From bc16dd23eb798421fd30778bfd688d9eb5870303 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 24 十一月 2020 16:40:10 +0800
Subject: [PATCH] 4872 【BT】直购礼包(含超级现金卡)购买后背包不足物品少给

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py
index 62be145..d891106 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py
@@ -19,6 +19,7 @@
 import NPCCommon
 import GameWorld
 import GameMap
+import ChConfig
 
 
 ##AI逻辑处理
@@ -36,7 +37,10 @@
     #刷新自己的Buff
     npcControl.RefreshBuffState(tick)
     
-    owner = NPCCommon.GetNpcObjOwnerDetail(curNPC)
+    summonPlayerID = curNPC.GetDictByKey(ChConfig.Def_NPC_Dict_PriWoodPilePlayerID)
+    if not summonPlayerID:
+        return
+    owner = GameWorld.GetObj(summonPlayerID, IPY_GameWorld.gotPlayer)
     if not owner:
         return
     

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