From b965081066ea579c45c73f08cd9cd61bc157ac9f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 09 五月 2019 11:15:45 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(防范跨服妖王关闭线路时导致的报错)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 16 ++++++++++++++--
1 files changed, 14 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 6848f41..80f6d40 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -89,6 +89,7 @@
import PlayerRefineStove
import PlayerFlashSale
import PlayerWishingWell
+import PlayerFairyDomain
import PlayerVip
import PlayerDiceEx
import IpyGameDataPY
@@ -545,6 +546,8 @@
FBHelpBattle.DoPlayerOnDay(curPlayer)
#跨服竞技场
PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
+ #缥缈仙域
+ PlayerFairyDomain.OnDay(curPlayer)
PlayerTJG.TJGOnDay(curPlayer, onEventType)
# 以下为支持两种重置模式切换配置的
@@ -802,6 +805,8 @@
#触发每小时任务重置脚本
EventShell.EventResponse_OnHour(curPlayer)
+ #缥缈仙域
+ PlayerFairyDomain.OnHour(curPlayer)
return
#---------------------------------------------------------------------
@@ -1276,6 +1281,14 @@
PyGameData.g_familyPartyInfo = eval(msgValue)
return
+ if key == ShareDefine.Def_Notify_WorldKey_FairyDomainLimit:
+ isAdd, limitList = eval(msgValue)
+ if isAdd:
+ PyGameData.g_fairyDomainLimit += limitList
+ else:
+ PyGameData.g_fairyDomainLimit = limitList
+ return
+
if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]):
keyHead = ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]
actionName = key[len(keyHead):]
@@ -1373,8 +1386,7 @@
if gameWorldMgr.GetGameWorldDictByKey(key) != value:
GameLogic_ElderBattlefield.OnElderBattlefieldStateChange(value, tick)
# 多仙盟BOSS
- elif key in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1,
- ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss2,]:
+ elif key in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]:
if gameWorldMgr.GetGameWorldDictByKey(key) != value:
GameLogic_AllFamilyBoss.OnAllFamilyBossStateChange(value, tick)
# 骑宠BOSS
--
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