From bc25d4e060efb6ed7b946fbfb1333a52aa73caef Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 22 十二月 2018 16:17:18 +0800
Subject: [PATCH] 5372 【后端】【1.4】聚魂副本开发(新增守卫AI66, 玩家不能对怪物加buff)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py
index b486d54..3c5acc9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_16.py
@@ -21,7 +21,6 @@
 import BaseAttack
 import IPY_GameWorld
 import ItemControler
-import SkillDataBoost
 import GameObj
 import SkillCommon
 
@@ -119,8 +118,6 @@
     summonNPC.SetVisible(True)
     summonNPC.SetCanAttack(False)
     
-    #SkillDataBoost.SetSummonNPCSkillBoost(curPlayer, summonNPC, curSkill)
-
     return True
 
 def DoLogic_NPC_UseSkill_SummonNPC(curNPC, curSkill, summonNPCID, tagRoundPosX, tagRoundPosY, tick):

--
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