From bc433db8262081f0400bcb9c2c3476000662daf3 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 10 七月 2024 14:24:53 +0800 Subject: [PATCH] 10205 【越南】【主干】【港台】【砍树】自选礼包(支持一次性放入超65535个数叠加物品;邮件同步支持一次性领取超65535个数叠加物品) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 69 ++++++++++++++++++++++++++++++---- 1 files changed, 61 insertions(+), 8 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py index 1aee5ee..c89e50d 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py @@ -33,6 +33,7 @@ import PlayerFamilyRedPacket import PlayerFairyCeremony import PlayerNewFairyCeremony +import PlayerActFamilyCTGAssist import PlayerActGarbageSorting import PlayerActBossTrial import PlayerUniversalGameRec @@ -109,10 +110,11 @@ def SendMapServerOperationActionState(): # 地图启动成功时通知本日运行活动相关状态 + CrossActionControl.SendMapServerCrossActionState() + if GameWorld.IsCrossServer(): # 跨服不处理运营活动 return - CrossActionControl.SendMapServerCrossActionState() isReload, OperationActionInfo = __GetOperationActionInfo() mapServerInfoDict = OperationActionInfo[OperationAction_MapServerInfo] @@ -374,6 +376,13 @@ GameWorld.Log(" 非法配置,未知活动类型,不处理! cfgID=%s,actNum=%s" % (cfgID, actNum)) continue + if hasattr(ipyData, "GetJoinStartTime") and hasattr(ipyData, "GetJoinEndTime"): + joinStartTimeStr = ipyData.GetJoinStartTime() + joinEndTimeStr = ipyData.GetJoinEndTime() + else: + joinStartTimeStr = "" + joinEndTimeStr = "" + if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"): startHMStrList = ipyData.GetStartTimeList() endHMStrList = ipyData.GetEndTimeList() @@ -390,6 +399,7 @@ % (actName, cfgID, startHMStrList, endHMStrList)) continue + isDayRest = 0 if not hasattr(ipyData, "GetIsDayReset") else ipyData.GetIsDayReset() resetType = 0 if not hasattr(ipyData, "GetResetType") else ipyData.GetResetType() # 重置类型,0-0点重置;1-5点重置 if resetType == 1: startDayDate = datetime.datetime.strptime("%s 05:00:00" % (startDateStr), ChConfig.TYPE_Time_Format) @@ -497,6 +507,17 @@ GameWorld.Log(" startList=%s" % (startList)) GameWorld.Log(" end List=%s" % (endList)) + joinStartTimeList, joinEndTimeList = [], [] # 可指定活动可参与的时间点,不影响活动状态,只影响活动某些功能的参与时机,如上榜类 + if joinStartTimeStr: + if isDayRest: + joinStartTimeList.append(datetime.datetime.strptime("%d-%d-%d %s:00" % (curDateTime.year, curDateTime.month, curDateTime.day, joinStartTimeStr), ChConfig.TYPE_Time_Format)) + joinEndTimeList.append(datetime.datetime.strptime("%d-%d-%d %s:00" % (curDateTime.year, curDateTime.month, curDateTime.day, joinEndTimeStr), ChConfig.TYPE_Time_Format)) + else: + joinStartTimeList.append(datetime.datetime.strptime("%s %s:00" % (startDateStr, joinStartTimeStr), ChConfig.TYPE_Time_Format)) + joinEndTimeList.append(datetime.datetime.strptime("%s %s:00" % (endDateStr, joinEndTimeStr), ChConfig.TYPE_Time_Format)) + GameWorld.Log(" joinStartTimeList=%s" % (joinStartTimeList)) + GameWorld.Log(" joinEndTime List=%s" % (joinEndTimeList)) + for dtIndex, startDateTime in enumerate(startList): endDateTime = endList[dtIndex] # 广播 - 相对实际开始时间 @@ -542,9 +563,9 @@ if actName in ShareDefine.MultiActNumOperationActNameList: if actName not in operationTodayActionDict: operationTodayActionDict[actName] = {} # 今日有需要处理的才初始化 - operationTodayActionDict[actName][actNum] = [ipyData, startList, endList, notifyDict] + operationTodayActionDict[actName][actNum] = [ipyData, startList, endList, notifyDict, joinStartTimeList, joinEndTimeList] else: - operationTodayActionDict[actName] = [ipyData, startList, endList, notifyDict] + operationTodayActionDict[actName] = [ipyData, startList, endList, notifyDict, joinStartTimeList, joinEndTimeList] if isActTime: activityInfoDict = {ShareDefine.ActKey_CfgID:cfgID, ShareDefine.ActKey_ActNum:actNum} @@ -558,7 +579,6 @@ dayIndex = (curDateTime - startDayDate).days actIDDateTime = startDayDate - isDayRest = 0 if not hasattr(ipyData, "GetIsDayReset") else ipyData.GetIsDayReset() # 按时段开的默认每天重置 if isDayRest or (startHMStrList and endHMStrList): actIDDateTime += datetime.timedelta(days=dayIndex) @@ -722,6 +742,7 @@ for sendMapServerMsgDict in curActMapInfoDictList: state = 0 # 默认关闭 + stateJoin = ShareDefine.ActStateJoin_None # 可参与状态,0-参与前;1-可参与;2-参与结束 ipyData = None actNum = sendMapServerMsgDict.get(ShareDefine.ActKey_ActNum, 0) @@ -734,12 +755,12 @@ else: todayActInfoList = operationTodayActionDict[actName] - if isinstance(todayActInfoList, list) and len(todayActInfoList) == 4: + if isinstance(todayActInfoList, list) and len(todayActInfoList) == 6: #startList = [] # [startDateTime, ...] #endList = [] # [endDateTime, ...] #notifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...} #ipyData 可能为 None - ipyData, startList, endList, notifyDict = todayActInfoList + ipyData, startList, endList, notifyDict, joinStartTimeList, joinEndTimeList = todayActInfoList # 状态 for dIndex, startDateTime in enumerate(startList): @@ -747,6 +768,17 @@ if startDateTime <= curDateTime < endDateTime: state = dIndex + 1 # 代表第几个时间段 break + + if joinStartTimeList: + for jIndex, joinStartDateTime in enumerate(joinStartTimeList): + endJoinDateTime = joinEndTimeList[jIndex] + if joinStartDateTime <= curDateTime < endJoinDateTime: + stateJoin = ShareDefine.ActStateJoin_Start + break + elif curDateTime >= endJoinDateTime: + stateJoin = ShareDefine.ActStateJoin_End + else: + stateJoin = ShareDefine.ActStateJoin_Start if state else ShareDefine.ActStateJoin_None # 全服广播提示信息 if curDateTime in notifyDict: @@ -757,12 +789,19 @@ if actName in ShareDefine.MultiActNumOperationActNameList: dictName += "_%s" % actNum preState = gameWorld.GetDictByKey(dictName) - if not isReload and preState == state: + + dictNameJoin = ChConfig.Def_WorldKey_OperationActionStateJoin % actName + if actName in ShareDefine.MultiActNumOperationActNameList: + dictNameJoin += "_%s" % actNum + preStateJoin = gameWorld.GetDictByKey(dictNameJoin) + + if not isReload and preState == state and preStateJoin == stateJoin: #已经是这个状态了 continue - GameWorld.Log("运营活动变更: actName=%s,actNum=%s,preState=%s,state=%s,dictName=%s" % (actName, actNum, preState, state, dictName)) + GameWorld.Log("运营活动变更: actName=%s,actNum=%s,preState=%s,state=%s,preStateJoin=%s,stateJoin=%s" % (actName, actNum, preState, state, preStateJoin, stateJoin)) #更新字典值 gameWorld.SetDict(dictName, state) + gameWorld.SetDict(dictNameJoin, stateJoin) dbOperationActIDKey = PlayerDBGSEvent.Def_OperationActID % actName dbOperationActWorldLVKey = PlayerDBGSEvent.Def_OActWorldLV % actName @@ -811,6 +850,8 @@ PlayerActGarbageSorting.OnActStart(actNum) elif actName == ShareDefine.OperationActionName_BossTrial: PlayerActBossTrial.OnActStart(actNum) + elif actName == ShareDefine.OperationActionName_FamilyCTGAssist: + PlayerActFamilyCTGAssist.OnActStart(actNum) else: if actName == ShareDefine.OperationActionName_GarbageSorting: PlayerActGarbageSorting.OnActEnd(actNum) @@ -818,6 +859,17 @@ else: GameWorld.Log(" dbActID不变: dbActID=%s,curActID=%s" % (dbActID, curActID)) + # 仅活动有配置参与时间段的会触发 + if curActID and dbActID == curActID and preStateJoin != stateJoin: + GameWorld.Log(" 参与状态变更: preStateJoin=%s,stateJoin=%s" % (preStateJoin, stateJoin)) + # 参与开始 + if stateJoin == ShareDefine.ActStateJoin_Start: + pass + # 参与结束 + elif stateJoin == ShareDefine.ActStateJoin_End: + if actName == ShareDefine.OperationActionName_BossTrial: + PlayerActBossTrial.OnActJoinEnd(actNum, ipyData, dayIndex) + if ipyData and actName in ShareDefine.NeedWorldLVOperationActNameList: actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActWorldLVKey) sendMapServerMsgDict[ShareDefine.ActKey_WorldLV] = actWorldLV @@ -859,6 +911,7 @@ #GameWorld.SendMapServerMsgEx(dictName, state) # 运营活动不单独通知活动状态,需与活动信息整合后一起通知 sendMapServerMsgDict[ShareDefine.ActKey_State] = state + sendMapServerMsgDict[ShareDefine.ActKey_StateJoin] = stateJoin GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OperationActionInfo % actName, sendMapServerMsgDict) GameWorld.Log(" sendMapServerMsgDict: %s" % (sendMapServerMsgDict)) -- Gitblit v1.8.0