From bc16dd23eb798421fd30778bfd688d9eb5870303 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 24 十一月 2020 16:40:10 +0800
Subject: [PATCH] 4872 【BT】直购礼包(含超级现金卡)购买后背包不足物品少给
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py | 6 +++++-
1 files changed, 5 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py
index 62be145..d891106 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py
@@ -19,6 +19,7 @@
import NPCCommon
import GameWorld
import GameMap
+import ChConfig
##AI逻辑处理
@@ -36,7 +37,10 @@
#刷新自己的Buff
npcControl.RefreshBuffState(tick)
- owner = NPCCommon.GetNpcObjOwnerDetail(curNPC)
+ summonPlayerID = curNPC.GetDictByKey(ChConfig.Def_NPC_Dict_PriWoodPilePlayerID)
+ if not summonPlayerID:
+ return
+ owner = GameWorld.GetObj(summonPlayerID, IPY_GameWorld.gotPlayer)
if not owner:
return
--
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