From b82e6dbda1129a3f55d0177964a35d77feff7c77 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 20 十二月 2019 16:40:51 +0800
Subject: [PATCH] 8360 【主干】仙界秘境修改(改为击杀固定怪物数模式)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
index b9c5d6f..0b23622 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -58,6 +58,7 @@
 Help_wheel = 'wheel' #当前波数(关卡编号),从1开始,1~n
 Help_npc = 'npc' #NPC已击杀个数 [{"NPCID":150,"killCnt":100}]
 Help_npcTotal = 'npcTotal' #NPC总已击杀个数
+Help_npcTotalNeed = 'npcTotalNeed' #NPC总需击杀个数
 Help_exp = 'exp' #已获得经验
 Help_expPoint = 'expPoint' #已获得经验点
 Help_money = 'money' #已获得钱 [{"moneyType":3,"moneyValue":1000}]

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