From bc25d4e060efb6ed7b946fbfb1333a52aa73caef Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 22 十二月 2018 16:17:18 +0800
Subject: [PATCH] 5372 【后端】【1.4】聚魂副本开发(新增守卫AI66, 玩家不能对怪物加buff)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFruitAttr.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFruitAttr.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFruitAttr.py
index ad26787..116b609 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFruitAttr.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/ClearFruitAttr.py
@@ -63,6 +63,8 @@
         elif limitType == PlayerAttrFruit.Def_LimitType_Attr:
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AttrFruitAddValue % itemID, 0)
         
+        curPlayer.SetDict(ChConfig.Def_PlayerKey_FruitFightPowerEx % (funcIndex), 0)
+        
         itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
         # 重置该物品所加的属性值
         if itemData:

--
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