From b82e6dbda1129a3f55d0177964a35d77feff7c77 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 20 十二月 2019 16:40:51 +0800 Subject: [PATCH] 8360 【主干】仙界秘境修改(改为击杀固定怪物数模式) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py index b9c5d6f..0b23622 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py @@ -58,6 +58,7 @@ Help_wheel = 'wheel' #当前波数(关卡编号),从1开始,1~n Help_npc = 'npc' #NPC已击杀个数 [{"NPCID":150,"killCnt":100}] Help_npcTotal = 'npcTotal' #NPC总已击杀个数 +Help_npcTotalNeed = 'npcTotalNeed' #NPC总需击杀个数 Help_exp = 'exp' #已获得经验 Help_expPoint = 'expPoint' #已获得经验点 Help_money = 'money' #已获得钱 [{"moneyType":3,"moneyValue":1000}] -- Gitblit v1.8.0