From b961d09f3d47773bc0ae6faaeda880ef4791419f Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 12 三月 2019 09:53:37 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(强化配置修改)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py | 6 +++---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py | 10 ++--------
2 files changed, 5 insertions(+), 11 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
index 3392315..16da2fa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
@@ -1010,12 +1010,12 @@
# 获取装备的强化类型
def GetEquipPlusType(curEquip):
equipPlace = curEquip.GetEquipPlace()
- plusTypeDict = IpyGameDataPY.GetFuncEvalCfg("StrengthenLevelLimit", 2)
+ plusTypeDict = IpyGameDataPY.GetFuncEvalCfg("StrengthenLevelLimit", 1)
if not plusTypeDict:
GameWorld.ErrLog("没有强化类型映射表")
- return -1
+ return
- return plusTypeDict.get(equipPlace, -1)
+ return plusTypeDict.get(equipPlace)
# 获取满套装化的最低阶数,如5件套,4件5级,1件3级,则返回3
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index d9b15b3..638c549 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -1926,15 +1926,9 @@
# @param itemType: 物品类型
# @return 最大星级,0为不可强化
def GetItemMaxPlusLV(curPlayer, equipPackindex, curItem):
- equipPlace = curItem.GetEquipPlace()
- plusMaxTypeDict = IpyGameDataPY.GetFuncEvalCfg("StrengthenLevelLimit", 1)
- if not plusMaxTypeDict:
- GameWorld.ErrLog("GetItemMaxPlusLV没有强化类型映射表")
+ findType = ChEquip.GetEquipPlusType(curItem)
+ if not findType:
return 0
-
- if equipPlace not in plusMaxTypeDict:
- return 0
- findType = plusMaxTypeDict[equipPlace]
equipStar = ChEquip.GetEquipPartStarByRank(curPlayer, equipPackindex, curItem)
ipyData = IpyGameDataPY.GetIpyGameDataNotLog("ItemPlusMax", findType, equipStar)
if ipyData:
--
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