From b861524d105d9c36b11da974bca768d11642999d Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 08 三月 2019 14:58:22 +0800 Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 219 ++++++++++++++++++++++++++++++++++-------------------- 1 files changed, 139 insertions(+), 80 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index 712fdd3..4a57ddb 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -132,6 +132,7 @@ Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器 Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数 Def_Notify_WorldKey_LastMixServerDay = 'LastMixServerDay' # 上次合服时的开服天数 +Def_Notify_WorldKey_LastMixServerWorldLV = 'LastMixServerWorldLV' # 上次合服时的世界等级 Def_Notify_WorldKey_OnDayEx = 'OnDayEx' # 特殊时间点凌晨X点过天 Def_Notify_WorldKey_OnWeekEx = 'OnWeekEx' # 特殊时间点凌晨X点过周 Def_Notify_WorldKey_OnMonthEx = 'OnMonthEx' # 特殊时间点凌晨X点过月 @@ -169,13 +170,11 @@ Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState" # 跨服服务器链接状态 Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen" # 跨服服务器是否开启中 +Def_Notify_WorldKey_CrossZoneName = "CrossZoneName" # 跨服分区名 Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID" # 本服跨服PK所属赛区 Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID" # 本服跨服PK当前赛季 Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState" # 本服跨服PK赛季状态 0-关闭,1-开启中 - -Def_Notify_WorldKey_MixServerCampaignSaveData = "MixServerCampaignSaveData_%s" # 合服活动记录数据时机0-否 1-是 -Def_Notify_WorldKey_MixServerCampaignGetAward = "MixServerCampaignGetAward_%s" # 合服活动可领奖时机0-否 1-是 Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s' # 跨服世界boss重生, 参数为(zoneID, bossID) Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s' # 世界boss重生, 参数为(bossID) @@ -214,9 +213,8 @@ Def_Notify_WorldKey_LoginAwardStartDate = 'LoginAwardStartDate_%s' # 登录领取奖励开始时间,参数为活动类型 Def_Notify_WorldKey_LoginAwardEndDate = 'LoginAwardEndDate_%s' # 登录领取奖励结束时间,参数为活动类型 -Def_Notify_WorldKey_ClearBillboardSign = 'ClearBillboardSign' # 清除排行榜标记 - Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息 +Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志 #运营活动表名定义 OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动 @@ -225,20 +223,34 @@ OperationActionName_BossReborn = "ActBossReborn" # BOSS复活活动 OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动 OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动 +OperationActionName_NewFairyCeremony = "ActNewFairyCeremony" # 仙界盛典活动 OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动 OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动 OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动 OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动 OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动 OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动 +OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动 +OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动 +OperationActionName_FeastCollectWords = "ActFeastCollectWords" # 节日集字活动 +OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动 +#节日活动类型列表 - 该类型无视开服天,日期到了就开启 +FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_FeastCollectWords] +#所有的运营活动列表,含节日活动 OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate, OperationActionName_BossReborn,OperationActionName_SpringSale, OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony, OperationActionName_RealmPoint, OperationActionName_FlashSale, OperationActionName_WishingWell, OperationActionName_TotalRecharge, - OperationActionName_WeekParty, OperationActionName_LoginAward, ] + OperationActionName_WeekParty, OperationActionName_LoginAward, + OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure] \ + + FeastOperationActionNameList #需要记录开启活动时的世界等级的运营活动 -NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell] +NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, + OperationActionName_NewFairyCeremony, OperationActionName_FlashSale, + OperationActionName_BossReborn, OperationActionName_TotalRecharge, + OperationActionName_CostRebate, OperationActionName_FlashGiftbag, + OperationActionName_SpringSale, OperationActionName_LuckyTreasure] #活动信息字典key定义 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值 @@ -246,6 +258,7 @@ ActKey_CfgID = "CfgID" # 活动表配置ID ActKey_DayIndex = "DayIndex" # 活动表配置ID ActKey_WorldLV = "WorldLV" # 活动开启时世界等级 +ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表 #答题类型枚举 Def_Game_ExamTypeList = range(1, 4 + 1) @@ -294,7 +307,7 @@ Def_mitProduceResult, # 生产采集结果回应 Def_mitPetEquipMerge, # 宠物装备合成回应 Def_mitEquipInherit, # 装备继承 - Def_mitEquipPlus, # 装备加强 + Def_mitEquipStarUp, # 装备升星 Def_mitEquipMayaPlus, # 装备玛雅加强 Def_mitEquipAddAttr, # 装备追加 Def_mitEquipSlotting, # 装备打孔 @@ -478,6 +491,41 @@ Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成 +Def_Effect_JobAHurtAddPer = 90 # 对目标战士伤害加成 +Def_Effect_JobBHurtAddPer = 91 # 对目标法师伤害加成 +Def_Effect_JobCHurtAddPer = 92 # 对目标弓箭伤害加成 +Def_Effect_JobAAtkReducePer = 93 # 战士攻击伤害减免 +Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免 +Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免 + +Def_Effect_ZXCloakAttrPer = 96 # 诛仙披风属性加成百分比 +Def_Effect_ZXMaskAttrPer = 97 # 诛仙面具属性加成百分比 +Def_Effect_ZXGloveAttrPer = 98 # 诛仙手套属性加成百分比 +Def_Effect_ZXRuyiAttrPer = 99 # 诛仙如意属性加成百分比 +Def_Effect_ZXPendantAttrPer = 100 # 诛仙吊坠属性加成百分比 +Def_Effect_ZXRingAttrPer = 101 # 诛仙戒指属性加成百分比 + +Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1 +Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2 +Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3 +Def_Effect_SkillAddPer4 = 105 # 技能伤害增强4 +Def_Effect_SkillAddPer5 = 106 # 技能伤害增强5 +Def_Effect_SkillAddPer6 = 107 # 技能伤害增强6 +Def_Effect_SkillAddPer7 = 108 # 技能伤害增强7 + +Def_Effect_SkillReducePer1 = 109 # 受到技能伤害减少1 +Def_Effect_SkillReducePer2 = 110 # 受到技能伤害减少2 +Def_Effect_SkillReducePer3 = 111 # 受到技能伤害减少3 +Def_Effect_SkillReducePer4 = 112 # 受到技能伤害减少4 +Def_Effect_SkillReducePer5 = 113 # 受到技能伤害减少5 +Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6 +Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7 + +Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比 +Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比 +Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比 +Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比 + #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 #增加%d魔法伤害值,其中a值为伤害值 @@ -570,21 +618,19 @@ Def_BT_Campaign_Recharge, #累计充值(开服活动榜) Def_BT_Campaign_PetLV, #灵宠等级(开服活动榜) + Def_BT_ZhuXianTower, #诛仙塔榜 + Def_BT_NewFCCostGold, #消费排行榜(新仙界盛典) + Def_BT_HighLadder, #天梯竞技场排行 Def_BT_HighLadder_Yester, #天梯竞技场昨日排行 Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录 Def_BT_RechargeTeHui, #充值特惠活动排行榜-当前期记录 - Def_BT_MixCampaign_PlayerBattle, #总战斗力(合服活动) - Def_BT_MixCampaign_Recharge, #累计充值(合服活动) - Def_BT_MixCampaign_WinFamilyMember, #获胜战盟成员,按职位排(合服活动) - Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动) - Def_BT_CostTeHui, #消费特惠排行榜 Def_BT_CostTeHuiLast, #消费特惠排行榜上一期 Def_BT_Max, #排行榜最大类型 -) = range(0, 32 + 2) +) = range(0, 30 + 2) #职业对应战力排行榜类型 JobFightPowerBillboardDict = { @@ -596,7 +642,7 @@ #排行榜Value1存储境界信息的榜单列表 BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin, Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient, - Def_BT_FBHelpBattle, + Def_BT_FBHelpBattle, Def_BT_ZhuXianTower, ] ##---比率--- @@ -935,8 +981,10 @@ rptPet, # 宠物背包(用物品存储宠物的数据) 31 rptDogzItem, # 神兽物品背包 32 rptDogzEquip, # 神兽装备背包 33 +rptZhuXianItem, # 诛仙物品背包 34 +rptZhuXianEquip, # 诛仙装备背包 35 rptMax, # 最大背包类型数量,放在最后一个 -) = range(28, 28 + 7) #C++定义的枚举到27 +) = range(28, 28 + 9) #C++定义的枚举到27 #虚拟背包类型, 从255递减 Def_VPack_TypeList = ( @@ -966,7 +1014,7 @@ Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9 Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10 Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11 - Def_UniversalGameRecType_12, + Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12 Def_UniversalGameRecType_13, Def_UniversalGameRecType_Reward, # 通用奖励表(TopBar)14 Def_UniversalGameRecType_15, @@ -1103,9 +1151,6 @@ Def_Enter_Truck, #进入骠车 ) = range(1, 3) -Def_OSC_ValidDay = 6 # 开服活动有效活动天 -Def_MSC_ValidDay = 5 # 合服活动有效活动天 - # 开服活动类型标识, 不可超过32 Def_Campaign_Type_List = ( Def_Campaign_Type_PlusLV, # 强化等级排行 1 @@ -1146,40 +1191,6 @@ Def_CampaignAwardState_None, # 无 Def_CampaignAwardState_Allow, # 允许领奖 Def_CampaignAwardState_Over, # 领奖结束 -) = range(3) - -#合服活动类型标识 -Def_MixCampaign_Type_List = ( - Def_MixCampaign_Type_PlayerBattle, # 总战斗力0 - Def_MixCampaign_Type_RechargeFirst, # 首充奖励1 - Def_MixCampaign_Type_RechargeRank, # 累计充值排行奖励2 - Def_MixCampaign_Type_RechargeCnt, # 累计充值保底奖励3 - Def_MixCampaign_Type_FamilyWar, # 冰封王座家族战获胜家族成员奖励4 - Def_MixCampaign_Type_FamilyWarEnter, # 冰封王座参与奖5 - Def_MixCampaign_Type_FamilyKillBoss, # 战盟击杀boss排行 - Def_MixCampaign_Type_PlayerKillBoss, # 个人击杀boss -) = range(8) - -#合服活动类型对应的奖励排行榜 -Def_MixCampaign_Billboard_Dict = { - Def_MixCampaign_Type_PlayerBattle:Def_BT_MixCampaign_PlayerBattle, # 总战斗力 - Def_MixCampaign_Type_RechargeRank:Def_BT_MixCampaign_Recharge, # 累计充值排行 - Def_MixCampaign_Type_FamilyWar:Def_BT_MixCampaign_WinFamilyMember, # 获胜战盟成员 - Def_MixCampaign_Type_FamilyKillBoss:Def_BT_MixCampaign_FamilyKillBoss, # 战盟击杀boss排行 - } - -# 直接在MapServer中处理的合服活动类型 -DoOnMapServerMixCampaignTypeList = [ - Def_MixCampaign_Type_RechargeFirst, - Def_MixCampaign_Type_RechargeCnt, - Def_MixCampaign_Type_FamilyWarEnter, - Def_MixCampaign_Type_PlayerKillBoss, - ] -# 合服活动请求GameServer操作类型定义 -( -Def_MSCGameServerQuery_QueryAward, # 查询 -Def_MSCGameServerQuery_GetAward, # 领奖 -Def_MSCGameServerQuery_MailAward, # 邮件发送奖励 ) = range(3) #队伍最大人数 @@ -1345,7 +1356,7 @@ )=range(5) # 战斗力模块类型 -Def_MFPType_Max = 28 +Def_MFPType_Max = 29 ModuleFightPowerTypeList = ( Def_MFPType_Role, # 角色 0 Def_MFPType_Equip, # 装备(基本装备位) 1 @@ -1372,6 +1383,7 @@ Def_MFPType_GatherSoul, # 聚魂 22 Def_MFPType_MagicWeapon4, # 王者法宝 23 Def_MFPType_Coat, # 时装 24 +Def_MFPType_ZhuXian, # 诛仙 25 Def_MFPType_Other, # 其他 #以下暂时没用到,改时再处理 @@ -1665,10 +1677,19 @@ SuccType_Collect, #采集X物品X次131 SuccType_InlayGatherSoul, #镶嵌X枚X品质聚魂(不包含核心)132 SuccType_GatherSoulLvUp, #累计聚魂总等级XX(不包含核心)133 -) = range(1, 134) +SuccType_FeastRedPack_TalkWorld, #节日红包 - 世界频道发言 x次 134 +SuccType_FeastRedPack_Pray, # 节日红包 - 祈祷x次 135 +SuccType_FeastRedPack_KillSpecificNPC, # 节日红包 - 击杀特定NPC x次 136 +SuccType_FeastRedPack_KillBoss, # 节日红包 - 指定类型boss x次 137 +SuccType_FeastRedPack_EnterMap, # 节日红包 - 进入指定地图 x次 138 +SuccType_FeastRedPack_TaskCRun, # 节日红包 - 完成x次日常环任务成就 139 +SuccType_FeastRedPack_Dice, # 节日红包 - 天机摇骰子x次 140 +SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次 141 +SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次 142 +) = range(1, 143) - - +# 节日红包成就类型 +FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1) # 连续天规则的成就类型 ContinueSuccessTypeList = [] @@ -1683,6 +1704,8 @@ SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle, SuccType_UseItem,SuccType_FamilyTechLV, SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ, + SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss, + SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep, ] #传进来的条件满足配置的条件列表中的一个就行的成就类型 ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp] @@ -1710,30 +1733,32 @@ # 手游不使用C++定义 enum RoleEquipType # 装备位定义 RoleEquipType = ( - retWeapon, #1 主手 - retWeapon2, #2 副手 - retHat, #3 帽子 - retClothes, #4 衣服 - retBelt, #5 腰带 - retTrousers, #6 裤子 - retShoes, #7 鞋子 - retNeck, #8 项链 - retFairyCan, #9 仙器 - retFairyCan2, #10 仙器 - retWing, #11 翅膀 - retGuard, #12 守护 - retBaldric1, #13 佩饰 - retBaldric2, #14 佩饰 - retBaldric3, #15 佩饰 - retBaldric4, #16 佩饰 - retBaldric5, #17 佩饰 - retBaldric6, #18 佩饰 - retHorse, #19 坐骑 - retWeaponSkin, #20 时装武器 - retClothesSkin, #21 时装衣服 - retWeapon2Skin, #22 时装副手 + retWeapon, #1 主手 + retWeapon2, #2 副手 + retHat, #3 帽子 + retClothes, #4 衣服 + retBelt, #5 腰带 + retTrousers, #6 裤子 + retShoes, #7 鞋子 + retGlove, #8 手套 + retNeck, #9 项链 + retFairyCan, #10 仙器1 + retFairyCan2, #11 仙器2 + retJade, #12 玉佩 + retWing, #13 翅膀 + retGuard1, #14 守护1 + retGuard2, #15 守护2 + retPeerlessWeapon, #16 绝世武器 + retPeerlessWeapon2, #17 绝世副手 + retXXX18, #18 暂无 + retHorse, #19 坐骑 + retWeaponSkin, #20 时装武器 + retClothesSkin, #21 时装衣服 + retWeapon2Skin, #22 时装副手 retMax, ) = range(1, 24) + + # 神兽装备位定义 @@ -1745,6 +1770,27 @@ dogzetScute, # 神兽鳞甲 ) = range(101, 101 + 5) +# 诛仙装备位定义 +ZhuXianEquipPlace = ( + zxetCloak, # 诛仙披风 121 + zxetMask, # 诛仙面具 122 + zxetGlove, # 诛仙手套 123 + zxetGlove2, # 诛仙手套 124 + zxetRuyi, # 诛仙如意 125 + zxetPendant, # 诛仙吊坠 126 + zxetRing, # 诛仙戒指 127 + zxetRing2, # 诛仙戒指 128 + zxetWeapon1, # 诛仙剑1 129 + zxetWeapon2, # 诛仙剑2 130 + zxetWeapon3, # 诛仙剑3 131 + zxetWeapon4, # 诛仙剑4 132 +) = range(121, 121 + 12) + +# 共享通用装备位,可装备同一类型装备 +ShareEquipPlace = [ + [zxetGlove, zxetGlove2], + [zxetRing, zxetRing2], + ] # 请求进入副本通用检查结果,优先提示的放前面(即索引越大,提示优先级越低) EnterFBAskResult = ( @@ -1787,3 +1833,16 @@ Def_Boss_Func_Dogz, # 神兽功能BOSS ) = range(3) +# 红包类型定义 +RedPackType_GoldPacket = 0 # 主动发钻石红包 +RedPackType_OpenServer = 5 # 开服红包 +RedPackType_FeastSysBig = 31 # 节日系统大红包 +RedPackType_FeastSysSmall = 32 # 节日系统小红包 +RedPackType_FeastSucc = 33 # 节日成就红包 +# 节日红包类型 +FeastRedPackType = [RedPackType_FeastSysBig, RedPackType_FeastSysSmall, RedPackType_FeastSucc] +# 需要限制服务器最大红包数的红包类型 {统计个数编号:[红包类型, ...], ...} +RedPackMaxCountDict = {1:[RedPackType_OpenServer], + 2:[RedPackType_FeastSucc], + } + -- Gitblit v1.8.0