From bb652eeae4e39ee66f342975a2804ae305f0f969 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 11 十二月 2020 10:26:41 +0800
Subject: [PATCH] 4869 【主干】【长尾】【BT】七日巡礼重置逻辑优化;运营活动所处天索引逻辑优化;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastWeekParty.py | 129 +++++++++++--------------
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 3
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWeekParty.py | 132 +++++++++++--------------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 6
4 files changed, 118 insertions(+), 152 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 5608c72..e75d064 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -390,12 +390,11 @@
activityInfoDict[ShareDefine.ActKey_WorldLVList] = GameWorldAverageLv.GetWorldLVListByTime(startDayDate, (endDayDate - startDayDate).days)
if startDayDate <= curDateTime < endDayDate:
- dayIndex = 0
+ dayIndex = (curDateTime - startDayDate).days
actIDDateTime = startDayDate
isDayRest = 0 if not hasattr(ipyData, "GetIsDayReset") else ipyData.GetIsDayReset()
# 按时段开的默认每天重置
if isDayRest or (startHMStrList and endHMStrList):
- dayIndex = (curDateTime - startDayDate).days
actIDDateTime += datetime.timedelta(days=dayIndex)
actID = int(time.mktime(actIDDateTime.timetuple())) # 默认取开始时间点的time值作为活动ID
activityInfoDict[ShareDefine.ActKey_DayIndex] = dayIndex
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 575fbd4..75aaa36 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3785,7 +3785,8 @@
Def_PDict_FBRealHelpCount = "FBRealHelpCount_%s" #副本真实助战次数,仅针对真实进去打的副本,参数mapID
#周狂欢
-Def_PDict_WeekPartyID = "WeekPartyID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
+Def_PDict_WeekPartyActID = "WeekPartyActID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
+Def_PDict_WeekPartyID = "WeekPartyID" # 玩家身上的活动ID,配置ID,用于补发上次活动用
Def_PDict_WeekPartyCurTimes = "WeekPartyCurTimes_%s_%s" #当前完成次数 参数(第X天,模板ID)
Def_PDict_WeekPartyGotTimes = "WeekPartyGotTimes_%s_%s" #当前已领次数 参数(第X天,模板ID)
Def_PDict_WeekPartyAwardRecord = "WeekPartyAwardRecord_%s" #积分领奖记录 参数(第X天)
@@ -5415,9 +5416,6 @@
Def_WPAct_FamilyBoss, #仙盟Boss 28
Def_WPAct_FairyDomain, #缥缈仙域 29
) = range(1, 29+1)
-
-#可提前完成的周狂欢活动
-AheadFinishWPActList = [Def_WPAct_Horse, Def_WPAct_Pet, Def_WPAct_Dogz, Def_WPAct_Rune]
#登录奖励活动定义
LoginAwardActIDList = (
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastWeekParty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastWeekParty.py
index 58b713d..68531db 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastWeekParty.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFeastWeekParty.py
@@ -41,6 +41,7 @@
# 活动中同步活动信息
SyncFeastWeekPartyInfo(curPlayer)
if actCostRebateInfo.get(ShareDefine.ActKey_State):
+ AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Login, 1, False, False, False)
SyncFeastWeekPartyPlayerInfo(curPlayer)
return
@@ -60,36 +61,32 @@
playerID = curPlayer.GetPlayerID()
actFeastWeekPartyInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_FeastWeekParty, {})
- #FeastWeekPartyID = actFeastWeekPartyInfo.get(ShareDefine.ActKey_ID, 0)
state = actFeastWeekPartyInfo.get(ShareDefine.ActKey_State, 0)
+ actID = actFeastWeekPartyInfo.get(ShareDefine.ActKey_ID, 0)
cfgID = actFeastWeekPartyInfo.get(ShareDefine.ActKey_CfgID, 0)
- passlv = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
- if state:
- #每天都要触发
- AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Tower, passlv, False, True, False)
- AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Login, 1, False, False)
- AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Stone, Operate_EquipStone.GetTotalStoneLV(curPlayer), False, True, False)
- AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_GodWeapon, PlayerGodWeapon.GetGodWeaponTotalLV(curPlayer), False, True, False)
- SyncFeastWeekPartyPlayerInfo(curPlayer)
- playerFeastWeekPartyID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastWeekPartyID, 0, ChConfig.Def_PDictType_FeastWeekParty) # 玩家身上的活动ID
+ playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekPartyActID, 0, ChConfig.Def_PDictType_FeastWeekParty) # 玩家身上的活动ID
+ playerFeastWeekPartyID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FeastWeekPartyID, 0, ChConfig.Def_PDictType_FeastWeekParty) # 玩家身上的活动配置ID
# 活动ID 相同的话不处理
- if cfgID == playerFeastWeekPartyID:
- #GameWorld.DebugLog("节日巡礼活动ID不变,不处理!", curPlayer.GetPlayerID())
+ if actID == playerActID:
+ GameWorld.DebugLog("节日巡礼活动ID不变,不处理!playerActID=%s" % playerActID, curPlayer.GetPlayerID())
+ if state:
+ CheckFeastWeekPartyActionCnt(curPlayer, True)
return
- CheckFeastWeekPartyActionCnt(curPlayer)
# 未领取的奖励邮件发放
if playerFeastWeekPartyID:
__SendFeastWeekPartyMail(curPlayer, playerFeastWeekPartyID)
-
- if not cfgID:
- GameWorld.DebugLog(' 节日巡礼活动重置!')
- curPlayer.ClearNomalDict(ChConfig.Def_PDictType_FeastWeekParty)
-
- GameWorld.DebugLog("节日巡礼变更! state=%s,cfgID=%s,playerFeastWeekPartyID=%s" % (state, cfgID, playerFeastWeekPartyID), playerID)
-
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastWeekPartyID, cfgID, ChConfig.Def_PDictType_FeastWeekParty)
- SyncFeastWeekPartyInfo(curPlayer)
+ GameWorld.DebugLog(' 节日巡礼活动重置!')
+ curPlayer.ClearNomalDict(ChConfig.Def_PDictType_FeastWeekParty)
+
+ GameWorld.DebugLog("节日巡礼变更! state=%s,actID=%s,cfgID=%s,playerFeastWeekPartyID=%s" % (state, actID, cfgID, playerFeastWeekPartyID), playerID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekPartyActID, actID, ChConfig.Def_PDictType_FeastWeekParty)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FeastWeekPartyID, cfgID, ChConfig.Def_PDictType_FeastWeekParty)
+ if state:
+ CheckFeastWeekPartyActionCnt(curPlayer, False)
+ SyncFeastWeekPartyInfo(curPlayer)
+ SyncFeastWeekPartyPlayerInfo(curPlayer)
+
return True
@@ -149,8 +146,9 @@
if not cfgID:
return
- if not state and actionID not in ChConfig.AheadFinishWPActList:
+ if not state:
return
+
actBossIpyData = IpyGameDataPY.GetIpyGameData("ActFeastWeekParty", cfgID)
if not actBossIpyData:
return
@@ -158,27 +156,6 @@
dayIndex = actFeastWeekPartyInfo.get(ShareDefine.ActKey_DayIndex, 0)
if dayIndex >= len(templateIDList):
return
- if actionID in ChConfig.AheadFinishWPActList:
- isFind = False
- for day, dayTidList in enumerate(templateIDList[dayIndex:]):
- findTid = 0
- for tid in dayTidList:
- if tid / 100 == actionID:
- findTid = tid
- break
- if not findTid:
- continue
- ipyData = IpyGameDataPY.GetIpyGameData('FeastWeekParty', findTid)
- if not ipyData:
- continue
- totalTimes = ipyData.GetTotalTimes()
- if addCnt != totalTimes:
- continue
- dayIndex = day + dayIndex
- isFind = True
- break
- if not isFind:
- return
dayTidList = templateIDList[dayIndex]
findTid = 0
@@ -217,35 +194,43 @@
SyncFeastWeekPartyPlayerInfo(curPlayer, dayIndex, findTid)
return True
-
-def CheckFeastWeekPartyActionCnt(curPlayer):
+def CheckFeastWeekPartyActionCnt(curPlayer, isSync):
+ ## 同步活动状态时需要触发的
+
+ # 灵宠激活
+ petDataPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptPet)
+ for petDataIndex in range(petDataPack.GetCount()):
+ petItem = petDataPack.GetAt(petDataIndex)
+ if petItem.IsEmpty():
+ continue
+ petNPCID = petItem.GetUserAttr(ShareDefine.Def_IudetPet_NPCID)
+ AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Pet, petNPCID, False, isSync=isSync)
+
+ # 出战神兽
ipyDataMgr = IpyGameDataPY.IPY_Data()
- for actionType in ChConfig.AheadFinishWPActList:
- if actionType == ChConfig.Def_WPAct_Pet:
- petDataPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptPet)
- for petDataIndex in range(petDataPack.GetCount()):
- petItem = petDataPack.GetAt(petDataIndex)
- if petItem.IsEmpty():
- continue
- petNPCID = petItem.GetUserAttr(ShareDefine.Def_IudetPet_NPCID)
- AddFeastWeekPartyActionCnt(curPlayer, actionType, petNPCID, False)
- elif actionType == ChConfig.Def_WPAct_Dogz:
- for i in xrange(ipyDataMgr.GetDogzCount()):
- ipyData = ipyDataMgr.GetDogzByIndex(i)
- if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_DogzFightState, i):
- AddFeastWeekPartyActionCnt(curPlayer, actionType, ipyData.GetDogzID(), False)
- elif actionType == ChConfig.Def_WPAct_Rune:
- runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
- for holeNum in xrange(1, runeHoleCnt + 1):
- runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
- if not runeData:
- continue
- runeItemID = ItemControler.GetRuneItemID(runeData)
- itemData = GameWorld.GetGameData().GetItemByTypeID(runeItemID)
- if not itemData:
- continue
- itemColor = itemData.GetItemColor()
- AddFeastWeekPartyActionCnt(curPlayer, actionType, itemColor, False)
+ for i in xrange(ipyDataMgr.GetDogzCount()):
+ ipyData = ipyDataMgr.GetDogzByIndex(i)
+ if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_DogzFightState, i):
+ AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Dogz, ipyData.GetDogzID(), False, isSync=isSync)
+
+ # 穿戴某品质符印
+ runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
+ for holeNum in xrange(1, runeHoleCnt + 1):
+ runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
+ if not runeData:
+ continue
+ runeItemID = ItemControler.GetRuneItemID(runeData)
+ itemData = GameWorld.GetGameData().GetItemByTypeID(runeItemID)
+ if not itemData:
+ continue
+ itemColor = itemData.GetItemColor()
+ AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Rune, itemColor, False, isSync=isSync)
+
+ AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Login, 1, False, False, isSync)
+ passlv = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
+ AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Tower, passlv, False, True, isSync)
+ AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Stone, Operate_EquipStone.GetTotalStoneLV(curPlayer), False, True, isSync)
+ AddFeastWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_GodWeapon, PlayerGodWeapon.GetGodWeaponTotalLV(curPlayer), False, True, isSync)
return
def GetFeastWeekPartyActionAward(curPlayer, day, templateID):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWeekParty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWeekParty.py
index b18350d..cdb60de 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWeekParty.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWeekParty.py
@@ -42,6 +42,7 @@
# 活动中同步活动信息
SyncWeekPartyInfo(curPlayer)
if actCostRebateInfo.get(ShareDefine.ActKey_State):
+ AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Login, 1, False, False, False)
SyncWeekPartyPlayerInfo(curPlayer)
return
@@ -61,36 +62,32 @@
playerID = curPlayer.GetPlayerID()
actWeekPartyInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_WeekParty, {})
- #WeekPartyID = actWeekPartyInfo.get(ShareDefine.ActKey_ID, 0)
state = actWeekPartyInfo.get(ShareDefine.ActKey_State, 0)
+ actID = actWeekPartyInfo.get(ShareDefine.ActKey_ID, 0)
cfgID = actWeekPartyInfo.get(ShareDefine.ActKey_CfgID, 0)
- passlv = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
- if state:
- #每天都要触发
- AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Tower, passlv, False, True, False)
- AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Login, 1, False, False)
- AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Stone, Operate_EquipStone.GetTotalStoneLV(curPlayer), False, True, False)
- AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_GodWeapon, PlayerGodWeapon.GetGodWeaponTotalLV(curPlayer), False, True, False)
- SyncWeekPartyPlayerInfo(curPlayer)
- playerWeekPartyID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekPartyID, 0, ChConfig.Def_PDictType_WeekParty) # 玩家身上的活动ID
+ playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekPartyActID, 0, ChConfig.Def_PDictType_WeekParty) # 玩家身上的活动ID
+ playerWeekPartyID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekPartyID, 0, ChConfig.Def_PDictType_WeekParty) # 玩家身上的活动配置ID
# 活动ID 相同的话不处理
- if cfgID == playerWeekPartyID:
- #GameWorld.DebugLog("周狂欢活动ID不变,不处理!", curPlayer.GetPlayerID())
+ if actID == playerActID:
+ GameWorld.DebugLog("周狂欢活动ID不变,不处理!playerActID=%s" % playerActID, curPlayer.GetPlayerID())
+ if state:
+ CheckWeekPartyActionCnt(curPlayer, True)
return
- CheckWeekPartyActionCnt(curPlayer)
# 未领取的奖励邮件发放
if playerWeekPartyID:
__SendWeekPartyMail(curPlayer, playerWeekPartyID)
-
- if not cfgID:
- GameWorld.DebugLog(' 周狂欢活动重置!')
- curPlayer.ClearNomalDict(ChConfig.Def_PDictType_WeekParty)
-
- GameWorld.DebugLog("周狂欢变更! state=%s,cfgID=%s,playerWeekPartyID=%s" % (state, cfgID, playerWeekPartyID), playerID)
-
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekPartyID, cfgID, ChConfig.Def_PDictType_WeekParty)
- SyncWeekPartyInfo(curPlayer)
+ GameWorld.DebugLog('周狂欢活动重置!')
+ curPlayer.ClearNomalDict(ChConfig.Def_PDictType_WeekParty)
+
+ GameWorld.DebugLog("周狂欢变更! state=%s,actID=%s,cfgID=%s,playerWeekPartyID=%s" % (state, actID, cfgID, playerWeekPartyID), playerID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekPartyActID, actID, ChConfig.Def_PDictType_WeekParty)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekPartyID, cfgID, ChConfig.Def_PDictType_WeekParty)
+ if state:
+ CheckWeekPartyActionCnt(curPlayer, False)
+ SyncWeekPartyInfo(curPlayer)
+ SyncWeekPartyPlayerInfo(curPlayer)
+
return True
@@ -151,7 +148,7 @@
if not cfgID:
return
- if not state and actionID not in ChConfig.AheadFinishWPActList:
+ if not state:
return
actBossIpyData = IpyGameDataPY.GetIpyGameData("ActWeekParty", cfgID)
@@ -161,27 +158,6 @@
dayIndex = actWeekPartyInfo.get(ShareDefine.ActKey_DayIndex, 0)
if dayIndex >= len(templateIDList):
return
- if actionID in ChConfig.AheadFinishWPActList:
- isFind = False
- for day, dayTidList in enumerate(templateIDList[dayIndex:]):
- findTid = 0
- for tid in dayTidList:
- if tid / 100 == actionID:
- findTid = tid
- break
- if not findTid:
- continue
- ipyData = IpyGameDataPY.GetIpyGameData('WeekParty', findTid)
- if not ipyData:
- continue
- totalTimes = ipyData.GetTotalTimes()
- if addCnt != totalTimes:
- continue
- dayIndex = day + dayIndex
- isFind = True
- break
- if not isFind:
- return
dayTidList = templateIDList[dayIndex]
findTidList = []
@@ -211,7 +187,7 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekPartyCurTimes % (dayIndex, findTid), updTimes, ChConfig.Def_PDictType_WeekParty)
#加积分
singleTimes = ipyData.GetSingleTimes()
- addPoint = (curTimes % singleTimes + realAddCnt)/singleTimes* ipyData.GetPoint()
+ addPoint = (curTimes % singleTimes + realAddCnt) / singleTimes * ipyData.GetPoint()
curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_WeekPartyPoint % dayIndex, 0, ChConfig.Def_PDictType_WeekParty)
updPoint = curPoint + addPoint
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WeekPartyPoint % dayIndex, updPoint, ChConfig.Def_PDictType_WeekParty)
@@ -220,35 +196,43 @@
SyncWeekPartyPlayerInfo(curPlayer, dayIndex, findTid)
return True
-
-def CheckWeekPartyActionCnt(curPlayer):
+def CheckWeekPartyActionCnt(curPlayer, isSync):
+ ## 同步活动状态时需要触发的
+
+ # 灵宠激活
+ petDataPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptPet)
+ for petDataIndex in range(petDataPack.GetCount()):
+ petItem = petDataPack.GetAt(petDataIndex)
+ if petItem.IsEmpty():
+ continue
+ petNPCID = petItem.GetUserAttr(ShareDefine.Def_IudetPet_NPCID)
+ AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Pet, petNPCID, False, isSync=isSync)
+
+ # 出战神兽
ipyDataMgr = IpyGameDataPY.IPY_Data()
- for actionType in ChConfig.AheadFinishWPActList:
- if actionType == ChConfig.Def_WPAct_Pet:
- petDataPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptPet)
- for petDataIndex in range(petDataPack.GetCount()):
- petItem = petDataPack.GetAt(petDataIndex)
- if petItem.IsEmpty():
- continue
- petNPCID = petItem.GetUserAttr(ShareDefine.Def_IudetPet_NPCID)
- AddWeekPartyActionCnt(curPlayer, actionType, petNPCID, False)
- elif actionType == ChConfig.Def_WPAct_Dogz:
- for i in xrange(ipyDataMgr.GetDogzCount()):
- ipyData = ipyDataMgr.GetDogzByIndex(i)
- if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_DogzFightState, i):
- AddWeekPartyActionCnt(curPlayer, actionType, ipyData.GetDogzID(), False)
- elif actionType == ChConfig.Def_WPAct_Rune:
- runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
- for holeNum in xrange(1, runeHoleCnt + 1):
- runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
- if not runeData:
- continue
- runeItemID = ItemControler.GetRuneItemID(runeData)
- itemData = GameWorld.GetGameData().GetItemByTypeID(runeItemID)
- if not itemData:
- continue
- itemColor = itemData.GetItemColor()
- AddWeekPartyActionCnt(curPlayer, actionType, itemColor, False)
+ for i in xrange(ipyDataMgr.GetDogzCount()):
+ ipyData = ipyDataMgr.GetDogzByIndex(i)
+ if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_DogzFightState, i):
+ AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Dogz, ipyData.GetDogzID(), False, isSync=isSync)
+
+ # 穿戴某品质符印
+ runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
+ for holeNum in xrange(1, runeHoleCnt + 1):
+ runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
+ if not runeData:
+ continue
+ runeItemID = ItemControler.GetRuneItemID(runeData)
+ itemData = GameWorld.GetGameData().GetItemByTypeID(runeItemID)
+ if not itemData:
+ continue
+ itemColor = itemData.GetItemColor()
+ AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Rune, itemColor, False, isSync=isSync)
+
+ AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Login, 1, False, False, isSync)
+ passlv = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
+ AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Tower, passlv, False, True, isSync)
+ AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Stone, Operate_EquipStone.GetTotalStoneLV(curPlayer), False, True, isSync)
+ AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_GodWeapon, PlayerGodWeapon.GetGodWeaponTotalLV(curPlayer), False, True, isSync)
return
def GetWeekPartyActionAward(curPlayer, day, templateID):
@@ -337,7 +321,7 @@
return rewardItemInfo.get(curPlayer.GetJob(), [])
return rewardItemInfo
-def SyncWeekPartyPlayerInfo(curPlayer, day=-1, templateID=-1):
+def SyncWeekPartyPlayerInfo(curPlayer, day= -1, templateID= -1):
#通知当前次数、已领次数
actWeekPartyInfo = PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_WeekParty, {})
state = actWeekPartyInfo.get(ShareDefine.ActKey_State, 0)
--
Gitblit v1.8.0