rec
- delRecTypeList = []
+ delRecTypeList = [ShareDefine.Def_UniversalGameRecType_BossFirstKill]
universalRecMgr = GameWorld.GetUniversalRecMgr()
for recType in delRecTypeList:
universalRecMgr.Delete(recType)
--
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