From bbf29a0a3d0848ad95f1469b0da067712d14ff40 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 28 十二月 2018 14:27:00 +0800 Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(去除进入PK地图无敌buff、复活无敌buff) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py index 6ec55f3..befd498 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py @@ -3792,7 +3792,7 @@ #@param mapBornPlace 复活位置,默认0为原地 #@return 返回值无意义 #@remarks 自定义函数, 玩家复活 -def PlayerRebornByType(curPlayer, playerRebornType, tick, mapBornPlace=0): +def PlayerRebornByType(curPlayer, playerRebornType, tick, mapBornPlace=0, isAddSuperBuff=True): curPlayerID = curPlayer.GetID() curVipLv = curPlayer.GetVIPLv() @@ -3901,7 +3901,8 @@ FBLogic.OnResetFBRebornPlacePos(curPlayer, mapBornPlace, tick) #复活加无敌Buff - SkillCommon.AddBuffBySkillType_NoRefurbish(curPlayer , ChConfig.Def_SkillID_LimitSuperBuff, tick) + if isAddSuperBuff: + SkillCommon.AddBuffBySkillType_NoRefurbish(curPlayer , ChConfig.Def_SkillID_LimitSuperBuff, tick) #复活疲劳BUff if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_IsAddReviveTired): findBuff = SkillCommon.FindBuffByID(curPlayer, ChConfig.Def_SkillID_ReviveTired)[0] -- Gitblit v1.8.0