From ba71a1935d5e96c54131173c1eccb5678efc9827 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 08 四月 2019 10:19:08 +0800 Subject: [PATCH] 6341 【后端】【2.0】境界改版开发单(经验buff叠加问题) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py | 13 +++++-------- 1 files changed, 5 insertions(+), 8 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py index 20e9987..17326d4 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py @@ -54,7 +54,7 @@ # @return: None def OnSignDay(index, clientData, tick): # 跨服服务器功能限制 - if GameWorld.IsMergeServer(): + if GameWorld.IsCrossServer(): return curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) #功能开启判断 @@ -167,12 +167,9 @@ PlayerPet.CalcPetItemAddPlayerAttr(curPlayer) PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState() - - ipyData = IpyGameDataPY.GetIpyGameDataByCondition('TreasureUp', {'PrivilegeID':ChConfig.MWPrivilege_SignDayAddAttr}, False, False) - privilegeIpyData = IpyGameDataPY.GetIpyGameDataNotLog('TreasurePrivilege', ChConfig.MWPrivilege_SignDayAddAttr) - if ipyData and privilegeIpyData: - mwID = ipyData.GetMWID() - effDict = privilegeIpyData.GetEffectValue() + mwID = IpyGameDataPY.GetFuncCfg('MWSignDayAttr', 2) + if mwID: + effDict = IpyGameDataPY.GetFuncEvalCfg('MWSignDayAttr', 1, {}) if PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, mwID) and effDict: PlayerControl.NotifyCode(curPlayer, "SignInText1", [mwID, effDict.keys()[0], effDict.values()[0]]) @@ -276,7 +273,7 @@ packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, signCount) if packSpace >= signCount: for awardInfo in awardInfoList: - ItemControler.GivePlayerItem(curPlayer, awardInfo[0], awardInfo[1], awardInfo[2], [IPY_GameWorld.rptItem], True, showSysInfo=True) + ItemControler.GivePlayerItem(curPlayer, awardInfo[0], awardInfo[1], 0, [IPY_GameWorld.rptItem]) else: GameWorld.DebugLog("背包已满 邮件发送物品") PlayerControl.SendMailByKey(mailTypeKey, [curPlayer.GetPlayerID()], awardInfoList) -- Gitblit v1.8.0