From ba71a1935d5e96c54131173c1eccb5678efc9827 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 08 四月 2019 10:19:08 +0800
Subject: [PATCH] 6341 【后端】【2.0】境界改版开发单(经验buff叠加问题)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py |   13 +++++--------
 1 files changed, 5 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
index 20e9987..17326d4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
@@ -54,7 +54,7 @@
 #  @return: None
 def OnSignDay(index, clientData, tick):
     # 跨服服务器功能限制
-    if GameWorld.IsMergeServer():
+    if GameWorld.IsCrossServer():
         return
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)   
     #功能开启判断
@@ -167,12 +167,9 @@
     PlayerPet.CalcPetItemAddPlayerAttr(curPlayer)
     PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
     
-    
-    ipyData = IpyGameDataPY.GetIpyGameDataByCondition('TreasureUp', {'PrivilegeID':ChConfig.MWPrivilege_SignDayAddAttr}, False, False)
-    privilegeIpyData = IpyGameDataPY.GetIpyGameDataNotLog('TreasurePrivilege', ChConfig.MWPrivilege_SignDayAddAttr)
-    if ipyData and privilegeIpyData:
-        mwID = ipyData.GetMWID()
-        effDict = privilegeIpyData.GetEffectValue()
+    mwID = IpyGameDataPY.GetFuncCfg('MWSignDayAttr', 2)
+    if mwID:
+        effDict = IpyGameDataPY.GetFuncEvalCfg('MWSignDayAttr', 1, {})
         if PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, mwID) and effDict:
             PlayerControl.NotifyCode(curPlayer, "SignInText1", [mwID, effDict.keys()[0], effDict.values()[0]])
             
@@ -276,7 +273,7 @@
     packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, signCount)
     if packSpace >= signCount:
         for awardInfo in awardInfoList:
-            ItemControler.GivePlayerItem(curPlayer, awardInfo[0], awardInfo[1], awardInfo[2], [IPY_GameWorld.rptItem], True, showSysInfo=True) 
+            ItemControler.GivePlayerItem(curPlayer, awardInfo[0], awardInfo[1], 0, [IPY_GameWorld.rptItem]) 
     else:       
         GameWorld.DebugLog("背包已满 邮件发送物品")
         PlayerControl.SendMailByKey(mailTypeKey, [curPlayer.GetPlayerID()], awardInfoList)

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