From b961d09f3d47773bc0ae6faaeda880ef4791419f Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 12 三月 2019 09:53:37 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(强化配置修改)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
index 64ba75e..87ee2c5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
@@ -355,8 +355,7 @@
randAwardList = GameWorld.GetResultByRandomList(actionRandAwardList)
if randAwardList:
for itemID, itemCnt, isBind in randAwardList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind,
- [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True)
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
# 同步伤害列表
--
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