From b961d09f3d47773bc0ae6faaeda880ef4791419f Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 12 三月 2019 09:53:37 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(强化配置修改)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
index 1884707..b244271 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
@@ -251,7 +251,7 @@
     if goldPaper:
         PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, goldPaper)
     if itemID:
-        ItemControler.GivePlayerItem(curPlayer, itemID, 1, 1, [IPY_GameWorld.rptItem])
+        ItemControler.GivePlayerItem(curPlayer, itemID, 1, 0, [IPY_GameWorld.rptItem])
     GameWorld.DebugLog("首次进入给奖励:silverMoney=%s,goldPaper=%s,itemID=%s" 
                        % (silverMoney, goldPaper, itemID), curPlayer.GetPlayerID())
     return

--
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