From b82e6dbda1129a3f55d0177964a35d77feff7c77 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 20 十二月 2019 16:40:51 +0800
Subject: [PATCH] 8360 【主干】仙界秘境修改(改为击杀固定怪物数模式)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_521.py |   43 ++++++++++++++++++++++---------------------
 1 files changed, 22 insertions(+), 21 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_521.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_521.py
index c5c3cf2..7098fe0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_521.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_521.py
@@ -49,25 +49,26 @@
     return ChConfig.TYPE_Linear
 
 def GetHorseAttrByQuality(curPlayer, attrType):
-    value = 0
-    ipyDataMgr = IpyGameDataPY.IPY_Data()
-    for i in xrange(ipyDataMgr.GetHorseCount()):
-        ipyData = ipyDataMgr.GetHorseByIndex(i)
-        horseID = ipyData.GetHorseID()
-        lv = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Horser_LV % horseID, 0, ChConfig.Def_PDictType_Horse)
-        if not lv:
-            continue
-    
-        horseUpData = IpyGameDataPY.GetIpyGameData("HorseUp", horseID, lv)
-        if not horseUpData:
-            continue
-        
-        attrTypeList = horseUpData.GetAttrType()
-        attrValueList = horseUpData.GetAttrValue()
-        if attrType not in attrTypeList:
-            continue
-        
-        value += attrValueList[attrTypeList.index(attrType)]
-
-    return value
+    return 0
+#    value = 0
+#    ipyDataMgr = IpyGameDataPY.IPY_Data()
+#    for i in xrange(ipyDataMgr.GetHorseCount()):
+#        ipyData = ipyDataMgr.GetHorseByIndex(i)
+#        horseID = ipyData.GetHorseID()
+#        lv = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Horser_LV % horseID, 0, ChConfig.Def_PDictType_Horse)
+#        if not lv:
+#            continue
+#    
+#        horseUpData = IpyGameDataPY.GetIpyGameData("HorseUp", horseID, lv)
+#        if not horseUpData:
+#            continue
+#        
+#        attrTypeList = horseUpData.GetAttrType()
+#        attrValueList = horseUpData.GetAttrValue()
+#        if attrType not in attrTypeList:
+#            continue
+#        
+#        value += attrValueList[attrTypeList.index(attrType)]
+#
+#    return value
 

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